TestFlight

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Use TestFlight in App Store Connect to invite and manage beta testers for iOS, iPadOS, tvOS, and watchOS apps. Discuss questions here and share app builds publicly via TestFlight under the Community topic.

TestFlight Documentation

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External TestFlight Build Issue - There was an error processing your request. Please try again later.
Hi, If I try and add ANY build to an external test group in TestFlight, I get this: There was an error processing your request. Please try again later. In dev console it reports this: { "errors" : [ { "id" : "200cbe3b-eb72-44b0-be51-705ca4529e13", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I have no outstanding agreements to sign. Any ideas?
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Looking for TestFlight users to stress-test onboarding and trip reconstruction flow
I’m looking for a small number of iPhone users to test an app I’ve been building and give honest feedback on the UX. The app is called Triovel. It’s for a problem I kept running into after trips: photos end up in camera roll, plans are buried in chat, and later it’s surprisingly hard to reconstruct what actually happened on each day. The core idea is simple: rebuild or record a trip into a timeline of activities, then attach photos/notes to the right parts of the trip so everything stays together. At this stage, I’m not looking for generic “nice app” feedback. What I need most is feedback on: first-time onboarding clarity whether rebuilding a past trip feels intuitive where the flow feels slow, confusing, or unnecessary whether the timeline structure makes sense right away Good fit if you: recently came back from a trip have an upcoming trip or have old travel photos you never properly organized iPhone only for now. Early beta, so I expect rough edges. If anyone is open to trying it through TestFlight and giving blunt feedback, I’d really appreciate it. TestFlight: https://testflight.apple.com/join/6FJp6AMG
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A issue that now else has
I’ve had an issue with all of my apps. Where I push my build to TestFlight and then the image pops up. I’ve troubleshooted EVERYTHING. My account has no issues on it, no payment or compliance issues. I’ve looked to reddit for advice, one user says they need there app to get approved by apple, i got a couple apps to have there update approve, still the bug persist. Whether the app is on the App Store or a work in progress nothing works.
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Could not launch app on watchOS downloaded from TestFlight
I have a app that has both mobile and watch versions. Recently some testers report that the watch app could not be launched if the put the app in the background and then resume. And if they kill the app and try to launch again, there is no any response when tapping the app icon. I managed to export some system logs, and this info in the screenshot looks suspicious. Does anyone have the same issue? Recently the app has been transferred to another developer account, not sure if it is related, this TestFlight version was rebuilt with the new team
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TestFlight: “Beta app contract is missing” + 422 TF_BETA_APP_REVIEW_RESPONSE (all apps affected)
Hi folks, I had a similar issue I was able to replicate without fail: Public beta submission fails with: "Beta app contract is missing" POST /iris/v1/betaAppReviewSubmissions returns 422 Error: TF_BETA_APP_REVIEW_RESPONSE Internal TestFlight installs fail with: "The requested app is not available or doesn't exist" Adding apps to beta review also fails I was unable to: Add builds to public testing groups Submit builds for TestFlight review Reliably update TestFlight metadata ("What to Test", etc.) The fix: filed via Feedback Assistant (not Developer Support email). Included a HAR capture of the failing request and response headers, also provided all affected App IDs (even though this was account-wide). Got traction within a couple days after filing, much faster than waiting on Developer Support. Note: In my case this affected every app on the account. From what I’ve seen, this may be triggered by changes to tester groups (adding/removing testers), but this is not confirmed. Seems to be a backend contract/entitlement desync Apple-side. Hope this helps someone.
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Unable to install Dev App via Firebase
Hi there, I'm at a loss as to how to resolve this so hoping I can get some help/ideas here. Issue: We currently have two users who are unable to install our development iOS app. We sign the app as normal during the build process and upload it to firebase for distribution. Both of these users and their devices have been able to use this system previously, all our other dev users and devices are also still working but two of them receive an "this app cannot be installed because it's integrity could not be verified" error. What I have done to resolve: Check device UDIDs are both registered in apple developer portal Checked that the development profile has those devices included Checked that the development certificate is valid, this cert is being used with a different development app that isn't having this issue Restored the device disabled and reenabled the developer mode reinstalled the firebase distribution profile recreated the developer provisioning profile All of the above have not resolved the issue and I'm running out of ideas. If anyone has had the same issue or knows of something else we might be able to attempt that would be great. Thank you in advance John
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Can not upload Archieve
Hello, For the past few days, whenever I tried to release a new app version on App Store Connect, I kept getting an "Apple Developer Program License Agreement has been updated" loop — 403 Notarization Error, which prevented me from publishing a new release. I noticed today that the issue has been resolved, but now I'm unable to upload the archive for the new app version.
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Testlight error
Hello everyone I'm currently experiencing an error when submitting a public link for internal downloads. When I submit and review, it says: "There was an error processing your request. Please try again later." I've reported this to the support team but haven't received a response yet. I would be very grateful if the technical team on this forum could help me. Case ID: 102861441465
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"Testflight is currently unavailable" message for all users
Starting today, we have been seeing this error message. This is a blocker for my team and any help is appreciated Things I've investigated: Testflight Apple status page is green Our signing certificate is valid/ unexpired Provisioning profile is valid/ unexpired There are no pending Apple account agreements Doesn't seem to matter if user also is a member of my company's Apple Business Manager developer team Cellular data is turned off Date/ time is correct User was unable to install app using a personal gmail account and unregistered device User was able to use Testflight to install a third-party app outside of our corporate account Uninstalling/ reinstalling Testflight didn't help
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TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
Hi everyone, I'm building an app in Xcode 16.4 with a minimum deployment target of iOS 12. The last time I built with this configuration was November 2025 — that build worked perfectly fine. I'm aware that builds from Xcode 16.4 will no longer be accepted by Apple after April 28, 2026, so I decided to push one final update before that deadline. Here's what I did: Built the app with no changes to build settings Uploaded to TestFlight Tested on iOS 12, iOS 26, and a few other versions — everything looked good Passed App Review Published to the App Store Now users on iOS 12 are reporting that the app crashes immediately on launch. Users on iOS 13-26 are unaffected. We've effectively lost a significant portion of our users overnight. We'd really like to restore functionality for them before April 28 — after that we plan to raise the minimum deployment target anyway. There are no crash logs available, as the app appears to never reach application code at all. Below are the relevant logs from Console.app: default 16:33:49.012231+0400 SpringBoard Bootstrapping MY_BUNDLE_ID with intent foreground-interactive error 16:33:49.021533+0400 SpringBoard [MY_BUNDLE_ID] Bootstrap failed with error: <NSError: 0x280f59aa0; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> error 16:33:49.021748+0400 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID MY_BUNDLE_ID" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID MY_BUNDLE_ID, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x280f58780 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={NSLocalizedFailureReason=The process failed to exec, NSLocalizedRecoverySuggestion=Consult /var/log/com.apple.xpc.launchd/launchd.log for more information, NSLocalizedDescription=Unable to get valid task name port right for pid 241}}, BSErrorCodeDescription=bootstrap-failed} default 16:33:49.021934+0400 SpringBoard Adding: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.022111+0400 SpringBoard <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> exited. default 16:33:49.023325+0400 SpringBoard Removing: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.039576+0400 assertiond Submitting new job for "MY_BUNDLE_ID" on behalf of <BKProcess: 0x100d119f0; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> default 16:33:49.039982+0400 assertiond Submitted job with label: UIKitApplication:MY_BUNDLE_ID[0xed03][58] error 16:33:49.040128+0400 assertiond Unable to obtain a task name port right for pid 241: (os/kern) failure (0x5) error 16:33:49.040286+0400 assertiond Failed to start job with error <NSError: 0x100c3f180; domain: NSPOSIXErrorDomain; code: 3; reason: "The process failed to exec"> { description = "Unable to get valid task name port right for pid 241"; failureReason = "The process failed to exec"; recoverySuggestion = "Consult /var/log/com.apple.xpc.launchd/launchd.log for more information"; Has anyone encountered this recently? Any help would be greatly appreciated. P.S. I tried rebuilding from scratch without any code changes and uploading a fresh build to TestFlight — but now it won't even launch from TestFlight on iOS 12.
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Testing IAP in sandbox (sandbox - testflight)
Hi all ! I'm a new developer on iOs and I' struggling to get my IAP subscription working in sandbox. I've got it working in debug mode on my test env, where I purposely activate the subscription when in my test backend. So that part works. But now, I want to test in testflight with sandbox user credentials. And I see conflicting instructions. My developer account has accepted the Paid Apps Agreement. I've created a subscription group with localized description in both language my app supports. In that group, I've created 2 products with description, duration, pricing, localized name and description and a review screenshot. At that stage, the subscription is at the state "ready to submit". From what I read, I then need to submit them as part of a version submission to activate the IAP. So I did. But then the app was rejected because IAP don't work. I later found out that I need to attach the IAP to the submission, but I couldn't do it, because the IAP where now in "developer action needed". And even after modifying them to reset the state of the localization, the locale are pending submit, but the subscription is still in developer action needed. So in the end, I re-created 2 new subscriptions (with 2 new product ids). At this point, I see posts and replies in reddit and other places that specifically says that the IAP need to be reviewed and approved by apple to be usable in sandbox. But I also see others that specifically says the opposite, that the IAP only need to be in ready to submit. So which is it ? If I submit again the app, I'll end up with subscriptions that are unusable that I can't get back to ready to submit without sending them for review. Thanks for any hints !
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TestFlight Installation Error & Missing Beta Contract Issue
Hello, I’m experiencing two issues which I believe may be related to a single root cause: TestFlight Installation Error When I try to install my app via TestFlight for testing purposes, I receive the following error message: “Could not install app. The requested app is not available or doesn’t exist.” Unable to Add Build to External Testers When I attempt to add a build to an external testers group, I see the following error in the network tab after submission: { "errors" : [ { "id" : "95d240bd-94bd-4653-8d60-8dc691d6e3dc", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I have reviewed and completed all required forms under Business → Agreements, and there are currently no pending alerts or agreements requiring action. At this point, I’m unable to proceed with testing my application and would greatly appreciate any guidance or suggestions. Additionally, I have an open support case that has not yet received a response: Case ID: 102855791526 Area: Distribution / TestFlight Thank you in advance for your help.
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ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING - Cannot install or submit TestFlight builds
I'm unable to submit builds to TestFlight or install them on my device for my app "TalkBee" (Bundle ID: com.talkbee.app). Error when submitting for beta review: { "status": "422", "code": "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title": "Beta contract is missing for the app." } When trying to install via TestFlight app on iPhone, I get: "The requested app is not available or doesn't exist." What I have verified: All agreements (Free Apps + Paid Apps) are Active Bank account is Active (SAR) Tax forms (W-8BEN) are Active Build uploads successfully via Transporter Individual developer account, I am the Account Holder Existing Apple Support Case: 102857454011 (no resolution yet) This is blocking my app release. Any help would be appreciated.
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Couldn't redeem TestFlight invitation code
Same scenario described here: https://forums.developer.apple.com/forums/thread/738942 User clicked accept for an internal tester invitation sent to their work apple id on their personal device which was signed in with their personal apple id. This seems to have redeemed the code to the users personal account. However, the user has removed themselves from testing the app and we're trying to get their work apple id registered but the invite code that keeps being sent is coming back saying invalid. Things we've tried: We located the last build the user installed on their device and expired the builds deleted / readded the work apple id to internal testing group It's still sending the same invitation code from TestFlight and saying that the code cannot be redeemed.
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The requested app is not available or does not exist
Hi, I’m new here and trying to upload my first two apps to the App Store, but I’m getting stuck in TestFlight. I’ve tried several different ways to export my apps, both with Expo and Xcode, but it makes no difference. My apps get stuck in Ready to Submit. When I add Internal Testing (my self) I receive an email saying I can start testing the app, and I can see it in TestFlight, but when I tap on it I get the following error: Unable to install AppName. The requested app is not available or does not exist. I contacted Apple Support over a week ago, but I haven’t received any response. Any suggenstions? Thanks, Jonas
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How do we analyze the .ipa file after uploading it to TestFlight?
We are having trouble analyzing our app's size. When we evaluate the app size locally, it might show a decrease, but after uploading it to TestFlight, we sometimes see the exact opposite result. Evaluating this is very complex. We suspect this discrepancy is due to server-side optimizations by Apple, but there is a lack of clear documentation and articles explaining the process. Can anyone help clarify why this happens and how to measure it accurately?
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External TestFlight Build Issue - There was an error processing your request. Please try again later.
Hi, If I try and add ANY build to an external test group in TestFlight, I get this: There was an error processing your request. Please try again later. In dev console it reports this: { "errors" : [ { "id" : "200cbe3b-eb72-44b0-be51-705ca4529e13", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I have no outstanding agreements to sign. Any ideas?
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124
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Looking for TestFlight users to stress-test onboarding and trip reconstruction flow
I’m looking for a small number of iPhone users to test an app I’ve been building and give honest feedback on the UX. The app is called Triovel. It’s for a problem I kept running into after trips: photos end up in camera roll, plans are buried in chat, and later it’s surprisingly hard to reconstruct what actually happened on each day. The core idea is simple: rebuild or record a trip into a timeline of activities, then attach photos/notes to the right parts of the trip so everything stays together. At this stage, I’m not looking for generic “nice app” feedback. What I need most is feedback on: first-time onboarding clarity whether rebuilding a past trip feels intuitive where the flow feels slow, confusing, or unnecessary whether the timeline structure makes sense right away Good fit if you: recently came back from a trip have an upcoming trip or have old travel photos you never properly organized iPhone only for now. Early beta, so I expect rough edges. If anyone is open to trying it through TestFlight and giving blunt feedback, I’d really appreciate it. TestFlight: https://testflight.apple.com/join/6FJp6AMG
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32
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A issue that now else has
I’ve had an issue with all of my apps. Where I push my build to TestFlight and then the image pops up. I’ve troubleshooted EVERYTHING. My account has no issues on it, no payment or compliance issues. I’ve looked to reddit for advice, one user says they need there app to get approved by apple, i got a couple apps to have there update approve, still the bug persist. Whether the app is on the App Store or a work in progress nothing works.
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61
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I packaged my app to the App Store, but it's not showing up in TestFlight
I packaged my app to the App Store, but it's not showing up in TestFlight or App Store Connect. It was working fine yesterday. The Firebase package shows the following: Successfully uploaded package to App Store Connect. It might take a few minutes until it's visible online. [06:52:39]: Successfully uploaded the new binary to App Store Connect
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Could not launch app on watchOS downloaded from TestFlight
I have a app that has both mobile and watch versions. Recently some testers report that the watch app could not be launched if the put the app in the background and then resume. And if they kill the app and try to launch again, there is no any response when tapping the app icon. I managed to export some system logs, and this info in the screenshot looks suspicious. Does anyone have the same issue? Recently the app has been transferred to another developer account, not sure if it is related, this TestFlight version was rebuilt with the new team
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TestFlight: “Beta app contract is missing” + 422 TF_BETA_APP_REVIEW_RESPONSE (all apps affected)
Hi folks, I had a similar issue I was able to replicate without fail: Public beta submission fails with: "Beta app contract is missing" POST /iris/v1/betaAppReviewSubmissions returns 422 Error: TF_BETA_APP_REVIEW_RESPONSE Internal TestFlight installs fail with: "The requested app is not available or doesn't exist" Adding apps to beta review also fails I was unable to: Add builds to public testing groups Submit builds for TestFlight review Reliably update TestFlight metadata ("What to Test", etc.) The fix: filed via Feedback Assistant (not Developer Support email). Included a HAR capture of the failing request and response headers, also provided all affected App IDs (even though this was account-wide). Got traction within a couple days after filing, much faster than waiting on Developer Support. Note: In my case this affected every app on the account. From what I’ve seen, this may be triggered by changes to tester groups (adding/removing testers), but this is not confirmed. Seems to be a backend contract/entitlement desync Apple-side. Hope this helps someone.
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Unable to install Dev App via Firebase
Hi there, I'm at a loss as to how to resolve this so hoping I can get some help/ideas here. Issue: We currently have two users who are unable to install our development iOS app. We sign the app as normal during the build process and upload it to firebase for distribution. Both of these users and their devices have been able to use this system previously, all our other dev users and devices are also still working but two of them receive an "this app cannot be installed because it's integrity could not be verified" error. What I have done to resolve: Check device UDIDs are both registered in apple developer portal Checked that the development profile has those devices included Checked that the development certificate is valid, this cert is being used with a different development app that isn't having this issue Restored the device disabled and reenabled the developer mode reinstalled the firebase distribution profile recreated the developer provisioning profile All of the above have not resolved the issue and I'm running out of ideas. If anyone has had the same issue or knows of something else we might be able to attempt that would be great. Thank you in advance John
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Can not upload Archieve
Hello, For the past few days, whenever I tried to release a new app version on App Store Connect, I kept getting an "Apple Developer Program License Agreement has been updated" loop — 403 Notarization Error, which prevented me from publishing a new release. I noticed today that the issue has been resolved, but now I'm unable to upload the archive for the new app version.
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0
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0
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48
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Testlight error
Hello everyone I'm currently experiencing an error when submitting a public link for internal downloads. When I submit and review, it says: "There was an error processing your request. Please try again later." I've reported this to the support team but haven't received a response yet. I would be very grateful if the technical team on this forum could help me. Case ID: 102861441465
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4
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0
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125
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5d
"Testflight is currently unavailable" message for all users
Starting today, we have been seeing this error message. This is a blocker for my team and any help is appreciated Things I've investigated: Testflight Apple status page is green Our signing certificate is valid/ unexpired Provisioning profile is valid/ unexpired There are no pending Apple account agreements Doesn't seem to matter if user also is a member of my company's Apple Business Manager developer team Cellular data is turned off Date/ time is correct User was unable to install app using a personal gmail account and unregistered device User was able to use Testflight to install a third-party app outside of our corporate account Uninstalling/ reinstalling Testflight didn't help
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30
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13
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1.5k
Activity
1w
TESTFLIGHT: The requested app is not available or doesn t exist
Hello, I created an app using the latest version of Xcode (16.2), and I'm having a problem testing this app on my iPhones. I created this app just like all the others I've made for my clients, including one on (03/24/25), but when I went to upload another App to App Store Connect on (03/26/25) I couldn't test it on my phone. Points to consider: The app runs perfectly on the Emulator. All my terms and agreements with Apple are up to date. I tried to download the apps through Testflight on 2 different devices, iPhone 7 Plus (iOS 15.8.1) and iPhone 15 Pro Max (iOS 18.3.2), and I was unsuccessful in neither attempt. I can send my app to the internal testers, but when I click download, the following message appears: Could not install [APP NAME]. The requested App is not available or doesn't exist. I imagine this problem is with Apple itself, I have already contacted support, but I need to resolve this urgently for my customers. Has anyone experienced this and resolved it?
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17
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8
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1.3k
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The Problem with TestLight
I successfully registered an account a few days ago and tested the app internally, but when I published the link, the application automatically expired. When I submitted it again, I received the message: "There was an error processing your request. Please try again later." I have contacted support but have not received a response. Case ID: 102861441465
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54
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App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
Hi everyone, I'm building an app in Xcode 16.4 with a minimum deployment target of iOS 12. The last time I built with this configuration was November 2025 — that build worked perfectly fine. I'm aware that builds from Xcode 16.4 will no longer be accepted by Apple after April 28, 2026, so I decided to push one final update before that deadline. Here's what I did: Built the app with no changes to build settings Uploaded to TestFlight Tested on iOS 12, iOS 26, and a few other versions — everything looked good Passed App Review Published to the App Store Now users on iOS 12 are reporting that the app crashes immediately on launch. Users on iOS 13-26 are unaffected. We've effectively lost a significant portion of our users overnight. We'd really like to restore functionality for them before April 28 — after that we plan to raise the minimum deployment target anyway. There are no crash logs available, as the app appears to never reach application code at all. Below are the relevant logs from Console.app: default 16:33:49.012231+0400 SpringBoard Bootstrapping MY_BUNDLE_ID with intent foreground-interactive error 16:33:49.021533+0400 SpringBoard [MY_BUNDLE_ID] Bootstrap failed with error: <NSError: 0x280f59aa0; domain: BKSProcessErrorDomain; code: 1 (bootstrap-failed); reason: "Failed to start job"> error 16:33:49.021748+0400 SpringBoard Bootstrapping failed for <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> with error: Error Domain=BKSProcessErrorDomain Code=1 "Unable to bootstrap process with bundleID MY_BUNDLE_ID" UserInfo={NSLocalizedDescription=Unable to bootstrap process with bundleID MY_BUNDLE_ID, BKSProcessExitReason=0, NSLocalizedFailureReason=Failed to start job, NSUnderlyingError=0x280f58780 {Error Domain=NSPOSIXErrorDomain Code=3 "No such process" UserInfo={NSLocalizedFailureReason=The process failed to exec, NSLocalizedRecoverySuggestion=Consult /var/log/com.apple.xpc.launchd/launchd.log for more information, NSLocalizedDescription=Unable to get valid task name port right for pid 241}}, BSErrorCodeDescription=bootstrap-failed} default 16:33:49.021934+0400 SpringBoard Adding: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.022111+0400 SpringBoard <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> exited. default 16:33:49.023325+0400 SpringBoard Removing: <FBApplicationProcess: 0x101cb4070; MY_BUNDLE_ID; pid: -1> default 16:33:49.039576+0400 assertiond Submitting new job for "MY_BUNDLE_ID" on behalf of <BKProcess: 0x100d119f0; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running> default 16:33:49.039982+0400 assertiond Submitted job with label: UIKitApplication:MY_BUNDLE_ID[0xed03][58] error 16:33:49.040128+0400 assertiond Unable to obtain a task name port right for pid 241: (os/kern) failure (0x5) error 16:33:49.040286+0400 assertiond Failed to start job with error <NSError: 0x100c3f180; domain: NSPOSIXErrorDomain; code: 3; reason: "The process failed to exec"> { description = "Unable to get valid task name port right for pid 241"; failureReason = "The process failed to exec"; recoverySuggestion = "Consult /var/log/com.apple.xpc.launchd/launchd.log for more information"; Has anyone encountered this recently? Any help would be greatly appreciated. P.S. I tried rebuilding from scratch without any code changes and uploading a fresh build to TestFlight — but now it won't even launch from TestFlight on iOS 12.
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13
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2
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935
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Testing IAP in sandbox (sandbox - testflight)
Hi all ! I'm a new developer on iOs and I' struggling to get my IAP subscription working in sandbox. I've got it working in debug mode on my test env, where I purposely activate the subscription when in my test backend. So that part works. But now, I want to test in testflight with sandbox user credentials. And I see conflicting instructions. My developer account has accepted the Paid Apps Agreement. I've created a subscription group with localized description in both language my app supports. In that group, I've created 2 products with description, duration, pricing, localized name and description and a review screenshot. At that stage, the subscription is at the state "ready to submit". From what I read, I then need to submit them as part of a version submission to activate the IAP. So I did. But then the app was rejected because IAP don't work. I later found out that I need to attach the IAP to the submission, but I couldn't do it, because the IAP where now in "developer action needed". And even after modifying them to reset the state of the localization, the locale are pending submit, but the subscription is still in developer action needed. So in the end, I re-created 2 new subscriptions (with 2 new product ids). At this point, I see posts and replies in reddit and other places that specifically says that the IAP need to be reviewed and approved by apple to be usable in sandbox. But I also see others that specifically says the opposite, that the IAP only need to be in ready to submit. So which is it ? If I submit again the app, I'll end up with subscriptions that are unusable that I can't get back to ready to submit without sending them for review. Thanks for any hints !
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1w
TestFlight Installation Error & Missing Beta Contract Issue
Hello, I’m experiencing two issues which I believe may be related to a single root cause: TestFlight Installation Error When I try to install my app via TestFlight for testing purposes, I receive the following error message: “Could not install app. The requested app is not available or doesn’t exist.” Unable to Add Build to External Testers When I attempt to add a build to an external testers group, I see the following error in the network tab after submission: { "errors" : [ { "id" : "95d240bd-94bd-4653-8d60-8dc691d6e3dc", "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I have reviewed and completed all required forms under Business → Agreements, and there are currently no pending alerts or agreements requiring action. At this point, I’m unable to proceed with testing my application and would greatly appreciate any guidance or suggestions. Additionally, I have an open support case that has not yet received a response: Case ID: 102855791526 Area: Distribution / TestFlight Thank you in advance for your help.
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1w
ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING - Cannot install or submit TestFlight builds
I'm unable to submit builds to TestFlight or install them on my device for my app "TalkBee" (Bundle ID: com.talkbee.app). Error when submitting for beta review: { "status": "422", "code": "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title": "Beta contract is missing for the app." } When trying to install via TestFlight app on iPhone, I get: "The requested app is not available or doesn't exist." What I have verified: All agreements (Free Apps + Paid Apps) are Active Bank account is Active (SAR) Tax forms (W-8BEN) are Active Build uploads successfully via Transporter Individual developer account, I am the Account Holder Existing Apple Support Case: 102857454011 (no resolution yet) This is blocking my app release. Any help would be appreciated.
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1w
Couldn't redeem TestFlight invitation code
Same scenario described here: https://forums.developer.apple.com/forums/thread/738942 User clicked accept for an internal tester invitation sent to their work apple id on their personal device which was signed in with their personal apple id. This seems to have redeemed the code to the users personal account. However, the user has removed themselves from testing the app and we're trying to get their work apple id registered but the invite code that keeps being sent is coming back saying invalid. Things we've tried: We located the last build the user installed on their device and expired the builds deleted / readded the work apple id to internal testing group It's still sending the same invitation code from TestFlight and saying that the code cannot be redeemed.
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1w
The requested app is not available or does not exist
Hi, I’m new here and trying to upload my first two apps to the App Store, but I’m getting stuck in TestFlight. I’ve tried several different ways to export my apps, both with Expo and Xcode, but it makes no difference. My apps get stuck in Ready to Submit. When I add Internal Testing (my self) I receive an email saying I can start testing the app, and I can see it in TestFlight, but when I tap on it I get the following error: Unable to install AppName. The requested app is not available or does not exist. I contacted Apple Support over a week ago, but I haven’t received any response. Any suggenstions? Thanks, Jonas
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1w
60 hours 'waiting for review' for TestFlight build
We submitted our test flight build Thursday night, it's been over 60 hours. Does anyone have any suggestions on how to expedite this? I contacted support by going through Distribution -> TestFlight although it might be seen as a generic testflight question. The expedited app review route seems like it's only for AppStore.
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167
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1w
How do we analyze the .ipa file after uploading it to TestFlight?
We are having trouble analyzing our app's size. When we evaluate the app size locally, it might show a decrease, but after uploading it to TestFlight, we sometimes see the exact opposite result. Evaluating this is very complex. We suspect this discrepancy is due to server-side optimizations by Apple, but there is a lack of clear documentation and articles explaining the process. Can anyone help clarify why this happens and how to measure it accurately?
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2w