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Is it possible to use an additional local ModelContainer in a document based SwiftData app?
I have a document based SwiftData app in which I would like to implement a persistent cache. For obvious reasons, I would not like to store the contents of the cache in the documents themselves, but in my app's data directory. Is a use case, in which a document based SwiftData app uses not only the ModelContainers from the currently open files, but also a ModelContainer writing a database file in the app's documents directory (for cache, settings, etc.) supported? If yes, how can you inject two different ModelContexts, one tied to the currently open file and one tied to the local database, into a SwiftUI view?
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80
Apr ’25
Live activity push is not work
Hey there,i start a live activity,but it not works, and sometime it can work; apns-unique-id 46445cfa-1bf6-0f63-5ea3-2afa53e02b0d and it show that " 2025年5月19日 GMT+8 15:13:25.836 received by APNS Server 2025年5月19日 GMT+8 15:13:26.244 discarded as application was not registered" but i did not know how can i do; thanks for you help
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106
May ’25
Unable to Find Local Network Devices in Simulator – Permission Issue on M4 Mac, macOS 15.5, Xcode 16.1
Hello, I'm running into an issue while developing an iOS app that requires local network access. I’m using the latest MacBook Air M4 with macOS sequoia 15.5 and Xcode 16.1. In the iOS Simulator, my app fails to discover devices connected to the same local network. I’ve already added the necessary key to the Info.plist: NSLocalNetworkUsageDescription This app needs access to local network devices. When I run the app on a real device and M2 Chip Macbook's simulators, it works fine for local network permission as expected. However, in the M4 Chip Macbook's Simulator: The app can’t find any devices on the local network Bonjour/mDNS seems not to be working as well I’ve tried the following without success: Restarting Simulator and Mac Resetting network settings in Simulator Confirming app permissions under System Settings > Privacy & Security Has anyone else encountered this issue with the new Xcode/macOS combo? Is local network access just broken in the Simulator for now, or is there a workaround? Thanks in advance!
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212
May ’25
Shortcuts: Invalid action metadata
I have a habit tracker app that uses App Intents and Shortcuts. The app uses SwiftData to persist data, just in case that's important. One of the shortcuts serves to log habits. However, when the app has been in the background for a good while (over an hour or so), that particular shortcut always fails when I try to run it in the Shortcuts app with the system error "Invalid action metadata" caused by "a bug in the host app". The app has a total of 9 shortcuts, and it's just this one particular shortcut that seems to be failing – the others continue to run without any issues even after the app has been in the background for a long time. The app intent/shortcut that is problematic is the one called HabitEntryAppIntent. For example purposes, I've also included one of the non-problematic intents in the code snippet below called HabitEntryCounterForTodayAppIntent. Both of these intents have one @Parameter value of type HabitEntity. I'll post code snippets in the replies because the character limit is not large enough to include them here, or view them in this GitHub gist: Code snippets on GitHub I've tried everything I can think of whilst debugging, but none of the following fixed the error: Removed all usage of @MainActor and mainContext by replacing the ModelContext used in perform() with a locally created property. Removed all usage of static shared properties like Calendar.shared and ModelContainer.shared and replaced them with local properties. Removed all non-essential code such as the code for context.undoManager and WidgetManager.shared.reload(.all) and really striped it all down to the absolute essentials. Reduced the number of shortcut phrases in the problematic shortcut because there was perhaps too many (>10) originally. You might have noticed that the perform() method in the problematic intent manipulates the database whilst the non-problematic intent only reads the database. Given that the two intents in the snippet above both have the same @Property(...) var habitEntity: HabitEntity values, I tried to swap the contents of the perform() methods over to see what would happen. And here's what's strange: When the perform() method from the problematic HabitEntryAppIntent is used in HabitEntryCounterForTodayAppIntent, it works without any issues and successfully logs habits! And then when the perform() method from the non-problematic HabitEntryCounterForTodayAppIntent is used in HabitEntryAppIntent it fails with the system error "Invalid action metadata". This suggests that the problem is not in the code that logs the habit entries but rather something is wrong with HabitEntryAppIntent itself. I also tried changing the metadata used in HabitEntryAppIntent and its shortcut. I copied all the metadata used in HabitEntryCounterForTodayAppIntent (the title, description, parameterSummary etc) and pasted it into HabitEntryAppIntent. And did the same with the metadata in the shortcut (phrases, shortTitle etc) so that all the metadata used in HabitEntryAppIntent matched that used in HabitEntryCounterForTodayAppIntent. However, the shortcut for HabitEntryAppIntent continued to fail. Thus, it doesn't seem to be an issue with the code in perform() because that code succeeds when used in another app intent. And, despite the "metadata" error message, it doesn't seem to be an issue with the metadata in the app intent because I've tried using metadata from the non-problematic intent but it still fails. I have watched all WWDC videos related to app intents and shortcuts, and looked through the developer forum for similar questions, but I'm completely stumped by this issue and why it's only affecting one of my shortcuts. Also worth mentioning is that the widgets in the app that log habits using the same app intent do not suffer the same issue; they continue to work even after the Shortcut has failed. Moreover, if I try running the problematic shortcut for HabitEntryAppIntent and see the system error message, then run the shortcut for HabitEntryCounterForTodayAppIntent (which always succeeds), and then try running the HabitEntryAppIntent shortcut again, it then runs successfully on the second attempt. It seems that running HabitEntryCounterForTodayAppIntent fixes the issue, at least temporarily.
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May ’25
ForEach and RandomAccessCollection
I'm trying to build a custom FetchRequest that I can use outside a View. I've built the following ObservableFetchRequest class based on this article: https://augmentedcode.io/2023/04/03/nsfetchedresultscontroller-wrapper-for-swiftui-view-models @Observable @MainActor class ObservableFetchRequest<Result: Storable>: NSObject, @preconcurrency NSFetchedResultsControllerDelegate { private let controller: NSFetchedResultsController<Result.E> private var results: [Result] = [] init(context: NSManagedObjectContext = .default, predicate: NSPredicate? = Result.E.defaultPredicate(), sortDescriptors: [NSSortDescriptor] = Result.E.sortDescripors) { guard let request = Result.E.fetchRequest() as? NSFetchRequest<Result.E> else { fatalError("Failed to create fetch request for \(Result.self)") } request.predicate = predicate request.sortDescriptors = sortDescriptors controller = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil) super.init() controller.delegate = self fetch() } private func fetch() { do { try controller.performFetch() refresh() } catch { fatalError("Failed to fetch results for \(Result.self)") } } private func refresh() { results = controller.fetchedObjects?.map { Result($0) } ?? [] } var predicate: NSPredicate? { get { controller.fetchRequest.predicate } set { controller.fetchRequest.predicate = newValue fetch() } } var sortDescriptors: [NSSortDescriptor] { get { controller.fetchRequest.sortDescriptors ?? [] } set { controller.fetchRequest.sortDescriptors = newValue.isEmpty ? nil : newValue fetch() } } internal func controllerDidChangeContent(_ controller: NSFetchedResultsController<any NSFetchRequestResult>) { refresh() } } Till this point, everything works fine. Then, I conformed my class to RandomAccessCollection, so I could use in a ForEach loop without having to access the results property. extension ObservableFetchRequest: @preconcurrency RandomAccessCollection, @preconcurrency MutableCollection { subscript(position: Index) -> Result { get { results[position] } set { results[position] = newValue } } public var endIndex: Index { results.endIndex } public var indices: Indices { results.indices } public var startIndex: Index { results.startIndex } public func distance(from start: Index, to end: Index) -> Int { results.distance(from: start, to: end) } public func index(_ i: Index, offsetBy distance: Int) -> Index { results.index(i, offsetBy: distance) } public func index(_ i: Index, offsetBy distance: Int, limitedBy limit: Index) -> Index? { results.index(i, offsetBy: distance, limitedBy: limit) } public func index(after i: Index) -> Index { results.index(after: i) } public func index(before i: Index) -> Index { results.index(before: i) } public typealias Element = Result public typealias Index = Int } The issue is, when I update the ObservableFetchRequest predicate while searching, it causes a Index out of range error in the Collection subscript because the ForEach loop (or a List loop) access a old version of the array when the item property is optional. List(request, selection: $selection) { item in VStack(alignment: .leading) { Text(item.content) if let information = item.information { // here's the issue, if I leave this out, everything works Text(information) .font(.callout) .foregroundStyle(.secondary) } } .tag(item.id) .contextMenu { if Item.self is Client.Type { Button("Editar") { openWindow(ClientView(client: item as! Client), id: item.id!) } } } } Is it some RandomAccessCollection issue or a SwiftUI bug?
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148
May ’25
Thunderbolt: Implementing shared IO between hosts
Hello all, I am interested in developing a small driver that would facilitate host-to-host communication via Thunderbolt 4/5. While I am aware of features such as Thunderbolt Bridge/Thunderbolt Networking, I find that for my application the overhead is too great. I am interested in sharing a simple, static memory buffer between the two hosts for IO and with some synchronisation primitives. The idea being that the communication is facilitated between different platforms. Would it be possible to develop a driver/service like this? Currently, going through the documentation, to use PCIDriverKit specifying a Vendor and Product Ids is required, so I doubt that this is a viable path. I know that Linux exposes the "XDomain" protocol to announce thunderbolt services (This is the same protocol that is used in macOS to discover Thunderbolt Networking peers). Is this functionality exposed to macOS driver developers?
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May ’25
Matter device data pipeline
I'm device manufacturer and in future planning to get my device matter certified. If I want my device data for analytics purpose into my cloud than what is the best way possible. My research says that the most latest approach suggested by apple is, developing a custom mobile app using device homekit sdk and subscribe to device state and send it to my cloud. If I go that route, will it work even though the device was onboarded via homekit app and homekit hub device is also there. I want to make sure that both path will be active, device to hub to home app and device to custom app to my cloud, and both on matter ecosystem. The homekit sdk and matter support mentioned here https://developer.apple.com/apple-home/matter, are these two same thing?
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May ’25
Migrating to StoreKit 2
Hi Friends, I have an iOS app, which uses around 500 in app purchases for various modules. I am using StoreKit for in app purchase, now trying to migrate this to StoreKit 2. I am using Product.products(for:) method to fetch all the products by sending identifiers of all the 500 In app purchases. In response, I am getting details of only 160 products, the method is not returning remaining in app purchases. What could be the reason for this behaviour, how to get rid of the issue? May be is this the issue will happen only on TestFlight? If someone from Apple assures about it, we have plan to submit the app. Please advise, Thank you.
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109
May ’25
Open child windows for a document in a document based SwiftData app
In a document based SwiftData app for macOS, how do you go about opening a (modal) child window connected to the ModelContainer of the currently open document? Using .sheet() does not really result in a good UX, as the appearing view lacks the standard window toolbar. Using a separate WindowGroup with an argument would achieve the desired UX. However, as WindowGroup arguments need to be Hashable and Codable, there is no way to pass a ModelContainer or a ModelContext there: WindowGroup(id: "myWindowGroup", for: MyWindowGroupArguments.self) { $args in ViewThatOpensInAWindow(args: args) } Is there any other way?
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Apr ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
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May ’25
NSFileCoordinator Swift Concurrency
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance? let writeQueue = OperationQueue() public func saveAndMove(data: String, to newURL: URL) { let oldURL = presentedItemURL! let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving) let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing) let coordinator = NSFileCoordinator() coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in if let error { return } do { // ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6) coordinator.item(at: oldURL, willMoveTo: newURL) try FileManager.default.moveItem(at: oldURL, to: newURL) coordinator.item(at: oldURL, didMoveTo: newURL) } catch { print("Failed to move to \(newURL)") } } }
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Apr ’25
StoreKit 2: jwsRepresentation Validation, Rate-Limit Relief, and Send Consumption Info Effectiveness
Hi everyone, We operate an online game where all in-app assets are stored server-side and require a logged-in account (no device binding). I’d like guidance on four areas: Do we really need deviceVerification / deviceVerificationNonce? – Because every purchase is tied to an account and we enforce a global transactionId UNIQUE constraint, replay or cross-account reuse appears infeasible. Under these conditions, is omitting device verification acceptable, or are there situations where Apple still recommends it? Permanent rate-limit increase for the App Store Server API – During anniversary events we saw bursts of ~18 000 requests per hour, breaching the current hourly cap on the App Store Server API (verifyTransaction, getNotificationHistory, etc.). Is there a formal process to request a long-term rate-limit expansion (or an alternative tier) from Apple? When is an App Store Server API call required for a StoreKit 2 jwsRepresentation? Docs say “call the API if you’re unsure,” but there’s no clear cut-off. Because we fully validate the JWS signature plus the entire certificate chain (including CRL/OCSP checks) on our server, local cryptographic validation seems sufficient for consumables. For subscriptions we still plan to hit the API to fetch the latest status. Does this separation match Apple’s best practice? If Apple does recommend hitting the API for consumables as well, we’d like a concrete rule of thumb—e.g. “if the item price is USD 50 or higher, always use the API.” Is establishing such thresholds consistent with Apple’s intent? Refund-risk reduction from Send Consumption Info – Adapty reports a 40–60 % refund-rate drop for subscriptions when using Send Consumption Info (blog reference). Can we expect similar reduction for consumable IAP in social/online games? Any real-world results would be helpful. Thanks in advance for any guidance!
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Apr ’25
Urgent: Reports of Duplicate Charges via AlipayHK on Apple Pay
We’ve recently observed an escalating number of complaints from AlipayHK users regarding duplicate charges when completing transactions via Apple Pay. While no similar issues have been reported by users of other credit card providers integrated with Apple Pay, the problem appears isolated to AlipayHK transactions. Key Details: Multiple users confirm being charged twice for single transactions. Complaints are increasing in frequency, indicating a potential systemic issue. No overlapping reports from non-AlipayHK payment methods at this time. To safeguard customer trust and ensure seamless payment experiences, we kindly request Apple’s support in: Investigating whether the root cause stems from Apple Pay’s transaction handling. Collaborating with AlipayHK (if necessary) to resolve the issue promptly. Providing guidance on interim measures to prevent further duplicate charges. Could Apple confirm if this is a known issue and share a timeline for resolution? We’re eager to assist in any way possible to mitigate impact on users. Thank you for your urgent attention to this matter.
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May ’25
communication between live activity and main app
I found the live activity process cannot write to the app group and FileManger, can only read the app group. When I write using FileManager in a live activity process, the console prompts me with a permission error. When I write using UserDefault(suit:) in the live activity process, I read a null value in the main app. Is this the case for real-time event design? I haven’t seen any documentation mentioning this. Does anyone know, thank you very much.
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May ’25
AppleScript access to "Show on all Spaces" Wallpaper setting
I am creating scripts to automatically switch the wallpapers on my multiple displays. System Events exposes almost all of the options accessible in the Wallpapers pane of system settings, but not the option to "Show on all Spaces". I want to add that option to the following script: tell application "System Events" set intervalSeconds to 900.0 set wpDir to POSIX file "/Path/to/Folder/" set picture rotation of every desktop to 1 set random order of every desktop to true set pictures folder of every desktop to wpDir set change interval of every desktop to intervalSeconds do shell script ("killall Dock") end tell Also, the foregoing script does not seem to successfully set the interval value, although it does not throw an error. Not sure why that does not work. Any thoughts or insights would be welcome. Thank you
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197
May ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
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Apr ’25
Is it possible to use an additional local ModelContainer in a document based SwiftData app?
I have a document based SwiftData app in which I would like to implement a persistent cache. For obvious reasons, I would not like to store the contents of the cache in the documents themselves, but in my app's data directory. Is a use case, in which a document based SwiftData app uses not only the ModelContainers from the currently open files, but also a ModelContainer writing a database file in the app's documents directory (for cache, settings, etc.) supported? If yes, how can you inject two different ModelContexts, one tied to the currently open file and one tied to the local database, into a SwiftUI view?
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80
Activity
Apr ’25
Live activity push is not work
Hey there,i start a live activity,but it not works, and sometime it can work; apns-unique-id 46445cfa-1bf6-0f63-5ea3-2afa53e02b0d and it show that " 2025年5月19日 GMT+8 15:13:25.836 received by APNS Server 2025年5月19日 GMT+8 15:13:26.244 discarded as application was not registered" but i did not know how can i do; thanks for you help
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1
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0
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106
Activity
May ’25
Kext user consent cannot be disabled on Apple Silicon?
Hi all, I would like to know if kext consent can still be disabled on Apple Silicon Macs. I tried spctl kext-consent disable in recovery OS, but after rebooting spctl kext-consent status still returns ENABLED. Is this command disabled or something?
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111
Activity
May ’25
Unable to Find Local Network Devices in Simulator – Permission Issue on M4 Mac, macOS 15.5, Xcode 16.1
Hello, I'm running into an issue while developing an iOS app that requires local network access. I’m using the latest MacBook Air M4 with macOS sequoia 15.5 and Xcode 16.1. In the iOS Simulator, my app fails to discover devices connected to the same local network. I’ve already added the necessary key to the Info.plist: NSLocalNetworkUsageDescription This app needs access to local network devices. When I run the app on a real device and M2 Chip Macbook's simulators, it works fine for local network permission as expected. However, in the M4 Chip Macbook's Simulator: The app can’t find any devices on the local network Bonjour/mDNS seems not to be working as well I’ve tried the following without success: Restarting Simulator and Mac Resetting network settings in Simulator Confirming app permissions under System Settings > Privacy & Security Has anyone else encountered this issue with the new Xcode/macOS combo? Is local network access just broken in the Simulator for now, or is there a workaround? Thanks in advance!
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212
Activity
May ’25
Shortcuts: Invalid action metadata
I have a habit tracker app that uses App Intents and Shortcuts. The app uses SwiftData to persist data, just in case that's important. One of the shortcuts serves to log habits. However, when the app has been in the background for a good while (over an hour or so), that particular shortcut always fails when I try to run it in the Shortcuts app with the system error "Invalid action metadata" caused by "a bug in the host app". The app has a total of 9 shortcuts, and it's just this one particular shortcut that seems to be failing – the others continue to run without any issues even after the app has been in the background for a long time. The app intent/shortcut that is problematic is the one called HabitEntryAppIntent. For example purposes, I've also included one of the non-problematic intents in the code snippet below called HabitEntryCounterForTodayAppIntent. Both of these intents have one @Parameter value of type HabitEntity. I'll post code snippets in the replies because the character limit is not large enough to include them here, or view them in this GitHub gist: Code snippets on GitHub I've tried everything I can think of whilst debugging, but none of the following fixed the error: Removed all usage of @MainActor and mainContext by replacing the ModelContext used in perform() with a locally created property. Removed all usage of static shared properties like Calendar.shared and ModelContainer.shared and replaced them with local properties. Removed all non-essential code such as the code for context.undoManager and WidgetManager.shared.reload(.all) and really striped it all down to the absolute essentials. Reduced the number of shortcut phrases in the problematic shortcut because there was perhaps too many (>10) originally. You might have noticed that the perform() method in the problematic intent manipulates the database whilst the non-problematic intent only reads the database. Given that the two intents in the snippet above both have the same @Property(...) var habitEntity: HabitEntity values, I tried to swap the contents of the perform() methods over to see what would happen. And here's what's strange: When the perform() method from the problematic HabitEntryAppIntent is used in HabitEntryCounterForTodayAppIntent, it works without any issues and successfully logs habits! And then when the perform() method from the non-problematic HabitEntryCounterForTodayAppIntent is used in HabitEntryAppIntent it fails with the system error "Invalid action metadata". This suggests that the problem is not in the code that logs the habit entries but rather something is wrong with HabitEntryAppIntent itself. I also tried changing the metadata used in HabitEntryAppIntent and its shortcut. I copied all the metadata used in HabitEntryCounterForTodayAppIntent (the title, description, parameterSummary etc) and pasted it into HabitEntryAppIntent. And did the same with the metadata in the shortcut (phrases, shortTitle etc) so that all the metadata used in HabitEntryAppIntent matched that used in HabitEntryCounterForTodayAppIntent. However, the shortcut for HabitEntryAppIntent continued to fail. Thus, it doesn't seem to be an issue with the code in perform() because that code succeeds when used in another app intent. And, despite the "metadata" error message, it doesn't seem to be an issue with the metadata in the app intent because I've tried using metadata from the non-problematic intent but it still fails. I have watched all WWDC videos related to app intents and shortcuts, and looked through the developer forum for similar questions, but I'm completely stumped by this issue and why it's only affecting one of my shortcuts. Also worth mentioning is that the widgets in the app that log habits using the same app intent do not suffer the same issue; they continue to work even after the Shortcut has failed. Moreover, if I try running the problematic shortcut for HabitEntryAppIntent and see the system error message, then run the shortcut for HabitEntryCounterForTodayAppIntent (which always succeeds), and then try running the HabitEntryAppIntent shortcut again, it then runs successfully on the second attempt. It seems that running HabitEntryCounterForTodayAppIntent fixes the issue, at least temporarily.
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188
Activity
May ’25
Find_My Requirement
Dear Sir, I have some questions of IC firmware development of Find My. Any rule request that item must include dual bank feature in IC? I am using Nordic SDK_Connect SDK, Apple has own SDK? If yes, can I download it to use? In Find-My, Apple has service UUID in bluetooth IC? Thank you. Best regards, Sam Ng
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2
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170
Activity
May ’25
ForEach and RandomAccessCollection
I'm trying to build a custom FetchRequest that I can use outside a View. I've built the following ObservableFetchRequest class based on this article: https://augmentedcode.io/2023/04/03/nsfetchedresultscontroller-wrapper-for-swiftui-view-models @Observable @MainActor class ObservableFetchRequest<Result: Storable>: NSObject, @preconcurrency NSFetchedResultsControllerDelegate { private let controller: NSFetchedResultsController<Result.E> private var results: [Result] = [] init(context: NSManagedObjectContext = .default, predicate: NSPredicate? = Result.E.defaultPredicate(), sortDescriptors: [NSSortDescriptor] = Result.E.sortDescripors) { guard let request = Result.E.fetchRequest() as? NSFetchRequest<Result.E> else { fatalError("Failed to create fetch request for \(Result.self)") } request.predicate = predicate request.sortDescriptors = sortDescriptors controller = NSFetchedResultsController(fetchRequest: request, managedObjectContext: context, sectionNameKeyPath: nil, cacheName: nil) super.init() controller.delegate = self fetch() } private func fetch() { do { try controller.performFetch() refresh() } catch { fatalError("Failed to fetch results for \(Result.self)") } } private func refresh() { results = controller.fetchedObjects?.map { Result($0) } ?? [] } var predicate: NSPredicate? { get { controller.fetchRequest.predicate } set { controller.fetchRequest.predicate = newValue fetch() } } var sortDescriptors: [NSSortDescriptor] { get { controller.fetchRequest.sortDescriptors ?? [] } set { controller.fetchRequest.sortDescriptors = newValue.isEmpty ? nil : newValue fetch() } } internal func controllerDidChangeContent(_ controller: NSFetchedResultsController<any NSFetchRequestResult>) { refresh() } } Till this point, everything works fine. Then, I conformed my class to RandomAccessCollection, so I could use in a ForEach loop without having to access the results property. extension ObservableFetchRequest: @preconcurrency RandomAccessCollection, @preconcurrency MutableCollection { subscript(position: Index) -> Result { get { results[position] } set { results[position] = newValue } } public var endIndex: Index { results.endIndex } public var indices: Indices { results.indices } public var startIndex: Index { results.startIndex } public func distance(from start: Index, to end: Index) -> Int { results.distance(from: start, to: end) } public func index(_ i: Index, offsetBy distance: Int) -> Index { results.index(i, offsetBy: distance) } public func index(_ i: Index, offsetBy distance: Int, limitedBy limit: Index) -> Index? { results.index(i, offsetBy: distance, limitedBy: limit) } public func index(after i: Index) -> Index { results.index(after: i) } public func index(before i: Index) -> Index { results.index(before: i) } public typealias Element = Result public typealias Index = Int } The issue is, when I update the ObservableFetchRequest predicate while searching, it causes a Index out of range error in the Collection subscript because the ForEach loop (or a List loop) access a old version of the array when the item property is optional. List(request, selection: $selection) { item in VStack(alignment: .leading) { Text(item.content) if let information = item.information { // here's the issue, if I leave this out, everything works Text(information) .font(.callout) .foregroundStyle(.secondary) } } .tag(item.id) .contextMenu { if Item.self is Client.Type { Button("Editar") { openWindow(ClientView(client: item as! Client), id: item.id!) } } } } Is it some RandomAccessCollection issue or a SwiftUI bug?
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148
Activity
May ’25
Thunderbolt: Implementing shared IO between hosts
Hello all, I am interested in developing a small driver that would facilitate host-to-host communication via Thunderbolt 4/5. While I am aware of features such as Thunderbolt Bridge/Thunderbolt Networking, I find that for my application the overhead is too great. I am interested in sharing a simple, static memory buffer between the two hosts for IO and with some synchronisation primitives. The idea being that the communication is facilitated between different platforms. Would it be possible to develop a driver/service like this? Currently, going through the documentation, to use PCIDriverKit specifying a Vendor and Product Ids is required, so I doubt that this is a viable path. I know that Linux exposes the "XDomain" protocol to announce thunderbolt services (This is the same protocol that is used in macOS to discover Thunderbolt Networking peers). Is this functionality exposed to macOS driver developers?
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1
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162
Activity
May ’25
Matter device data pipeline
I'm device manufacturer and in future planning to get my device matter certified. If I want my device data for analytics purpose into my cloud than what is the best way possible. My research says that the most latest approach suggested by apple is, developing a custom mobile app using device homekit sdk and subscribe to device state and send it to my cloud. If I go that route, will it work even though the device was onboarded via homekit app and homekit hub device is also there. I want to make sure that both path will be active, device to hub to home app and device to custom app to my cloud, and both on matter ecosystem. The homekit sdk and matter support mentioned here https://developer.apple.com/apple-home/matter, are these two same thing?
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181
Activity
May ’25
Migrating to StoreKit 2
Hi Friends, I have an iOS app, which uses around 500 in app purchases for various modules. I am using StoreKit for in app purchase, now trying to migrate this to StoreKit 2. I am using Product.products(for:) method to fetch all the products by sending identifiers of all the 500 In app purchases. In response, I am getting details of only 160 products, the method is not returning remaining in app purchases. What could be the reason for this behaviour, how to get rid of the issue? May be is this the issue will happen only on TestFlight? If someone from Apple assures about it, we have plan to submit the app. Please advise, Thank you.
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109
Activity
May ’25
Open child windows for a document in a document based SwiftData app
In a document based SwiftData app for macOS, how do you go about opening a (modal) child window connected to the ModelContainer of the currently open document? Using .sheet() does not really result in a good UX, as the appearing view lacks the standard window toolbar. Using a separate WindowGroup with an argument would achieve the desired UX. However, as WindowGroup arguments need to be Hashable and Codable, there is no way to pass a ModelContainer or a ModelContext there: WindowGroup(id: "myWindowGroup", for: MyWindowGroupArguments.self) { $args in ViewThatOpensInAWindow(args: args) } Is there any other way?
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93
Activity
Apr ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
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93
Activity
May ’25
NSFileCoordinator Swift Concurrency
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance? let writeQueue = OperationQueue() public func saveAndMove(data: String, to newURL: URL) { let oldURL = presentedItemURL! let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving) let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing) let coordinator = NSFileCoordinator() coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in if let error { return } do { // ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6) coordinator.item(at: oldURL, willMoveTo: newURL) try FileManager.default.moveItem(at: oldURL, to: newURL) coordinator.item(at: oldURL, didMoveTo: newURL) } catch { print("Failed to move to \(newURL)") } } }
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164
Activity
Apr ’25
IOS Bluetooth connect
Is there a delay or problem at the OS end during subsequent jack connections if IOS is running a Bluetooth and beacon connection and it stays without a connection for a few hours?
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1
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191
Activity
May ’25
StoreKit 2: jwsRepresentation Validation, Rate-Limit Relief, and Send Consumption Info Effectiveness
Hi everyone, We operate an online game where all in-app assets are stored server-side and require a logged-in account (no device binding). I’d like guidance on four areas: Do we really need deviceVerification / deviceVerificationNonce? – Because every purchase is tied to an account and we enforce a global transactionId UNIQUE constraint, replay or cross-account reuse appears infeasible. Under these conditions, is omitting device verification acceptable, or are there situations where Apple still recommends it? Permanent rate-limit increase for the App Store Server API – During anniversary events we saw bursts of ~18 000 requests per hour, breaching the current hourly cap on the App Store Server API (verifyTransaction, getNotificationHistory, etc.). Is there a formal process to request a long-term rate-limit expansion (or an alternative tier) from Apple? When is an App Store Server API call required for a StoreKit 2 jwsRepresentation? Docs say “call the API if you’re unsure,” but there’s no clear cut-off. Because we fully validate the JWS signature plus the entire certificate chain (including CRL/OCSP checks) on our server, local cryptographic validation seems sufficient for consumables. For subscriptions we still plan to hit the API to fetch the latest status. Does this separation match Apple’s best practice? If Apple does recommend hitting the API for consumables as well, we’d like a concrete rule of thumb—e.g. “if the item price is USD 50 or higher, always use the API.” Is establishing such thresholds consistent with Apple’s intent? Refund-risk reduction from Send Consumption Info – Adapty reports a 40–60 % refund-rate drop for subscriptions when using Send Consumption Info (blog reference). Can we expect similar reduction for consumable IAP in social/online games? Any real-world results would be helpful. Thanks in advance for any guidance!
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199
Activity
Apr ’25
Urgent: Reports of Duplicate Charges via AlipayHK on Apple Pay
We’ve recently observed an escalating number of complaints from AlipayHK users regarding duplicate charges when completing transactions via Apple Pay. While no similar issues have been reported by users of other credit card providers integrated with Apple Pay, the problem appears isolated to AlipayHK transactions. Key Details: Multiple users confirm being charged twice for single transactions. Complaints are increasing in frequency, indicating a potential systemic issue. No overlapping reports from non-AlipayHK payment methods at this time. To safeguard customer trust and ensure seamless payment experiences, we kindly request Apple’s support in: Investigating whether the root cause stems from Apple Pay’s transaction handling. Collaborating with AlipayHK (if necessary) to resolve the issue promptly. Providing guidance on interim measures to prevent further duplicate charges. Could Apple confirm if this is a known issue and share a timeline for resolution? We’re eager to assist in any way possible to mitigate impact on users. Thank you for your urgent attention to this matter.
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1
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98
Activity
May ’25
communication between live activity and main app
I found the live activity process cannot write to the app group and FileManger, can only read the app group. When I write using FileManager in a live activity process, the console prompts me with a permission error. When I write using UserDefault(suit:) in the live activity process, I read a null value in the main app. Is this the case for real-time event design? I haven’t seen any documentation mentioning this. Does anyone know, thank you very much.
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133
Activity
May ’25
AppleScript access to "Show on all Spaces" Wallpaper setting
I am creating scripts to automatically switch the wallpapers on my multiple displays. System Events exposes almost all of the options accessible in the Wallpapers pane of system settings, but not the option to "Show on all Spaces". I want to add that option to the following script: tell application "System Events" set intervalSeconds to 900.0 set wpDir to POSIX file "/Path/to/Folder/" set picture rotation of every desktop to 1 set random order of every desktop to true set pictures folder of every desktop to wpDir set change interval of every desktop to intervalSeconds do shell script ("killall Dock") end tell Also, the foregoing script does not seem to successfully set the interval value, although it does not throw an error. Not sure why that does not work. Any thoughts or insights would be welcome. Thank you
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0
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197
Activity
May ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
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4
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117
Activity
Apr ’25
ANCS EventFlagNegativeAction Always in the state of 1
When I obtain the basic information of notifications through the Notification source of Ancs, it is found that the EventFlagNegativeAction part of the EventFlags is missing =(1<<4) Always in the state of 1, whether it's phone calls, text messages, apps, or unconfigured UserNotifications. Why is this
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4
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160
Activity
May ’25