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Is Apple reading reports in the new Feedback Assistant?
Dear Apple,I'm an iOS developer and provided feedback in the good old online bug tracker for many years.Decent conversations with Apple egnineers often resulted in bug fixes or updated documentation.The fact that my contributions helped to improve the products was rewarding.So I kept adding reports in the new Feedback Assistant app in macOS Catalina.But ever since (September 2019) I never ever got any response on any ticket.1 month ago I even added a report if Apple even read my reports. Again, no response ever since.So my question on this forum: Is Apple actually reading reports in the new Feedback Assistant?This can either be answered by Apple, or by other Developers that hopefully did response feedback from Apple. Or did not.Best regards,Martijn
10
2
3.9k
May ’25
How to find Siri response window by bundle id
Hi, experts, I want to find Siri response window by bundle id and use it for checking or printing, here is my example code: XCUIDevice.shared.siriService.activate(voiceRecognitionText: "call mom") let siriApp = XCUIApplication(bundleIdentifier: "***") // Print out text from siriApp, // expecte print: "Sorry, I can't make a phone call with your iphone." Where should I put into ***? I tried "com.apple.SiriViewService", "com.apple.siri.velocity", "com.apple.springboard' but nothing work Any suggestion appreciated, thanks!
1
0
166
Aug ’25
Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hello, I’m trying to test a Xamarin.iOS application using the iOS 26 simulators in Mac Visual Studio, but I’m encountering an issue where the simulators are not appearing or accessible from Visual Studio. Details: macOS version: 15.6 (24G84) Xcode version: 26 Beta 5 Visual Studio version: 17.6.0.80 Xamarin.iOS version: Xamarin.Forms (Version: 4.6.0.1180) using XAML for cross-platform support (iOS/Android) The problem started after updating to iOS 26 SDK. I am unable to select or run the app on any iOS 26 simulator from Visual Studio. Has anyone faced a similar issue? Is there any configuration or workaround to enable iOS 26 simulators for Xamarin projects? Thanks in advance for your help.
2
0
73
Aug ’25
AppleClang adds `/usr/local/include` to application search folders
By default, AppleClang adds /usr/local/include to the application search folders for include files (as opposed to the system include dirs). This causes problems with the expected include order because application search folders always have priority over system includes. Specifically it causes problems with the conan package manager as library includes are added with -isystem This behaviour differs from LLVM mainline clang and GCC, where /usr/local/include is a system include (added with -internal-isystem). Steps to reproduce - run echo 'int main() { return 0; }' | clang -xc -v - the output is as follows Apple clang version 17.0.0 (clang-1700.0.13.5) Target: arm64-apple-darwin24.5.0 Thread model: posix InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang" ... -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -I/usr/local/include -internal-isystem /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/local/include ...
1
0
151
Aug ’25
App crashes on start in TestFlight
Hi, I have a .NET MAUI app running on .NET 9. When I test locally in debug or release mode it works perfectly fine, but when testing from TestFlight it crashes almost immediately every time. I have sent the crash report to TestFlight and produced the symbolicated.crash file (attached), but I'm not sure it's helpful for understanding how to fix the issue. If anyone can help me understand what the issue might be and any possible fixes it'd be very much appreciated. I'm developing using Visual Studio 2022 paired to my Mac. I have distributed previously without issue, but now can't seem to, even after reverting recent code. net9.0-ios 15.0 symbolicated.crash
1
0
205
Aug ’25
How to report Xcode 26 / iOS 26 bugs with Feedback Assistant?
I'm running macOS 15.5. I now have Xcode 26 and I'm testing my iOS app against iOS 26. I've encountered several UIKit / iOS 26 bugs I'd like to report. In Feedback Assistant I choose "Developer Technologies & SDKs". Eventually I get asked "What build does the issue occur on?". The list of choices is: iOS 18.2 Seed 4 iOS 18.1.1 iOS 17.7.2 An earlier iOS build I'm not sure So how to I report this as an iOS 26 beta 1 issue?
2
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362
Jun ’25
Cannot compile a simple C++ program on Mac OS
I'm trying to compile a simple hello world C++ program on my MacBook Pro. I have a M3 Pro (Nov 2023) running Sequoia 15.6. The program is: #include <iostream> int main() { std::cout << "Hello World!"; return 0; } The error I get is: In file included from test.cpp:1: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/iostream:42: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/ios:220: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__locale:15: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__memory/shared_ptr.h:13: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/compare_three_way.h:13: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/three_way_comparable.h:12: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/common_comparison_category.h:15: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/cstddef:42:5: error: <cstddef> tried including <stddef.h> but didn't find libc++'s <stddef.h> header. This usually means that your header search paths are not configured properly. The header search paths should contain the C++ Standard Library headers before any C Standard Library, and you are probably using compiler flags that make that not be the case. 42 | # error <cstddef> tried including <stddef.h> but didn't find libc++'s <stddef.h> header. \ | ^ However, I can see stddef.h in /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/ and in /usr/local/include
2
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323
Aug ’25
Can't download macOS 26 beta 8
Any time I attempt to download the latest beta of macOS 26, Safari stops the download at Zero KB, with no indication of why. I'm able to download OS 26 beta 8 for the other platforms absolutely fine, just not macOS. Pressing the little orange "reload" button, just results in another copy of the same zero KB file bundle on the file system. Can anyone help please?
3
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198
Aug ’25
Apple SDKs should provide libunwind_ext.h on macOS
(Copy pasted from FB17261080 that I submitted) Hi: Apple's SDK (libSystem.B.tbd) provides definition for multiple symbols(__unw_add_dynamic_fde / __unw_add_find_dynamic_unwind_sections ), but doesn't provide corresponding headers, available in LLVM upstream as libunwind_ext.h We need such headers to write Exception-Enabled JIT Framework for macOS
1
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252
May ’25
Simulate Background Fetch Not Working on Real Device, Works on Simulator
Hello Apple Support, I’m facing an issue with Background Fetch in my React Native project. When I click on Simulate Background Fetch in Xcode, everything works as expected on the iOS Simulator—background tasks run smoothly, and data is fetched without issues. However, on a real device, the app goes to the background but doesn’t execute any of the scheduled background tasks, and it also remains in the background without terminating. Here’s some additional context: React Native Project: I’m using React Native to develop this app, and the background tasks involve: Getting User Location: Fetching the user’s location in the background. API Calls: Calling an API to fetch necessary information based on the user’s location. Scheduling Notifications and Alarms: Scheduling notifications and alarms based on the API response data. Simulator vs. Real Device: In the iOS Simulator, all these background tasks trigger and function correctly when I simulate Background Fetch. On the real device, however, none of these tasks are triggered when I try to simulate Background Fetch. The app only moves to the background without performing any tasks or getting terminated. Device and Configuration Details: iOS Version: 17 Device Model: Iphone xs, Iphone 11, iphone 7 Background Modes: Background Fetch is enabled in Capabilities, and I’ve set the fetch interval to the minimum for testing. I’ve verified that all configurations are correctly set, and I’ve tried restarting the device and Xcode, but the issue persists. Is there something specific about Background Fetch that could prevent it from functioning as expected on physical devices? Any guidance on troubleshooting or additional steps would be highly appreciated. Thank you!
2
0
1.1k
May ’25
Clarification Regarding App Denial on Simulator and Its Impact on App Review Process
I would like to inquire about a concern related to the app review process. Specifically, I would like to understand if forcefully denying an application's execution on the iOS Simulator (for instance, by implementing a check in the code that prevents the app from running in a simulated environment) could negatively impact or delay the app’s approval during the App Store review process. This measure is intended solely for security and integrity reasons during development and distribution. The app functions normally on real devices, and all other guidelines and requirements outlined by Apple are being strictly followed. Could you please confirm whether such a restriction on the Simulator is acceptable, and if there are any best practices or recommendations from Apple regarding this? Thank you for your support, and I look forward to your guidance.
4
0
116
Jun ’25
system crashed when run java
My book env: MacBook Air Apple M4 15.6.1 (24G90) I installed JDK hs_err_pid6813.log by sdkman and homebrew, but when I ran java, os crashed: /opt/homebrew/o/openj/libexec/openjdk.jdk/Contents/Home/bin | stable ./javac --verison ABRT | 12:32:20 # # A fatal error has been detected by the Java Runtime Environment: # # SIGBUS (0xa) at pc=0x000000010211b340, pid=7237, tid=9987 # # JRE version: (21.0.7) (build ) # Java VM: OpenJDK 64-Bit Server VM (21.0.7, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, bsd-aarch64) # Problematic frame: # V [libjvm.dylib+0x35f340] CodeHeap::allocate(unsigned long)+0x15c # # No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again # # An error report file with more information is saved as: # /opt/homebrew/Cellar/openjdk@21/21.0.7/libexec/openjdk.jdk/Contents/Home/bin/hs_err_pid7237.log # # [1] 7237 abort ./javac --verison Does that mean I have to reinstall OSX?
2
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512
Sep ’25
What's the idea behind the changes in the Objective-C flavor of the Foundation documentation?
I just noticed that when you check the online documentation for Foundation using the delicious Objective-C flavor, some values are no more the expected ones: https://developer.apple.com/documentation/foundation/filemanager/copyitem(at:to:)?language=objc#return-value true if the item was copied successfully or the file manager’s delegate stopped the operation deliberately. Returns false if an error occurred. Considering that a BOOL used to be YES or NO for the last quarter of a century, I have the following question: [Q] What is the idea behind the disturbing changes of the Objective-C documentation?
5
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262
Apr ’25
How to upgrade an iPad to iOS 17 for testing?
Hi. I have an iPad 7th gen running iPadOS 14.8.1. For testing purposes, I want to upgrade it to the latest release of iPadOS 17, even though the device wants me to upgrade to iPadOS 18.5. Is there a way to upgrade it to iPadOS 17? btw this would free-up a newer iPad running iPadOS 17 so I can install iPadOS 26 beta. Thank you.
1
0
80
Jun ’25
Create Ios app using Xojo
I have created and Ios app using xojo, and run using the Xcode simulator. I want to test it on my phone and don't seed to put it on the app store as it is for personal use. I've seen pages that indicate a free apple developer option is available for a limited time but can't for the live of me get my app to actually run on my phone. I've tried both apple configurator and xcode to add my app with no luck
5
0
136
May ’25
Is Apple reading reports in the new Feedback Assistant?
Dear Apple,I'm an iOS developer and provided feedback in the good old online bug tracker for many years.Decent conversations with Apple egnineers often resulted in bug fixes or updated documentation.The fact that my contributions helped to improve the products was rewarding.So I kept adding reports in the new Feedback Assistant app in macOS Catalina.But ever since (September 2019) I never ever got any response on any ticket.1 month ago I even added a report if Apple even read my reports. Again, no response ever since.So my question on this forum: Is Apple actually reading reports in the new Feedback Assistant?This can either be answered by Apple, or by other Developers that hopefully did response feedback from Apple. Or did not.Best regards,Martijn
Replies
10
Boosts
2
Views
3.9k
Activity
May ’25
How to find Siri response window by bundle id
Hi, experts, I want to find Siri response window by bundle id and use it for checking or printing, here is my example code: XCUIDevice.shared.siriService.activate(voiceRecognitionText: "call mom") let siriApp = XCUIApplication(bundleIdentifier: "***") // Print out text from siriApp, // expecte print: "Sorry, I can't make a phone call with your iphone." Where should I put into ***? I tried "com.apple.SiriViewService", "com.apple.siri.velocity", "com.apple.springboard' but nothing work Any suggestion appreciated, thanks!
Replies
1
Boosts
0
Views
166
Activity
Aug ’25
Unable to Test Xamarin App with iOS 26 Simulators in Visual Studio
Hello, I’m trying to test a Xamarin.iOS application using the iOS 26 simulators in Mac Visual Studio, but I’m encountering an issue where the simulators are not appearing or accessible from Visual Studio. Details: macOS version: 15.6 (24G84) Xcode version: 26 Beta 5 Visual Studio version: 17.6.0.80 Xamarin.iOS version: Xamarin.Forms (Version: 4.6.0.1180) using XAML for cross-platform support (iOS/Android) The problem started after updating to iOS 26 SDK. I am unable to select or run the app on any iOS 26 simulator from Visual Studio. Has anyone faced a similar issue? Is there any configuration or workaround to enable iOS 26 simulators for Xamarin projects? Thanks in advance for your help.
Replies
2
Boosts
0
Views
73
Activity
Aug ’25
AppleClang adds `/usr/local/include` to application search folders
By default, AppleClang adds /usr/local/include to the application search folders for include files (as opposed to the system include dirs). This causes problems with the expected include order because application search folders always have priority over system includes. Specifically it causes problems with the conan package manager as library includes are added with -isystem This behaviour differs from LLVM mainline clang and GCC, where /usr/local/include is a system include (added with -internal-isystem). Steps to reproduce - run echo 'int main() { return 0; }' | clang -xc -v - the output is as follows Apple clang version 17.0.0 (clang-1700.0.13.5) Target: arm64-apple-darwin24.5.0 Thread model: posix InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang" ... -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -I/usr/local/include -internal-isystem /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/local/include ...
Replies
1
Boosts
0
Views
151
Activity
Aug ’25
App crashes on start in TestFlight
Hi, I have a .NET MAUI app running on .NET 9. When I test locally in debug or release mode it works perfectly fine, but when testing from TestFlight it crashes almost immediately every time. I have sent the crash report to TestFlight and produced the symbolicated.crash file (attached), but I'm not sure it's helpful for understanding how to fix the issue. If anyone can help me understand what the issue might be and any possible fixes it'd be very much appreciated. I'm developing using Visual Studio 2022 paired to my Mac. I have distributed previously without issue, but now can't seem to, even after reverting recent code. net9.0-ios 15.0 symbolicated.crash
Replies
1
Boosts
0
Views
205
Activity
Aug ’25
How to report Xcode 26 / iOS 26 bugs with Feedback Assistant?
I'm running macOS 15.5. I now have Xcode 26 and I'm testing my iOS app against iOS 26. I've encountered several UIKit / iOS 26 bugs I'd like to report. In Feedback Assistant I choose "Developer Technologies & SDKs". Eventually I get asked "What build does the issue occur on?". The list of choices is: iOS 18.2 Seed 4 iOS 18.1.1 iOS 17.7.2 An earlier iOS build I'm not sure So how to I report this as an iOS 26 beta 1 issue?
Replies
2
Boosts
0
Views
362
Activity
Jun ’25
Cannot compile a simple C++ program on Mac OS
I'm trying to compile a simple hello world C++ program on my MacBook Pro. I have a M3 Pro (Nov 2023) running Sequoia 15.6. The program is: #include <iostream> int main() { std::cout << "Hello World!"; return 0; } The error I get is: In file included from test.cpp:1: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/iostream:42: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/ios:220: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__locale:15: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__memory/shared_ptr.h:13: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/compare_three_way.h:13: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/three_way_comparable.h:12: In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/__compare/common_comparison_category.h:15: /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/cstddef:42:5: error: <cstddef> tried including <stddef.h> but didn't find libc++'s <stddef.h> header. This usually means that your header search paths are not configured properly. The header search paths should contain the C++ Standard Library headers before any C Standard Library, and you are probably using compiler flags that make that not be the case. 42 | # error <cstddef> tried including <stddef.h> but didn't find libc++'s <stddef.h> header. \ | ^ However, I can see stddef.h in /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/c++/v1/ and in /usr/local/include
Replies
2
Boosts
0
Views
323
Activity
Aug ’25
Can't download macOS 26 beta 8
Any time I attempt to download the latest beta of macOS 26, Safari stops the download at Zero KB, with no indication of why. I'm able to download OS 26 beta 8 for the other platforms absolutely fine, just not macOS. Pressing the little orange "reload" button, just results in another copy of the same zero KB file bundle on the file system. Can anyone help please?
Replies
3
Boosts
0
Views
198
Activity
Aug ’25
Apple SDKs should provide libunwind_ext.h on macOS
(Copy pasted from FB17261080 that I submitted) Hi: Apple's SDK (libSystem.B.tbd) provides definition for multiple symbols(__unw_add_dynamic_fde / __unw_add_find_dynamic_unwind_sections ), but doesn't provide corresponding headers, available in LLVM upstream as libunwind_ext.h We need such headers to write Exception-Enabled JIT Framework for macOS
Replies
1
Boosts
0
Views
252
Activity
May ’25
Simulate Background Fetch Not Working on Real Device, Works on Simulator
Hello Apple Support, I’m facing an issue with Background Fetch in my React Native project. When I click on Simulate Background Fetch in Xcode, everything works as expected on the iOS Simulator—background tasks run smoothly, and data is fetched without issues. However, on a real device, the app goes to the background but doesn’t execute any of the scheduled background tasks, and it also remains in the background without terminating. Here’s some additional context: React Native Project: I’m using React Native to develop this app, and the background tasks involve: Getting User Location: Fetching the user’s location in the background. API Calls: Calling an API to fetch necessary information based on the user’s location. Scheduling Notifications and Alarms: Scheduling notifications and alarms based on the API response data. Simulator vs. Real Device: In the iOS Simulator, all these background tasks trigger and function correctly when I simulate Background Fetch. On the real device, however, none of these tasks are triggered when I try to simulate Background Fetch. The app only moves to the background without performing any tasks or getting terminated. Device and Configuration Details: iOS Version: 17 Device Model: Iphone xs, Iphone 11, iphone 7 Background Modes: Background Fetch is enabled in Capabilities, and I’ve set the fetch interval to the minimum for testing. I’ve verified that all configurations are correctly set, and I’ve tried restarting the device and Xcode, but the issue persists. Is there something specific about Background Fetch that could prevent it from functioning as expected on physical devices? Any guidance on troubleshooting or additional steps would be highly appreciated. Thank you!
Replies
2
Boosts
0
Views
1.1k
Activity
May ’25
beginner problem - App fails after a few days
I developed (with AI help) using Xcode an app for myself. It logged certain places visited on a list, with photos and notes. It worked, but after a few days my iPhone can't launch it. What do I have to do to get this to last? I didn't think I needed to pay as this is purely for me.
Replies
3
Boosts
0
Views
105
Activity
May ’25
Clarification Regarding App Denial on Simulator and Its Impact on App Review Process
I would like to inquire about a concern related to the app review process. Specifically, I would like to understand if forcefully denying an application's execution on the iOS Simulator (for instance, by implementing a check in the code that prevents the app from running in a simulated environment) could negatively impact or delay the app’s approval during the App Store review process. This measure is intended solely for security and integrity reasons during development and distribution. The app functions normally on real devices, and all other guidelines and requirements outlined by Apple are being strictly followed. Could you please confirm whether such a restriction on the Simulator is acceptable, and if there are any best practices or recommendations from Apple regarding this? Thank you for your support, and I look forward to your guidance.
Replies
4
Boosts
0
Views
116
Activity
Jun ’25
system crashed when run java
My book env: MacBook Air Apple M4 15.6.1 (24G90) I installed JDK hs_err_pid6813.log by sdkman and homebrew, but when I ran java, os crashed: /opt/homebrew/o/openj/libexec/openjdk.jdk/Contents/Home/bin | stable ./javac --verison ABRT | 12:32:20 # # A fatal error has been detected by the Java Runtime Environment: # # SIGBUS (0xa) at pc=0x000000010211b340, pid=7237, tid=9987 # # JRE version: (21.0.7) (build ) # Java VM: OpenJDK 64-Bit Server VM (21.0.7, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, bsd-aarch64) # Problematic frame: # V [libjvm.dylib+0x35f340] CodeHeap::allocate(unsigned long)+0x15c # # No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again # # An error report file with more information is saved as: # /opt/homebrew/Cellar/openjdk@21/21.0.7/libexec/openjdk.jdk/Contents/Home/bin/hs_err_pid7237.log # # [1] 7237 abort ./javac --verison Does that mean I have to reinstall OSX?
Replies
2
Boosts
0
Views
512
Activity
Sep ’25
Is PacketLogger working for you on Sequoia?
It used to work for me (a few months, maybe a year ago). Right now when I run it there is no output (even though I granted it Bluetooth Capture permissions and have working RFCOMM communication in my program). Versions: PacketLogger 2024.03.18 (2024.03.18d1) Sequoia 15.4.1 M2 chip
Replies
1
Boosts
0
Views
178
Activity
May ’25
I can’t turn off developer mode and there’s no developer mode option
I’m using iOS 26 right now, can’t go back to iOS 18 cuz I did not backup and my phone is so laggy right now i cant even turn off developer mode help me please
Replies
1
Boosts
0
Views
99
Activity
Jun ’25
What's the idea behind the changes in the Objective-C flavor of the Foundation documentation?
I just noticed that when you check the online documentation for Foundation using the delicious Objective-C flavor, some values are no more the expected ones: https://developer.apple.com/documentation/foundation/filemanager/copyitem(at:to:)?language=objc#return-value true if the item was copied successfully or the file manager’s delegate stopped the operation deliberately. Returns false if an error occurred. Considering that a BOOL used to be YES or NO for the last quarter of a century, I have the following question: [Q] What is the idea behind the disturbing changes of the Objective-C documentation?
Replies
5
Boosts
0
Views
262
Activity
Apr ’25
How to upgrade an iPad to iOS 17 for testing?
Hi. I have an iPad 7th gen running iPadOS 14.8.1. For testing purposes, I want to upgrade it to the latest release of iPadOS 17, even though the device wants me to upgrade to iPadOS 18.5. Is there a way to upgrade it to iPadOS 17? btw this would free-up a newer iPad running iPadOS 17 so I can install iPadOS 26 beta. Thank you.
Replies
1
Boosts
0
Views
80
Activity
Jun ’25
I can't find speech recognition option in + capability
How to add speech recognition in + capability in Xcode there is no "Speech Recognition" in the list.
Replies
1
Boosts
0
Views
142
Activity
Jun ’25
accedentlyy deleted info.plist
hey I accidentally deleted my info.plist with holds my app version and other critical things and I don't know how to get it back or how to recode it
Replies
5
Boosts
0
Views
113
Activity
Jun ’25
Create Ios app using Xojo
I have created and Ios app using xojo, and run using the Xcode simulator. I want to test it on my phone and don't seed to put it on the app store as it is for personal use. I've seen pages that indicate a free apple developer option is available for a limited time but can't for the live of me get my app to actually run on my phone. I've tried both apple configurator and xcode to add my app with no luck
Replies
5
Boosts
0
Views
136
Activity
May ’25