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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

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Network is not working when upload smb using NEFilterDataProvider in macOS
Network is not working when over 50MB size file upload smb using NEFilterDataProvider in macOS The event received through NEFilterDataProvider is returned immediately without doing any other work. override func handleNewFlow(_ flow: NEFilterFlow) -> NEFilterNewFlowVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .filterDataVerdict(withFilterInbound: true, peekInboundBytes: Int.max, filterOutbound: true, peekOutboundBytes: Int.max) } override func handleInboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleOutboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleInboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } override func handleOutboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } how can i fix it?
3
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584
Feb ’26
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
5
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393
May ’25
Connecting to a service found by Bonjour isn't working.
I'm using NWBrowser to search for a server that I hosted. The browser does find my service but when it tries to connect to it, it gets stuck in the preparing phase in NWConnection.stateUpdateHandler. When I hardcode the local IP address of my computer (where the server is hosted) into NWConnection it works perfectly fine and is able to connect. When it gets stuck in the preparing phase, it gives me the warnings and error messages in the image below. You can also see that the service name is correct and it is found. I have tried _http._tcp and _ssh._tcp types and neither work. This is what my code looks like: func findServerAndConnect(port: UInt16) { print("Searching for server...") let browser = NWBrowser(for: .bonjour(type: "_ssh._tcp", domain: "local."), using: .tcp) browser.browseResultsChangedHandler = { results, _ in print("Found results: \(results)") for result in results { if case let NWEndpoint.service(name, type_, domain, interface) = result.endpoint { if name == "PocketPadServer" { print("Found service: \(name) of type \(type_) in domain \(domain) on interface \(interface)") // Construct the full service name, including type and domain let fullServiceName = "\(name).\(type_).\(domain)" print("Full service name: \(fullServiceName), \(result.endpoint)") self.connect(to: result.endpoint, port: port) browser.cancel() break } } } } browser.start(queue: .main) } func connect(to endpoint: NWEndpoint, port: UInt16) { print("Connecting to \(endpoint) on port \(port)...") // endpoint = NWEndpoint( let tcpParams = NWProtocolTCP.Options() tcpParams.enableFastOpen = true tcpParams.keepaliveIdle = 2 let params = NWParameters(tls: nil, tcp: tcpParams) params.includePeerToPeer = true // connection = NWConnection(host: NWEndpoint.Host("xx.xxx.xxx.xxx"), port: NWEndpoint.Port(3000), using: params) connection = NWConnection(to: endpoint, using: params) connection?.pathUpdateHandler = { path in print("Connection path update: \(path)") if path.status == .satisfied { print("Connection path is satisfied") } else { print("Connection path is not satisfied: \(path.status)") } } connection?.stateUpdateHandler = { newState in DispatchQueue.main.async { switch newState { case .ready: print("Connected to server") self.pairing = true self.receiveMessage() case .failed(let error): print("Connection failed: \(error)") self.isConnected = false case .waiting(let error): print("Waiting for connection... \(error)") self.isConnected = false case .cancelled: print("Connection cancelled") self.isConnected = false case .preparing: print("Preparing connection...") self.isConnected = false default: print("Connection state changed: \(newState)") break } } } connection?.start(queue: .main) }
4
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174
Apr ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
1
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144
May ’25
URLSessionDownloadTaskDelegate functions not called when using URLSession.download(for:), but works when using URLSession.downloadTask(with:)
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine. Here is my sample code: class DownloadDelegate: NSObject, URLSessionDownloadDelegate { func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) { // This only prints the percentage of the download progress. let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite) let formatter = NumberFormatter() formatter.numberStyle = .percent print(formatter.string(from: NSNumber(value: calculatedProgress))!) } } // Here's the VC. final class DownloadsViewController: UIViewController { private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")! private let delegate = DownloadDelegate() private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil) // for the async-await version private var task: Task&lt;Void, Never&gt;? // for the old version private var downloadTask: URLSessionDownloadTask? override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) task?.cancel() task = nil task = Task { let (_, _) = try! await session.download(for: URLRequest(url: url)) self.task = nil } // If I uncomment this, the progress listener delegate function above is called. // downloadTask?.cancel() // downloadTask = nil // downloadTask = session.downloadTask(with: URLRequest(url: url)) // downloadTask?.resume() } } What am I missing here?
5
1
2.1k
May ’25
Unable to receiveMessage: after NEHotspotConfiguration setup
(iOS 17.3) I'm using the Apple supplied iOS sample project "ConfiguringAWiFiAccessoryToJoinTheUsersNetwork" as a base to write an App to configure an existing WiFi device using the NEHotspotConfiguration API's. I have almost everything working, and can join the network and send a packet to the device to configure it. I know that it is working as the device responds properly to what I send it. But I am not able to receive the response back from the device to the packet sent. (Only need 1 packet sent and 1 packet received) However. If I run a packet sniffer on the phone before running my test App, then I do get a response. No packet sniffer running, no response. When I do a debugDescription on the NWConnection after it reaches ".ready", I notice that when the sniffer is running I'm using loopback lo0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: lo0] and I get a packet response in the NWConnection receiveMessage callback. But with no sniffer running, I get interface en0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: en0[802.11], ipv4, dns, uses wifi] and there is no callback to the receiveMessage handler and the NWconnection eventually times out. The interface used seems to be the only difference that I can see when I have a sniffer running. Any ideas as to why I can't see a response in "normal" operation?
7
0
179
Jun ’25
Can't connect to websocket from macOS game template
Hi, I'm trying to setup a simple websocket connection from the project game template. Using NWWebSocket 0.5.4 or urlSession.webSocketTask on the client and Vapor on the server. Haven't been able to connect since macOS ~14-15 with the same Xcode settings. I can send HTTP routes but the websocket itself does not connect. The closest I've got is connect but then immediate disconnect. I know the websocket works with CLI. Have plist allowing arbitrary loads and local networking. Also App Sandbox with network boxes checked in Debug mode. The error I get is: Error receiving: Error Domain=NSURLErrorDomain Code=-1011 "There was a bad response from the server." UserInfo={NSErrorFailingURLStringKey=http://localhost:8090/echo, NSErrorFailingURLKey=http://localhost:8090/echo, _NSURLErrorWebSocketHandshakeFailureReasonKey=5, NSLocalizedDescription=There was a bad response from the server.} Failed to send message: Error Domain=NSURLErrorDomain Code=-1011 "There was a bad response from the server." Thanks.
3
0
110
Apr ’25
Does URLSession support ticket-based TLS session resumption
My company has a server that supports ticket-based TLS session resumption (per RFC 5077). We have done Wireshark captures that show that our iOS client app, which uses URLSession for REST and WebSocket connections to the server, is not sending the TLS "session_ticket" extension in the Client Hello package that necessary to enable ticket-based resumption with the server. Is it expected that URLSession does not support ticket-based TLS session resumption? If "yes", is there any way to tell URLSession to enable ticket-based session resumption? the lower-level API set_protocol_options_set_tls_tickets_enabled() hints that the overall TLS / HTTP stack on IOS does support ticket-based resumption, but I can't see how to use that low-level API with URLSession. I can provide (lots) more technical details if necessary, but hopefully this is enough context to determine whether ticket-based TLS resumption is supported with URLSession. Any tips / clarifications would be greatly appreciated.
6
2
734
Aug ’25
Network Extension – Delayed Startup Time
I've implemented a custom VPN system extension for macOS, utilizing Packet Tunnel Provider. One of the users reported a problem: he was connected to the VPN, and then his Mac entered sleep mode. Upon waking, the VPN is supposed to connect automatically (because of the on-demand rules). The VPN's status changed to 'connecting', but it remained stuck in this status. From my extension logs, I can see that the 'startTunnelWithOption()' function was called 2 minutes after the user clicked the 'connect' button. From the system logs, I noticed some 'suspicious' logs, but I can't be sure if they are related to the problem. Some of them are: kernel: (Sandbox) Sandbox: nesessionmanager(562) deny(1) system-fsctl (_IO "h" 47) entitlement com.apple.developer.endpoint-security.client not present or not true (I don't need this entitlement at the extension) nesessionmanager: [com.apple.networkextension:] NESMVPNSession[Primary Tunnel:XXXXXX(null)]: Skip a start command from YYYYY:session in state connecting NetworkExtension.com.***: RunningBoard doesn't recognize submitted process - treating as a anonymous process sysextd: activateDecision found existing entry of same version: state activated_enabled, ID FAE... Are any of the logs related to the above problem? How can I debug such issues? What info should I get from the user?
5
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309
Oct ’25
Title: DNS Proxy Not Capturing Traffic When Public DNS Is Set in WiFi Settings
I'm working on a Network Extension using NEDNSProxyProvider to inspect DNS traffic. However, I've run into a couple of issues: DNS Proxy is not capturing traffic when a public DNS (like 8.8.8.8 or 1.1.1.1) is manually configured in the WiFi settings. It seems like the system bypasses the proxy in this case. Is this expected behavior? Is there a way to force DNS traffic through the proxy even if a public DNS is set? Using DNS Proxy and DNS Settings simultaneously doesn't work. Is there a known limitation or a correct way to combine these? How to set DNS or DNSSettings using DNSProxy? import NetworkExtension import SystemExtensions import SwiftUI protocol DNSProxyManagerDelegate { func managerStateDidChange(_ manager: DNSProxyManager) } class DNSProxyManager: NSObject { private let manager = NEDNSProxyManager.shared() var delegate: DNSProxyManagerDelegate? private(set) var isEnabled: Bool = false { didSet { delegate?.managerStateDidChange(self) } } var completion: (() -> Void)? override init() { super.init() self.load() } func toggle() { isEnabled ? disable() : start() } private func start() { let request = OSSystemExtensionRequest .activationRequest(forExtensionWithIdentifier: Constants.extensionBundleID, queue: DispatchQueue.main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) log.info("Submitted extension activation request") } private func enable() { update { self.manager.localizedDescription = "DNS Proxy" let proto = NEDNSProxyProviderProtocol() proto.providerBundleIdentifier = Constants.extensionBundleID self.manager.providerProtocol = proto self.manager.isEnabled = true } } private func disable() { update { self.manager.isEnabled = false } } private func remove() { update { self.manager.removeFromPreferences { _ in self.isEnabled = self.manager.isEnabled } } } private func update(_ body: @escaping () -> Void) { self.manager.loadFromPreferences { (error) in if let error = error { log.error("Failed to load DNS manager: \(error)") return } self.manager.saveToPreferences { (error) in if let error = error { return } log.info("Saved DNS manager") self.isEnabled = self.manager.isEnabled } } } private func load() { manager.loadFromPreferences { error in guard error == nil else { return } self.isEnabled = self.manager.isEnabled } } } extension DNSProxyManager: OSSystemExtensionRequestDelegate { func requestNeedsUserApproval(_ request: OSSystemExtensionRequest) { log.info("Extension activation request needs user approval") } func request(_ request: OSSystemExtensionRequest, didFailWithError error: Error) { log.error("Extension activation request failed: \(error)") } func request(_ request: OSSystemExtensionRequest, foundProperties properties: [OSSystemExtensionProperties]) { log.info("Extension activation request found properties: \(properties)") } func request(_ request: OSSystemExtensionRequest, didFinishWithResult result: OSSystemExtensionRequest.Result) { guard result == .completed else { log.error("Unexpected result \(result.description) for system extension request") return } log.info("Extension activation request did finish with result: \(result.description)") enable() } func request(_ request: OSSystemExtensionRequest, actionForReplacingExtension existing: OSSystemExtensionProperties, withExtension ext: OSSystemExtensionProperties) -> OSSystemExtensionRequest.ReplacementAction { log.info("Existing extension willt be replaced: \(existing.bundleIdentifier) -> \(ext.bundleIdentifier)") return .replace } } import NetworkExtension class DNSProxyProvider: NEDNSProxyProvider { var handlers: [String: FlowHandler] = [:] var isReady = false let queue = DispatchQueue(label: "DNSProxyProvider") override func startProxy(options:[String: Any]? = nil, completionHandler: @escaping (Error?) -> Void) { completionHandler(nil) } override func stopProxy(with reason: NEProviderStopReason, completionHandler: @escaping () -> Void) { completionHandler() } override func handleNewUDPFlow(_ flow: NEAppProxyUDPFlow, initialRemoteEndpoint remoteEndpoint: NWEndpoint) -> Bool { let id = shortUUID() handlers[id] = FlowHandler(flow: flow, remoteEndpoint: remoteEndpoint, id: id, delegate: self) return true } override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { return false } } class FlowHandler { let id: String let flow: NEAppProxyUDPFlow let remoteEndpoint: NWHostEndpoint let delegate: FlowHandlerDelegate private var connections: [String: RemoteConnection] = [:] private var pendingPacketsByDomain: [String: [(packet: Data, endpoint: NWEndpoint, uniqueID: String, timestamp: Date)]] = [:] private let packetQueue = DispatchQueue(label: "com.flowhandler.packetQueue") init(flow: NEAppProxyUDPFlow, remoteEndpoint: NWEndpoint, id: String, delegate: FlowHandlerDelegate) { log.info("Flow received for \(id) flow: \(String(describing: flow))") self.flow = flow self.remoteEndpoint = remoteEndpoint as! NWHostEndpoint self.id = id self.delegate = delegate defer { start() } } deinit { closeAll(nil) } func start() { flow.open(withLocalEndpoint: flow.localEndpoint as? NWHostEndpoint) { error in if let error = error { self.delegate.flowClosed(self) return } self.readFromFlow() } } func readFromFlow() { self.flow.readDatagrams { packets, endpoint, error in if let error = error { self.closeAll(error) return } guard let packets = packets, let endpoints = endpoint, !packets.isEmpty, !endpoints.isEmpty else { self.closeAll(nil) return } self.processFlowPackets(packets, endpoints) self.readFromFlow() } } } Any insights or suggestions would be greatly appreciated. Thanks!
2
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345
Apr ’25
Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
1
0
169
Jun ’25
Using Cellular Data While Connected to Wifi
Hello, A quick background: I am developing an App that receives a data stream from a device through its Wi-Fi network. The device itself is not connected to the internet, so the app won't be either. Now, I am adding a new feature to the App that would require internet connection during the data stream. Consequently, my users would need to use their cellular data. On later versions of iPhone, the phone would occasionally detect the lack of internet connection and asks the user via a pop-up if they want to use their cellular data. However, this behavior is not consistent. So my question is- can we programmatically invoke this pop-up so the user can connect to the internet? Or even better- can we program the App to use cellular data while still being connected to a Wi-Fi network? Note: I have seen mixed answers on the internet whether this is doable or not, and I know that users are able do it themselves by manually configuring their IP in their WiFi settings page, but I doubt this operation can be done through the App for security reasons. Thanks!
4
0
3k
Apr ’25
Using NEVPNManager to detect VPN status and consistently returning NEVPNStatusInvalid
Hello! My app wants to disable VPN connection. I used the loadFromPreferencesWithCompletionHandler method of NEVPNManager for detection, but regardless of whether the VPN was actually connected or not, it kept returning NEVPNStatusInvalid. How should I handle this issue? NEVPNManager *vpnManager = [NEVPNManager sharedManager]; [vpnManager loadFromPreferencesWithCompletionHandler:^(NSError * _Nullable error) { if (error) { return; } NEVPNStatus status = vpnManager.connection.status; switch (status) { case NEVPNStatusInvalid: // kept returning NEVPNStatusInvalid break; case NEVPNStatusDisconnected: break; case NEVPNStatusConnecting: break; case NEVPNStatusConnected: break; case NEVPNStatusReasserting: break; case NEVPNStatusDisconnecting: break; default: break; } }];
3
0
164
Jun ’25
Multicast Network, Unexpected Interfaces, and Binding to Specific Interfaces
Firstly, I'm completely new to native Swift/iOS Development so apologies if this is a simple question that I'm seemingly misunderstanding. I have an app which has the Multicast Networking entitlement and works fine on my own iPhone, however it only has one interface when I list them (en0) The multicast networking, however, fails entirely on another test iPhone but this also appears to have one or more 'ipsecX' interfaces both with the IP 192.0.0.6 - I'm guessing but I wonder if this is related to a connection to Apple Watch as I've noticed two devices that have these additional interfaces, and both of them are connected to Apple Watch (with no VPNs configured) and that's the only thing that differentiates them from my own iPhone. I can reproduce the symptoms on my own iPhone by connecting to a VPN which creates a utunX interface (but in my case disconnecting from the VPN removes this interface and it works as expected) I expect a solution would be to bind my Multicast Group to the WiFi IP but I've tried a few things without success; Setting params.requiredInterfaceType = .wifi Looping through each interface to try and 'find' en0 and bind this way; let queue = DispatchQueue(label: "En0MonitorQueue") monitor.pathUpdateHandler = { [weak self] path in // Find the en0 interface if let en0 = path.availableInterfaces.first(where: { $0.name == "en0" }) { monitor.cancel() // Stop monitoring once found let params = NWParameters.udp params.allowLocalEndpointReuse = true params.requiredInterface = en0 guard let multicast = try? NWMulticastGroup(for: [ .hostPort( host: NWEndpoint.Host(self?.settings.multicastIP ?? "224.224.0.77"), port: NWEndpoint.Port(rawValue: UInt16(self?.settings.multicastPort ?? 23019)) ) ]) else { print("Failed to Start Multicast Group") return } let group = NWConnectionGroup(with: multicast, using: params) // previous multicast stuff is here } else { print("en0 interface not found, waiting...") } } monitor.start(queue: queue) Neither seems to work. I feel I must be missing something simple, because it should not be the case that simply enabling a VPN (or having another interface created by something else) breaks Multicast on en0/WiFi. That said, I also don't want to limit the user to en0 as they may wish to use Ethernet interfaces, but for now it would be good to make it work to confirm this is the problem.
3
0
140
Apr ’25
Disable Local Network Access permission check
I'm using a Mac Studio in a homelab context and use Homebrew to manage the installed services. The services include things that access the local network, for example Prometheus which monitors some other servers, a reverse proxy which fronts other web services on the network, and a DNS server which can use another as upstream. Local Network Access permissions make it impossible to reliably perform unattended updates of services because an updated binary requires a GUI login to grant local network permissions (again). I use brew services to manage the services as launchd agents, i.e. they run in a non-root GUI context. I know that I can also use sudo brew services which instead installs the services as launchd daemons, but running services as root has negative security implication and generally doesn't look like a good idea to me. If only there was a way to disable local network access checks altogether…
11
0
416
Feb ’26
Missing flows for content filter on macOS 15 Sequoia
We use as content filter in our app to monitor flows, we gather data about the flow and block flows deemed suspicious. Our content filter is activated/deactivated by a UI app but the flows are reported via XPC to a separate daemon process for analysis. As of macOS 15, we are seeing cases where flows are missing or flows are not received at all by the content filter. The behaviour is not consistent, some devices seem to receive flows normally but others don't. It appears Intel devices are much less prone to showing the problem, whereas Arm devices routinely exhibit missing flows. On macOS 14 or earlier, there is no sign of missing flows. Testing on earlier beta versions of macOS 15 did not appear to show the problem, however I can't rule out if issue was present but it wasn't spotted. Experimenting with simple examples of using a content filter (e.g. QNE2FilterMac) does not appear to reproduce the issue. Questions, What has changed between macOS 14 and 15 that could be the cause of the lack of flows? Is our approach to using an app activated content filter reporting to a daemon connected via XPC unsupported?
7
1
1.1k
Aug ’25
Crash in URLSessionConfiguration init in Xcode 26.0 beta (17A5241e)
It's not yet fully clear why and when does this crash occur, but I'm creating this post so there's a centralized thread for this. Some hints collected so far: The crash is occurring for existing Xcode projects opened with new Xcode 26.0 beta (17A5241e); no one's been able to reproduce on a project created in Xcode 26. I even tried creating a project with Xcode 16.2 and open it in Xcode 26, but it's all working fine there (don't have older Xcode at the moment, to try with many versions) It crashes right at the line of code that initializes URLSessionConfiguration. If you call URLSession() without parameters (which is deprecated as of iOS 13), the session initializes without the crash. It's NOT occurring only for libraries installed through package manages. In a project where it crashes, one should be able to reproduce by adding URLSessionConfiguration.default as the first line in didFinishLaunchingWithOptions It crashes when running an app on an iOS 26 simulator. (I don't have a device running beta iOS 26 to test on it!) It's working fine when running the app on a simulator or a device running iOS 18 or older. Related issue on Firebase GitHub repo: https://github.com/firebase/firebase-ios-sdk/issues/14948 Sorry to not be able to provide more info at the moment. I wanted to report this so in case someone from Apple knows about it, we could at least get some feedback or workarounds, until fix is released -- and, to prevent us all from duplicating this report in repositories of each library, as this isn't related to libraries.
33
25
7.6k
Aug ’25
Port 5000 blocked by ControlCenter on M4 Pro Mac (403 from browser/Postman)
I'm running a Node.js server on my MacBook with Apple M4 Pro chip, macOS Sequoia 15.4, and Node.js v23.10.0. The server starts normally on port 5000 and logs show that it's listening correctly. However, when I try to access it via browser or Postman (http://localhost:5000/api/...), I get a 403 Forbidden error. After checking with lsof -i :5000, I noticed that the ControlCenter process is listening on port 5000 under the name commplex-main. Interestingly, this doesn't happen on M3 Pro machines. On those devices, Node.js runs fine on port 5000 and can be accessed from Postman and browsers. Is port 5000 now internally reserved by macOS or used by some system-level service in Sequoia or Apple Silicon (M4 Pro)? Should I avoid using this port going forward? Any official clarification would be appreciated.
1
0
130
Apr ’25
CallKit and PushToTalk related changes in iOS 26
Starting in iOS 26, two notable changes have been made to CallKit, LiveCommunicationKit, and the PushToTalk framework: As a diagnostic aid, we're introducing new dialogs to warn apps of voip push related issue, for example when they fail to report a call or when when voip push delivery stops. The specific details of that behavior are still being determined and are likely to change over time, however, the critical point here is that these alerts are only intended to help developers debug and improve their app. Because of that, they're specifically tied to development and TestFlight signed builds, so the alert dialogs will not appear for customers running app store builds. The existing termination/crashes will still occur, but the new warning alerts will not appear. As PushToTalk developers have previously been warned, the last unrestricted PushKit entitlement ("com.apple.developer.pushkit.unrestricted-voip.ptt") has been disabled in the iOS 26 SDK. ALL apps that link against the iOS 26 SDK which receive a voip push through PushKit and which fail to report a call to CallKit will be now be terminated by the system, as the API contract has long specified. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
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Jun ’25
Network is not working when upload smb using NEFilterDataProvider in macOS
Network is not working when over 50MB size file upload smb using NEFilterDataProvider in macOS The event received through NEFilterDataProvider is returned immediately without doing any other work. override func handleNewFlow(_ flow: NEFilterFlow) -> NEFilterNewFlowVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .filterDataVerdict(withFilterInbound: true, peekInboundBytes: Int.max, filterOutbound: true, peekOutboundBytes: Int.max) } override func handleInboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleOutboundData(from flow: NEFilterFlow, readBytesStartOffset offset: Int, readBytes: Data) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return NEFilterDataVerdict(passBytes: readBytes.count, peekBytes: Int.max) } override func handleInboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } override func handleOutboundDataComplete(for flow: NEFilterFlow) -> NEFilterDataVerdict { guard let socketFlow = flow as? NEFilterSocketFlow, let auditToken = socketFlow.sourceAppAuditToken, let remoteEndpoint = socketFlow.remoteEndpoint as? NWHostEndpoint, let localEndpoint = socketFlow.localEndpoint as? NWHostEndpoint else { return .allow() } return .allow() } how can i fix it?
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3
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584
Activity
Feb ’26
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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5
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0
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393
Activity
May ’25
Connecting to a service found by Bonjour isn't working.
I'm using NWBrowser to search for a server that I hosted. The browser does find my service but when it tries to connect to it, it gets stuck in the preparing phase in NWConnection.stateUpdateHandler. When I hardcode the local IP address of my computer (where the server is hosted) into NWConnection it works perfectly fine and is able to connect. When it gets stuck in the preparing phase, it gives me the warnings and error messages in the image below. You can also see that the service name is correct and it is found. I have tried _http._tcp and _ssh._tcp types and neither work. This is what my code looks like: func findServerAndConnect(port: UInt16) { print("Searching for server...") let browser = NWBrowser(for: .bonjour(type: "_ssh._tcp", domain: "local."), using: .tcp) browser.browseResultsChangedHandler = { results, _ in print("Found results: \(results)") for result in results { if case let NWEndpoint.service(name, type_, domain, interface) = result.endpoint { if name == "PocketPadServer" { print("Found service: \(name) of type \(type_) in domain \(domain) on interface \(interface)") // Construct the full service name, including type and domain let fullServiceName = "\(name).\(type_).\(domain)" print("Full service name: \(fullServiceName), \(result.endpoint)") self.connect(to: result.endpoint, port: port) browser.cancel() break } } } } browser.start(queue: .main) } func connect(to endpoint: NWEndpoint, port: UInt16) { print("Connecting to \(endpoint) on port \(port)...") // endpoint = NWEndpoint( let tcpParams = NWProtocolTCP.Options() tcpParams.enableFastOpen = true tcpParams.keepaliveIdle = 2 let params = NWParameters(tls: nil, tcp: tcpParams) params.includePeerToPeer = true // connection = NWConnection(host: NWEndpoint.Host("xx.xxx.xxx.xxx"), port: NWEndpoint.Port(3000), using: params) connection = NWConnection(to: endpoint, using: params) connection?.pathUpdateHandler = { path in print("Connection path update: \(path)") if path.status == .satisfied { print("Connection path is satisfied") } else { print("Connection path is not satisfied: \(path.status)") } } connection?.stateUpdateHandler = { newState in DispatchQueue.main.async { switch newState { case .ready: print("Connected to server") self.pairing = true self.receiveMessage() case .failed(let error): print("Connection failed: \(error)") self.isConnected = false case .waiting(let error): print("Waiting for connection... \(error)") self.isConnected = false case .cancelled: print("Connection cancelled") self.isConnected = false case .preparing: print("Preparing connection...") self.isConnected = false default: print("Connection state changed: \(newState)") break } } } connection?.start(queue: .main) }
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4
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174
Activity
Apr ’25
Do watchOS apps support IP request communication within a local area network?
As a third-party application on Apple Watch, can it be located in the same LAN httpServer? Currently, when testing to initiate an http request in the LAN, the connection timeout is returned, code: -1001 self.customSession.request("http://10.15.48.191:9000/hello").response { response in switch response.result { case .success(let data): dlog("✅ 请求成功,收到数据:") if let html = String(data: data ?? Data(), encoding: .utf8) { dlog(html) } case .failure(let error): dlog("❌ 请求失败:\(error.localizedDescription)") } } 执行后报错 Task <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "请求超时。" UserInfo={_kCFStreamErrorCodeKey=-2102, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataPDTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>", "LocalDataTask <B71BE820-FD0E-4880-A6DD-1F8F6EAF98B0>.<1>" ), NSLocalizedDescription=请求超时。, _kCFStreamErrorDomainKey=4, NSErrorFailingURLStringKey=http://10.15.48.191:9000/hello, NSErrorFailingURLKey=http://10.15.48.191:9000/hello}
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1
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144
Activity
May ’25
URLSessionDownloadTaskDelegate functions not called when using URLSession.download(for:), but works when using URLSession.downloadTask(with:)
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine. Here is my sample code: class DownloadDelegate: NSObject, URLSessionDownloadDelegate { func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) { // This only prints the percentage of the download progress. let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite) let formatter = NumberFormatter() formatter.numberStyle = .percent print(formatter.string(from: NSNumber(value: calculatedProgress))!) } } // Here's the VC. final class DownloadsViewController: UIViewController { private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")! private let delegate = DownloadDelegate() private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil) // for the async-await version private var task: Task&lt;Void, Never&gt;? // for the old version private var downloadTask: URLSessionDownloadTask? override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) task?.cancel() task = nil task = Task { let (_, _) = try! await session.download(for: URLRequest(url: url)) self.task = nil } // If I uncomment this, the progress listener delegate function above is called. // downloadTask?.cancel() // downloadTask = nil // downloadTask = session.downloadTask(with: URLRequest(url: url)) // downloadTask?.resume() } } What am I missing here?
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5
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1
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2.1k
Activity
May ’25
Unable to receiveMessage: after NEHotspotConfiguration setup
(iOS 17.3) I'm using the Apple supplied iOS sample project "ConfiguringAWiFiAccessoryToJoinTheUsersNetwork" as a base to write an App to configure an existing WiFi device using the NEHotspotConfiguration API's. I have almost everything working, and can join the network and send a packet to the device to configure it. I know that it is working as the device responds properly to what I send it. But I am not able to receive the response back from the device to the packet sent. (Only need 1 packet sent and 1 packet received) However. If I run a packet sniffer on the phone before running my test App, then I do get a response. No packet sniffer running, no response. When I do a debugDescription on the NWConnection after it reaches ".ready", I notice that when the sniffer is running I'm using loopback lo0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: lo0] and I get a packet response in the NWConnection receiveMessage callback. But with no sniffer running, I get interface en0: [C1 connected 192.168.4.1:80 tcp, url: http://192.168.4.1:80, attribution: developer, path satisfied (Path is satisfied), viable, interface: en0[802.11], ipv4, dns, uses wifi] and there is no callback to the receiveMessage handler and the NWconnection eventually times out. The interface used seems to be the only difference that I can see when I have a sniffer running. Any ideas as to why I can't see a response in "normal" operation?
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7
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0
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179
Activity
Jun ’25
Can't connect to websocket from macOS game template
Hi, I'm trying to setup a simple websocket connection from the project game template. Using NWWebSocket 0.5.4 or urlSession.webSocketTask on the client and Vapor on the server. Haven't been able to connect since macOS ~14-15 with the same Xcode settings. I can send HTTP routes but the websocket itself does not connect. The closest I've got is connect but then immediate disconnect. I know the websocket works with CLI. Have plist allowing arbitrary loads and local networking. Also App Sandbox with network boxes checked in Debug mode. The error I get is: Error receiving: Error Domain=NSURLErrorDomain Code=-1011 "There was a bad response from the server." UserInfo={NSErrorFailingURLStringKey=http://localhost:8090/echo, NSErrorFailingURLKey=http://localhost:8090/echo, _NSURLErrorWebSocketHandshakeFailureReasonKey=5, NSLocalizedDescription=There was a bad response from the server.} Failed to send message: Error Domain=NSURLErrorDomain Code=-1011 "There was a bad response from the server." Thanks.
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3
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0
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110
Activity
Apr ’25
https address of a certain page within my app
I need to know the https address of a certain page within my app. This is going to be used as a redirect URL. I don't think it is a good idea to use deep links because it has to be an https address. I don't think Universal Links will work because it is not my website that I will be communicating with.
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1
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0
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178
Activity
Jun ’25
Does URLSession support ticket-based TLS session resumption
My company has a server that supports ticket-based TLS session resumption (per RFC 5077). We have done Wireshark captures that show that our iOS client app, which uses URLSession for REST and WebSocket connections to the server, is not sending the TLS "session_ticket" extension in the Client Hello package that necessary to enable ticket-based resumption with the server. Is it expected that URLSession does not support ticket-based TLS session resumption? If "yes", is there any way to tell URLSession to enable ticket-based session resumption? the lower-level API set_protocol_options_set_tls_tickets_enabled() hints that the overall TLS / HTTP stack on IOS does support ticket-based resumption, but I can't see how to use that low-level API with URLSession. I can provide (lots) more technical details if necessary, but hopefully this is enough context to determine whether ticket-based TLS resumption is supported with URLSession. Any tips / clarifications would be greatly appreciated.
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6
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2
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734
Activity
Aug ’25
Network Extension – Delayed Startup Time
I've implemented a custom VPN system extension for macOS, utilizing Packet Tunnel Provider. One of the users reported a problem: he was connected to the VPN, and then his Mac entered sleep mode. Upon waking, the VPN is supposed to connect automatically (because of the on-demand rules). The VPN's status changed to 'connecting', but it remained stuck in this status. From my extension logs, I can see that the 'startTunnelWithOption()' function was called 2 minutes after the user clicked the 'connect' button. From the system logs, I noticed some 'suspicious' logs, but I can't be sure if they are related to the problem. Some of them are: kernel: (Sandbox) Sandbox: nesessionmanager(562) deny(1) system-fsctl (_IO "h" 47) entitlement com.apple.developer.endpoint-security.client not present or not true (I don't need this entitlement at the extension) nesessionmanager: [com.apple.networkextension:] NESMVPNSession[Primary Tunnel:XXXXXX(null)]: Skip a start command from YYYYY:session in state connecting NetworkExtension.com.***: RunningBoard doesn't recognize submitted process - treating as a anonymous process sysextd: activateDecision found existing entry of same version: state activated_enabled, ID FAE... Are any of the logs related to the above problem? How can I debug such issues? What info should I get from the user?
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5
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309
Activity
Oct ’25
Title: DNS Proxy Not Capturing Traffic When Public DNS Is Set in WiFi Settings
I'm working on a Network Extension using NEDNSProxyProvider to inspect DNS traffic. However, I've run into a couple of issues: DNS Proxy is not capturing traffic when a public DNS (like 8.8.8.8 or 1.1.1.1) is manually configured in the WiFi settings. It seems like the system bypasses the proxy in this case. Is this expected behavior? Is there a way to force DNS traffic through the proxy even if a public DNS is set? Using DNS Proxy and DNS Settings simultaneously doesn't work. Is there a known limitation or a correct way to combine these? How to set DNS or DNSSettings using DNSProxy? import NetworkExtension import SystemExtensions import SwiftUI protocol DNSProxyManagerDelegate { func managerStateDidChange(_ manager: DNSProxyManager) } class DNSProxyManager: NSObject { private let manager = NEDNSProxyManager.shared() var delegate: DNSProxyManagerDelegate? private(set) var isEnabled: Bool = false { didSet { delegate?.managerStateDidChange(self) } } var completion: (() -> Void)? override init() { super.init() self.load() } func toggle() { isEnabled ? disable() : start() } private func start() { let request = OSSystemExtensionRequest .activationRequest(forExtensionWithIdentifier: Constants.extensionBundleID, queue: DispatchQueue.main) request.delegate = self OSSystemExtensionManager.shared.submitRequest(request) log.info("Submitted extension activation request") } private func enable() { update { self.manager.localizedDescription = "DNS Proxy" let proto = NEDNSProxyProviderProtocol() proto.providerBundleIdentifier = Constants.extensionBundleID self.manager.providerProtocol = proto self.manager.isEnabled = true } } private func disable() { update { self.manager.isEnabled = false } } private func remove() { update { self.manager.removeFromPreferences { _ in self.isEnabled = self.manager.isEnabled } } } private func update(_ body: @escaping () -> Void) { self.manager.loadFromPreferences { (error) in if let error = error { log.error("Failed to load DNS manager: \(error)") return } self.manager.saveToPreferences { (error) in if let error = error { return } log.info("Saved DNS manager") self.isEnabled = self.manager.isEnabled } } } private func load() { manager.loadFromPreferences { error in guard error == nil else { return } self.isEnabled = self.manager.isEnabled } } } extension DNSProxyManager: OSSystemExtensionRequestDelegate { func requestNeedsUserApproval(_ request: OSSystemExtensionRequest) { log.info("Extension activation request needs user approval") } func request(_ request: OSSystemExtensionRequest, didFailWithError error: Error) { log.error("Extension activation request failed: \(error)") } func request(_ request: OSSystemExtensionRequest, foundProperties properties: [OSSystemExtensionProperties]) { log.info("Extension activation request found properties: \(properties)") } func request(_ request: OSSystemExtensionRequest, didFinishWithResult result: OSSystemExtensionRequest.Result) { guard result == .completed else { log.error("Unexpected result \(result.description) for system extension request") return } log.info("Extension activation request did finish with result: \(result.description)") enable() } func request(_ request: OSSystemExtensionRequest, actionForReplacingExtension existing: OSSystemExtensionProperties, withExtension ext: OSSystemExtensionProperties) -> OSSystemExtensionRequest.ReplacementAction { log.info("Existing extension willt be replaced: \(existing.bundleIdentifier) -> \(ext.bundleIdentifier)") return .replace } } import NetworkExtension class DNSProxyProvider: NEDNSProxyProvider { var handlers: [String: FlowHandler] = [:] var isReady = false let queue = DispatchQueue(label: "DNSProxyProvider") override func startProxy(options:[String: Any]? = nil, completionHandler: @escaping (Error?) -> Void) { completionHandler(nil) } override func stopProxy(with reason: NEProviderStopReason, completionHandler: @escaping () -> Void) { completionHandler() } override func handleNewUDPFlow(_ flow: NEAppProxyUDPFlow, initialRemoteEndpoint remoteEndpoint: NWEndpoint) -> Bool { let id = shortUUID() handlers[id] = FlowHandler(flow: flow, remoteEndpoint: remoteEndpoint, id: id, delegate: self) return true } override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { return false } } class FlowHandler { let id: String let flow: NEAppProxyUDPFlow let remoteEndpoint: NWHostEndpoint let delegate: FlowHandlerDelegate private var connections: [String: RemoteConnection] = [:] private var pendingPacketsByDomain: [String: [(packet: Data, endpoint: NWEndpoint, uniqueID: String, timestamp: Date)]] = [:] private let packetQueue = DispatchQueue(label: "com.flowhandler.packetQueue") init(flow: NEAppProxyUDPFlow, remoteEndpoint: NWEndpoint, id: String, delegate: FlowHandlerDelegate) { log.info("Flow received for \(id) flow: \(String(describing: flow))") self.flow = flow self.remoteEndpoint = remoteEndpoint as! NWHostEndpoint self.id = id self.delegate = delegate defer { start() } } deinit { closeAll(nil) } func start() { flow.open(withLocalEndpoint: flow.localEndpoint as? NWHostEndpoint) { error in if let error = error { self.delegate.flowClosed(self) return } self.readFromFlow() } } func readFromFlow() { self.flow.readDatagrams { packets, endpoint, error in if let error = error { self.closeAll(error) return } guard let packets = packets, let endpoints = endpoint, !packets.isEmpty, !endpoints.isEmpty else { self.closeAll(nil) return } self.processFlowPackets(packets, endpoints) self.readFromFlow() } } } Any insights or suggestions would be greatly appreciated. Thanks!
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2
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3
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345
Activity
Apr ’25
Performance Concerns and Dynamic Control of Parallel Image Uploads Using Swift TaskGroup
I'm currently developing an iOS app with image upload functionality. To enhance upload speed, I'm considering implementing parallel uploads using Swift’s TaskGroup. However, I have concerns that in environments with limited bandwidth, parallelization might introduce overhead and contention, ultimately slowing down uploads instead of improving them. Specifically, I'm curious about: Is this concern valid? Does parallelizing uploads become counterproductive in low-bandwidth conditions due to overhead and network contention? If so, I'm considering dynamically adjusting the concurrency level based on network conditions. Does anyone have experience or best practices regarding such an approach? Any insights or advice would be greatly appreciated. Thank you!
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1
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0
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169
Activity
Jun ’25
Using Cellular Data While Connected to Wifi
Hello, A quick background: I am developing an App that receives a data stream from a device through its Wi-Fi network. The device itself is not connected to the internet, so the app won't be either. Now, I am adding a new feature to the App that would require internet connection during the data stream. Consequently, my users would need to use their cellular data. On later versions of iPhone, the phone would occasionally detect the lack of internet connection and asks the user via a pop-up if they want to use their cellular data. However, this behavior is not consistent. So my question is- can we programmatically invoke this pop-up so the user can connect to the internet? Or even better- can we program the App to use cellular data while still being connected to a Wi-Fi network? Note: I have seen mixed answers on the internet whether this is doable or not, and I know that users are able do it themselves by manually configuring their IP in their WiFi settings page, but I doubt this operation can be done through the App for security reasons. Thanks!
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4
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3k
Activity
Apr ’25
Using NEVPNManager to detect VPN status and consistently returning NEVPNStatusInvalid
Hello! My app wants to disable VPN connection. I used the loadFromPreferencesWithCompletionHandler method of NEVPNManager for detection, but regardless of whether the VPN was actually connected or not, it kept returning NEVPNStatusInvalid. How should I handle this issue? NEVPNManager *vpnManager = [NEVPNManager sharedManager]; [vpnManager loadFromPreferencesWithCompletionHandler:^(NSError * _Nullable error) { if (error) { return; } NEVPNStatus status = vpnManager.connection.status; switch (status) { case NEVPNStatusInvalid: // kept returning NEVPNStatusInvalid break; case NEVPNStatusDisconnected: break; case NEVPNStatusConnecting: break; case NEVPNStatusConnected: break; case NEVPNStatusReasserting: break; case NEVPNStatusDisconnecting: break; default: break; } }];
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3
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0
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164
Activity
Jun ’25
Multicast Network, Unexpected Interfaces, and Binding to Specific Interfaces
Firstly, I'm completely new to native Swift/iOS Development so apologies if this is a simple question that I'm seemingly misunderstanding. I have an app which has the Multicast Networking entitlement and works fine on my own iPhone, however it only has one interface when I list them (en0) The multicast networking, however, fails entirely on another test iPhone but this also appears to have one or more 'ipsecX' interfaces both with the IP 192.0.0.6 - I'm guessing but I wonder if this is related to a connection to Apple Watch as I've noticed two devices that have these additional interfaces, and both of them are connected to Apple Watch (with no VPNs configured) and that's the only thing that differentiates them from my own iPhone. I can reproduce the symptoms on my own iPhone by connecting to a VPN which creates a utunX interface (but in my case disconnecting from the VPN removes this interface and it works as expected) I expect a solution would be to bind my Multicast Group to the WiFi IP but I've tried a few things without success; Setting params.requiredInterfaceType = .wifi Looping through each interface to try and 'find' en0 and bind this way; let queue = DispatchQueue(label: "En0MonitorQueue") monitor.pathUpdateHandler = { [weak self] path in // Find the en0 interface if let en0 = path.availableInterfaces.first(where: { $0.name == "en0" }) { monitor.cancel() // Stop monitoring once found let params = NWParameters.udp params.allowLocalEndpointReuse = true params.requiredInterface = en0 guard let multicast = try? NWMulticastGroup(for: [ .hostPort( host: NWEndpoint.Host(self?.settings.multicastIP ?? "224.224.0.77"), port: NWEndpoint.Port(rawValue: UInt16(self?.settings.multicastPort ?? 23019)) ) ]) else { print("Failed to Start Multicast Group") return } let group = NWConnectionGroup(with: multicast, using: params) // previous multicast stuff is here } else { print("en0 interface not found, waiting...") } } monitor.start(queue: queue) Neither seems to work. I feel I must be missing something simple, because it should not be the case that simply enabling a VPN (or having another interface created by something else) breaks Multicast on en0/WiFi. That said, I also don't want to limit the user to en0 as they may wish to use Ethernet interfaces, but for now it would be good to make it work to confirm this is the problem.
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3
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140
Activity
Apr ’25
Disable Local Network Access permission check
I'm using a Mac Studio in a homelab context and use Homebrew to manage the installed services. The services include things that access the local network, for example Prometheus which monitors some other servers, a reverse proxy which fronts other web services on the network, and a DNS server which can use another as upstream. Local Network Access permissions make it impossible to reliably perform unattended updates of services because an updated binary requires a GUI login to grant local network permissions (again). I use brew services to manage the services as launchd agents, i.e. they run in a non-root GUI context. I know that I can also use sudo brew services which instead installs the services as launchd daemons, but running services as root has negative security implication and generally doesn't look like a good idea to me. If only there was a way to disable local network access checks altogether…
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11
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0
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416
Activity
Feb ’26
Missing flows for content filter on macOS 15 Sequoia
We use as content filter in our app to monitor flows, we gather data about the flow and block flows deemed suspicious. Our content filter is activated/deactivated by a UI app but the flows are reported via XPC to a separate daemon process for analysis. As of macOS 15, we are seeing cases where flows are missing or flows are not received at all by the content filter. The behaviour is not consistent, some devices seem to receive flows normally but others don't. It appears Intel devices are much less prone to showing the problem, whereas Arm devices routinely exhibit missing flows. On macOS 14 or earlier, there is no sign of missing flows. Testing on earlier beta versions of macOS 15 did not appear to show the problem, however I can't rule out if issue was present but it wasn't spotted. Experimenting with simple examples of using a content filter (e.g. QNE2FilterMac) does not appear to reproduce the issue. Questions, What has changed between macOS 14 and 15 that could be the cause of the lack of flows? Is our approach to using an app activated content filter reporting to a daemon connected via XPC unsupported?
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7
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1
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1.1k
Activity
Aug ’25
Crash in URLSessionConfiguration init in Xcode 26.0 beta (17A5241e)
It's not yet fully clear why and when does this crash occur, but I'm creating this post so there's a centralized thread for this. Some hints collected so far: The crash is occurring for existing Xcode projects opened with new Xcode 26.0 beta (17A5241e); no one's been able to reproduce on a project created in Xcode 26. I even tried creating a project with Xcode 16.2 and open it in Xcode 26, but it's all working fine there (don't have older Xcode at the moment, to try with many versions) It crashes right at the line of code that initializes URLSessionConfiguration. If you call URLSession() without parameters (which is deprecated as of iOS 13), the session initializes without the crash. It's NOT occurring only for libraries installed through package manages. In a project where it crashes, one should be able to reproduce by adding URLSessionConfiguration.default as the first line in didFinishLaunchingWithOptions It crashes when running an app on an iOS 26 simulator. (I don't have a device running beta iOS 26 to test on it!) It's working fine when running the app on a simulator or a device running iOS 18 or older. Related issue on Firebase GitHub repo: https://github.com/firebase/firebase-ios-sdk/issues/14948 Sorry to not be able to provide more info at the moment. I wanted to report this so in case someone from Apple knows about it, we could at least get some feedback or workarounds, until fix is released -- and, to prevent us all from duplicating this report in repositories of each library, as this isn't related to libraries.
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33
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25
Views
7.6k
Activity
Aug ’25
Port 5000 blocked by ControlCenter on M4 Pro Mac (403 from browser/Postman)
I'm running a Node.js server on my MacBook with Apple M4 Pro chip, macOS Sequoia 15.4, and Node.js v23.10.0. The server starts normally on port 5000 and logs show that it's listening correctly. However, when I try to access it via browser or Postman (http://localhost:5000/api/...), I get a 403 Forbidden error. After checking with lsof -i :5000, I noticed that the ControlCenter process is listening on port 5000 under the name commplex-main. Interestingly, this doesn't happen on M3 Pro machines. On those devices, Node.js runs fine on port 5000 and can be accessed from Postman and browsers. Is port 5000 now internally reserved by macOS or used by some system-level service in Sequoia or Apple Silicon (M4 Pro)? Should I avoid using this port going forward? Any official clarification would be appreciated.
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Apr ’25
CallKit and PushToTalk related changes in iOS 26
Starting in iOS 26, two notable changes have been made to CallKit, LiveCommunicationKit, and the PushToTalk framework: As a diagnostic aid, we're introducing new dialogs to warn apps of voip push related issue, for example when they fail to report a call or when when voip push delivery stops. The specific details of that behavior are still being determined and are likely to change over time, however, the critical point here is that these alerts are only intended to help developers debug and improve their app. Because of that, they're specifically tied to development and TestFlight signed builds, so the alert dialogs will not appear for customers running app store builds. The existing termination/crashes will still occur, but the new warning alerts will not appear. As PushToTalk developers have previously been warned, the last unrestricted PushKit entitlement ("com.apple.developer.pushkit.unrestricted-voip.ptt") has been disabled in the iOS 26 SDK. ALL apps that link against the iOS 26 SDK which receive a voip push through PushKit and which fail to report a call to CallKit will be now be terminated by the system, as the API contract has long specified. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
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Jun ’25