This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

Swift Student Challenge environment selection question (iOS 26)
Hello, I recently submitted my Swift Student Challenge app playground and realized after submission that I accidentally selected Swift Playgrounds as the software to run it, instead of Xcode 26 or later. My project builds and runs successfully in Xcode 26 using the iOS 26 SDK and simulator. However, when opening the same .swiftpm project in the Swift Playgrounds app on iPad, it does not compile because Swift Playgrounds currently only supports up to iOS 18 SDK and does not support iOS 26 APIs. The submission itself is complete, builds correctly in Xcode, and was submitted before the deadline. The incorrect selection of Swift Playgrounds was an honest mistake during the submission process. I wanted to ask whether reviewers are able to run the submission using Xcode 26 in cases like this, or if there is anything I should do. Thank you very much for your time.
3
0
431
Mar ’26
macOS 26 Tahoe beta 1 - Cannot login
A few days ago I installed beta 1 of macOS 26 Tahoe on a spare MacBook Pro 14-inch M4. Everything went well, and it looks okay (well, I don't like it at all, but hey-ho), and I shut it down. I started it up today, and it rejects my login password every time, then locks my account. When I click the link to "Restart and show password reset options" I'm asked for my Apple ID details, so I enter the correct email and password, then the MBP reboots and I'm back on the login screen with no indication that anything has changed. Guess I'm stuck now... FB18364657
4
1
762
Sep ’25
Apple Arcade Pitch: Cup Pong Galaxy — 100% Spatial Vision Pro Game
Hello Apple Arcade Team, My partner and I are indie developers building premium spatial games for Apple platforms. We’ve created Cup Pong Galaxy, a 100% spatial game written specifically for Apple Vision Pro and we’d love to have it considered for Apple Arcade. ***** At-a-glance ***** Title: Cup Pong Galaxy Platform: Designed from the ground up for Vision Pro (spatial gameplay) Status: Approved for distribution on the App Store (release on hold pending Arcade interest) TestFlight: https://testflight.apple.com/join/aCBcUUJb (fully functional build) Game Footage: https://www.youtube.com/watch?v=JGoJTfUwTdg https://www.youtube.com/watch?v=CPExWW94ZvQ https://www.youtube.com/watch?v=dJOKXVhRShA ***** Why it stands out for Apple Arcade ***** Original spatial mechanics: Natural throwing using custom hand gestures and a physics-accurate ping pong system built for Vision Pro. Innovative collision system: Each animated alien has per-body-part collision objects that follow the armature's animation, allowing ping pong balls to bounce realistically off arms, legs, and heads. Epic scale: 10 unique worlds with over 50 animated 3D alien characters, 150+ unique 3D obstacles, and 100 total levels. Boss fights: Defeat bosses by hitting specific body parts with ping pong balls in full 3D space — we haven’t seen this implemented elsewhere on the App Store. Cinematic world progression: Animated 3D level maps and victory scenes as players conquer worlds. ***** Business/fit ***** No ads or in-app purchases; prepared to align with Apple Arcade guidelines. Actively adding Game Center integration. We’ve started work on a second VisionOS game and would love to understand what makes a game a great fit for Arcade. We’d be grateful if you could review Cup Pong Galaxy and let us know if there’s interest or point us to the correct person/process for Apple Arcade submissions. Any feedback is welcome — it will help us improve our next VisionOS game as well. Thank you for your time and consideration.
0
1
842
Oct ’25
iOS 26 Beta 1 : Banking and Government apps crashing
(It’s my first post so idk if i’m in the right place) I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch. Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter) Any idea?
1
0
158
Jun ’25
Sudden Termination of Apple Developer Account - Seeking Community Advice
Hello, everyone, I hope you're all doing well. I'm facing an unfortunate issue with my Apple Developer Program membership that was suddenly terminated. I received a generic email from Apple, stating that my membership was revoked, but no specific reason was provided for this action. I appealed the decision, offering all possible explanations and commitments to adhere to guidelines, only to be met with a reply stating that the decision is "final" and no subsequent appeals will be processed. Has anyone here faced a similar situation? Are there any steps that can be taken to understand the reason for termination when Apple doesn't disclose it? Is there a way to open a dialogue with Apple, even when they've stated that their decision is final? Would publicizing this issue through social media or blogs be advisable? This is a particularly trying time for us, as we are recovering from a recent earthquake and our app is our sole source of income. Any insights, advice, or shared experiences would be greatly appreciated. Thank you for taking the time to read my post. We don't violate any apple's policies... any information would be welcome. Best regards,
7
3
2.3k
Apr ’25
Run destination for my Xcode submission
My swift student challenge submission is an iPad app built in Xcode and I'm planning on selecting the Xcode 26 option for testing in the dropdown provided in the application. Just have to confirm that the run destination for the playground in Xcode will be an iPad simulator right? Recently I have seen many participants post their submission screenshot for iPhone renders so just wanted to confirm the run destination. Thank you👾
4
1
524
Feb ’26
AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
2
1
370
Jun ’25
What Xcode version will be used for SSC evaluation?
Hello! Because the compilers used by different versions of Xcode 26 may be different, and I find that my app may not be able to ensure that all versions of Xcode 26 are successfully compiled. For example, my app can run on Xcode26.3 but will report an error at 26.4 (I have fixed it now). So I want to confirm which version of Xcode the jury uses to run my app, whether it is a known version or the latest version in the future. Thanks!
1
0
196
Feb ’26
What is it so hard to develop on the Watch?
I am trying to develop a Watch and iOS app as companion. It is beyond stupid how I can not keep the watch connected to Xcode to develop. I have tried all the so-called tricks. Why is this so fragile? The phone is USB connected to my Mac I have tried turning off the wifi on my Mac and have the phone and watch on the same network. Nada I have tried just having everything on the same network. The watch is connected maybe 20% of the time. I have tried creating a hotspot network with my phone. The watch is connected maybe 50% of the time. This is truly an awful experience. Am I doing something wrong? Any advice would be grateful.
2
0
158
Feb ’26
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
4
0
362
Feb ’26
IOS 26.4 Beta 1 CarPlay Smart Zoom
I just installed IOS 26.4 Beta 1 and on my 2023 Ram i get the Edit Pages option on the bottom. This happened when I first installed IOS 26 and the solution was to go to Display settings in CarPlay and turn off the Smart Zoom. After this latest install the Edit Pages is back and I no longer have the Smart Zoom option to turn off
2
1
88
Feb ’26
IOS 26 - Apps not loading
Hey everyone anyone having any issues with some apps not loading or opening since upgrading
Replies
2
Boosts
1
Views
188
Activity
Jun ’25
Swift Student Challenge environment selection question (iOS 26)
Hello, I recently submitted my Swift Student Challenge app playground and realized after submission that I accidentally selected Swift Playgrounds as the software to run it, instead of Xcode 26 or later. My project builds and runs successfully in Xcode 26 using the iOS 26 SDK and simulator. However, when opening the same .swiftpm project in the Swift Playgrounds app on iPad, it does not compile because Swift Playgrounds currently only supports up to iOS 18 SDK and does not support iOS 26 APIs. The submission itself is complete, builds correctly in Xcode, and was submitted before the deadline. The incorrect selection of Swift Playgrounds was an honest mistake during the submission process. I wanted to ask whether reviewers are able to run the submission using Xcode 26 in cases like this, or if there is anything I should do. Thank you very much for your time.
Replies
3
Boosts
0
Views
431
Activity
Mar ’26
macOS 26 Tahoe beta 1 - Cannot login
A few days ago I installed beta 1 of macOS 26 Tahoe on a spare MacBook Pro 14-inch M4. Everything went well, and it looks okay (well, I don't like it at all, but hey-ho), and I shut it down. I started it up today, and it rejects my login password every time, then locks my account. When I click the link to "Restart and show password reset options" I'm asked for my Apple ID details, so I enter the correct email and password, then the MBP reboots and I'm back on the login screen with no indication that anything has changed. Guess I'm stuck now... FB18364657
Replies
4
Boosts
1
Views
762
Activity
Sep ’25
Apple Arcade Pitch: Cup Pong Galaxy — 100% Spatial Vision Pro Game
Hello Apple Arcade Team, My partner and I are indie developers building premium spatial games for Apple platforms. We’ve created Cup Pong Galaxy, a 100% spatial game written specifically for Apple Vision Pro and we’d love to have it considered for Apple Arcade. ***** At-a-glance ***** Title: Cup Pong Galaxy Platform: Designed from the ground up for Vision Pro (spatial gameplay) Status: Approved for distribution on the App Store (release on hold pending Arcade interest) TestFlight: https://testflight.apple.com/join/aCBcUUJb (fully functional build) Game Footage: https://www.youtube.com/watch?v=JGoJTfUwTdg https://www.youtube.com/watch?v=CPExWW94ZvQ https://www.youtube.com/watch?v=dJOKXVhRShA ***** Why it stands out for Apple Arcade ***** Original spatial mechanics: Natural throwing using custom hand gestures and a physics-accurate ping pong system built for Vision Pro. Innovative collision system: Each animated alien has per-body-part collision objects that follow the armature's animation, allowing ping pong balls to bounce realistically off arms, legs, and heads. Epic scale: 10 unique worlds with over 50 animated 3D alien characters, 150+ unique 3D obstacles, and 100 total levels. Boss fights: Defeat bosses by hitting specific body parts with ping pong balls in full 3D space — we haven’t seen this implemented elsewhere on the App Store. Cinematic world progression: Animated 3D level maps and victory scenes as players conquer worlds. ***** Business/fit ***** No ads or in-app purchases; prepared to align with Apple Arcade guidelines. Actively adding Game Center integration. We’ve started work on a second VisionOS game and would love to understand what makes a game a great fit for Arcade. We’d be grateful if you could review Cup Pong Galaxy and let us know if there’s interest or point us to the correct person/process for Apple Arcade submissions. Any feedback is welcome — it will help us improve our next VisionOS game as well. Thank you for your time and consideration.
Replies
0
Boosts
1
Views
842
Activity
Oct ’25
Apple Developer Support is down?
Has anyone been able to raise a ticket with the support team in the past 48 hours without getting an infinite loader or error on the page?
Replies
1
Boosts
1
Views
163
Activity
3w
Enrollment / Membership Valid for 1 year. What about Renewal.
As l proceeded through the enrollment/membership. I found the price is fixed for US$99. At the end. What about Renewal. Is there any cost reduction for Apple Developers?
Replies
2
Boosts
0
Views
254
Activity
Nov ’25
iOS 26 Beta 1 : Banking and Government apps crashing
(It’s my first post so idk if i’m in the right place) I have been testing iOS 26 since launch and it is great (kind of buggy but that’s to be expected). I have come across an issue though : government and banking apps either crash or get stuck on splashscreen on launch. Do you think it is something that is gonna be fixed on the apple side of things, or that it’s gonna be for the developers to figure out compatibility ? (I am asking because governments don’t tend to be quick to fix problems so i am hoping it not the latter) Any idea?
Replies
1
Boosts
0
Views
158
Activity
Jun ’25
Sudden Termination of Apple Developer Account - Seeking Community Advice
Hello, everyone, I hope you're all doing well. I'm facing an unfortunate issue with my Apple Developer Program membership that was suddenly terminated. I received a generic email from Apple, stating that my membership was revoked, but no specific reason was provided for this action. I appealed the decision, offering all possible explanations and commitments to adhere to guidelines, only to be met with a reply stating that the decision is "final" and no subsequent appeals will be processed. Has anyone here faced a similar situation? Are there any steps that can be taken to understand the reason for termination when Apple doesn't disclose it? Is there a way to open a dialogue with Apple, even when they've stated that their decision is final? Would publicizing this issue through social media or blogs be advisable? This is a particularly trying time for us, as we are recovering from a recent earthquake and our app is our sole source of income. Any insights, advice, or shared experiences would be greatly appreciated. Thank you for taking the time to read my post. We don't violate any apple's policies... any information would be welcome. Best regards,
Replies
7
Boosts
3
Views
2.3k
Activity
Apr ’25
Run destination for my Xcode submission
My swift student challenge submission is an iPad app built in Xcode and I'm planning on selecting the Xcode 26 option for testing in the dropdown provided in the application. Just have to confirm that the run destination for the playground in Xcode will be an iPad simulator right? Recently I have seen many participants post their submission screenshot for iPhone renders so just wanted to confirm the run destination. Thank you👾
Replies
4
Boosts
1
Views
524
Activity
Feb ’26
How to find a support case
I've raised a support case with Apple. Is it possible to find my support case within the developer.apple.com website?
Replies
0
Boosts
1
Views
192
Activity
Aug ’25
AirPod pro Firmware for iOS 26 not visible
I have updated my iPhone 14 Pro to iOS 26 without any problems. I also have AirPod Pro A2698 version 7E93. The new update of the firmware is not shown.developer mode is activated.on the pre-release is AirPod Pro visible if connected but no possibility for an update.what am I doing wrong or is there any thing I have to wait for thank you
Replies
2
Boosts
1
Views
370
Activity
Jun ’25
Question about transparent widget background
Hi, I've seen some apps that can have the widget background truly transparent ( not screenshot, code-level transparent) How did they do that? Is that allowed to publish in App Store?
Replies
1
Boosts
1
Views
109
Activity
Apr ’25
What Xcode version will be used for SSC evaluation?
Hello! Because the compilers used by different versions of Xcode 26 may be different, and I find that my app may not be able to ensure that all versions of Xcode 26 are successfully compiled. For example, my app can run on Xcode26.3 but will report an error at 26.4 (I have fixed it now). So I want to confirm which version of Xcode the jury uses to run my app, whether it is a known version or the latest version in the future. Thanks!
Replies
1
Boosts
0
Views
196
Activity
Feb ’26
iOS 26.4 Beta 1 Apple Music/Apple One subscription issue
iOS 26.4 developer beta 1 Music subscription on Apple 1 not being recognised (Australia). Music wants a subscription to be purchased as a stand alone. Anyone else got this issue? How to fix? Affects IPhone 17 Max pro and IPad Pro 2nd gen.
Replies
0
Boosts
1
Views
39
Activity
Feb ’26
Set speed for video AVPlayer
How to set speed > 2.0 for HLS video with AVPlayer? I’m having an issue where the video has no sound when I change the speed to 2.1x or higher
Replies
0
Boosts
1
Views
306
Activity
Aug ’25
Testing iOS 26 but experiencing severe overheating
Two days ago, I tested IOS 26 on my device, but it was still overheating severely. Today, the device is very sluggish. What should I do? Or do I just need to wait...
Replies
1
Boosts
1
Views
157
Activity
Jun ’25
Singpass crashing
I recently updated iOS 26 beta and now my SingPass keeps crashing when I tried to open it. can I revert back to iOS 18?
Replies
2
Boosts
1
Views
79
Activity
Jun ’25
What is it so hard to develop on the Watch?
I am trying to develop a Watch and iOS app as companion. It is beyond stupid how I can not keep the watch connected to Xcode to develop. I have tried all the so-called tricks. Why is this so fragile? The phone is USB connected to my Mac I have tried turning off the wifi on my Mac and have the phone and watch on the same network. Nada I have tried just having everything on the same network. The watch is connected maybe 20% of the time. I have tried creating a hotspot network with my phone. The watch is connected maybe 50% of the time. This is truly an awful experience. Am I doing something wrong? Any advice would be grateful.
Replies
2
Boosts
0
Views
158
Activity
Feb ’26
Is Changing IOS version in package.swift file manually accepted?
I was working on my challenge submission but when I created a iOS swift playground through Xcode, the playground generated get's defaulted to iOS 18, and I can't use latest features like the new glass design seemlessely without using #if available macro's everywhere so I manually changed iOS 18.0 to iOS 26.0 in the package.swift file. So far there have been no problems but as the package.swift file recommends not to change it manually so am I in any problem can someone give me advice of whether it's a legit option ??
Replies
4
Boosts
0
Views
362
Activity
Feb ’26
IOS 26.4 Beta 1 CarPlay Smart Zoom
I just installed IOS 26.4 Beta 1 and on my 2023 Ram i get the Edit Pages option on the bottom. This happened when I first installed IOS 26 and the solution was to go to Display settings in CarPlay and turn off the Smart Zoom. After this latest install the Edit Pages is back and I no longer have the Smart Zoom option to turn off
Replies
2
Boosts
1
Views
88
Activity
Feb ’26