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I paid for the Apple Developer Program enrollment, but it still hasn't been confirmed. I've been waiting for almost two weeks..
My name is Batsaikhan Uugantsetseg, and I recently paid $99 for Apple Developer Program enrollment. However, I have not yet been approved. After submitting my application, I uploaded my Mongolian citizen ID for verification. Later, I received an email from Apple Developer Support (Asia) informing me that the ID was not accepted because it is not written in English. They suggested that I submit my driver's license instead. Following that advice, I uploaded my driver license, and I received a confirmation from Apple Support that the document was received. However, I still haven’t received any further updates, and my enrollment is pending. This delay is becoming critical. Initial Case ID: 102566848930
0
1
97
Apr ’25
Xcode 16.3 Beta3: Developer Documentation Indexing does not end...resulting in Xcode CPU Usage high over long time.
macOS Version 15.3.2 (Build 24D81) After initiating via Shift/Command/0 the Developer Documentation Window, the indexing of v277 index structure is starting /Users/[name]/Library/Developer/Xcode/DocumentationCache/ ==> but unfortunately not ending! Activity Monitor reports during hours high CPU (~80%) for Xcode process, but the indexing does not stop or end. After hours it is still around 146 MB instead of about 550 MB as in previous releases. Indexing starts with 11 or more threads, but suddenly it drops to 10 threads and seems stopping, still using cpu. Also restarting Xcode does not help. Process restarts but after some minutes seems to hang or stuck around 200MB indexed. Also removing subfolders does not help. (NSOperatingSystemVersion(majorVersion/ 16, minorVersion/ 3, patchVersion/ 0) they are recreated but index still stucks after some time. No clue. will reverting back to 16.3 beta2 Reported via FB16926964
10
0
275
Apr ’25
How include dSYM when I build my Framework project?
This question is related to this post (of mine). It seems default build settings do not include dSYM files needed when uploading embedding app package. But now Xcode issues new warnings about this. Now the question - how do I tell Xcode to create dSYM files for me, say when I build My.Framework? I asked AI chatbot which tells me that for release build I need to : set "Debug Information Format" to DWARF set "Strip Debug Symbols During Copy" to off I have item 1 turned on (which I believe is the default). But item 2 is on, maybe that's the reason I do not have dSYM files in final built My.Framework. Should I turn "Strip Debug Symbols During Copy" off?
3
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208
Apr ’25
I made a browser plugin to do something Apple should've done themselves.
This browser extension is a doc reading enhancer for the Apple Developer website. It supports i18n translation, hover link previews, and bilingual display. Currently, it supports four languages: ja-JP, ko-KR, zh-CN, and zh-TW. It works with Swift/SwiftUI/Foundation modules now, and it's expected to support Swift Test, Swift Charts, UIKit, Swift Playground, and XCode modules by the end of this month. For more info, check out: https://appledocs.dev. You can also visit https://appledocs.dev/progress to see translation progress and vote. Note: It's only works on Chrome、Edge(In review)、Firefox(In review) Screenshot:
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261
Apr ’25
Have problem with automatic signing
hông thể cài đặt “TrungDemo” Domain: IXUserPresentableErrorDomain Code: 14 Recovery Suggestion: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. User Info: { DVTErrorCreationDateKey = "2025-04-29 10:51:27 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; } Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { NSURL = "file:///Users/studiozego/Library/Developer/Xcode/DerivedData/TrungDemo-blspaulbkwypvhgaxxfjqbppuugg/Build/Products/Debug-iphoneos/TrungDemo.app"; } Không thể cài đặt “TrungDemo” Domain: IXUserPresentableErrorDomain Code: 14 Failure Reason: Không thể cài đặt ứng dụng này vì không thể xác minh tính toàn vẹn của ứng dụng. Recovery Suggestion: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Domain: MIInstallerErrorDomain Code: 13 User Info: { FunctionName = "+[MICodeSigningVerifier _validateSignatureAndCopyInfoForURL:withOptions:error:]"; LegacyErrorString = ApplicationVerificationFailed; LibMISErrorNumber = "-402620392"; SourceFileLine = 80; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008132-0001786E22B9001C"; "device_isCoreDevice" = 1; "device_model" = "iPad16,4"; "device_osBuild" = "18.4 (22E240)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPad16,4-A"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.102.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 1320; "operation_errorCode" = 14; "operation_errorDomain" = IXUserPresentableErrorDomain; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.4"; "sdk_osVersion" = "18.4"; "sdk_variant" = iphoneos; } System Information macOS Version 15.4.1 (Build 24E263) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-04-29T17:51:27+07:00
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0
179
Apr ’25
Not receiving invitation for developer account
Hi to whom it may concern, My company has hired an outsource to help us in developing our mobile app. But the person haven't received any invitation email to create developer account for their email company domain. The outsource company has checked with their infra team, either the invitation email was blocked, but it wasn't. Is there any solution for this? as summary my current company is inviting an outsource that used their company email to create developer account. but the email hasn't reached their end.
0
0
69
Apr ’25
Distribution and Apple TV Question
Hi, This maybe somewhat confusing, but please bear with me. I currently have an app in the App Store that supports iOS and tvOS. But the tvOS version was a separate app during the development process. I'd like to combine the iOS and tvOS app into one project so its easier to handle and keep track of internally. Can I upload the new Apple TV version to the same place where the current one is, or would I have to delete the current Apple TV version before uploading the newly combined version? I hope I made that clear enough :-) Thank you, Dan Uff
0
0
111
Apr ’25
Xcode 16.3 Doesn't Remember Preview Pane Width
It seems like, by default, the preview pane tries to align to 50% of the editor pane's width. I prefer to shrink the preview pane to around ~30% of the screen so I have more space for code. This used to work fine—at least until I restarted Xcode. I never understood why the setting wouldn’t persist across sessions, but fine, that was a tradeoff I was willing to live with. However, with Xcode 16.3, it seems like Xcode forgets the manually adjusted preview pane width as soon as I switch to a different file. This has definitely impacted my productivity, as I now find myself readjusting the pane size dozens of times in a single session. Am I holding it wrong? Is anyone else experiencing this? And while we’re at it—why not make this a persistent setting so everyone can tweak the width to their liking?
10
8
437
Apr ’25
Xcode 15.4: "Swift.h" file not found for simulator
I'm currently adding swift widgets to my existing ObjC project and building it for ios-simulator causes a "Swift.h" file not found error. it works without issue for device build. I see the file compiled under DerivedData at and set the Header Search Path and User Header Search Path to: $(CONFIGURATION_TEMP_DIR)/$(PROJECT_NAME).build/DerivedSources but it still doesn't work. Removing the #import "proj-Swift.h" line fixes the issues, but I need to import it to use WidgetCenter ReloadAllTimelines. I checked that the file is being generated correctly by viewing the autogenerated file and its contents. Any advice and direction would be a great help. Been stuck on this all week and I can't think of a different solution.
1
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148
Apr ’25
Copy Symbol Name and Copy Qualified Symbol Name missing in Xcode 16.3 context menu?
As of Xcode 16.3 it seems Copy Symbol Name and Copy Qualified Symbol Name have been removed from the context menu. I see they're still under Edit > Copy in the Menu Bar, but this location seems far less accessible. Is there a setting to return them to the context menu? I use these on a daily basis, and I find this change to be frustrating.
1
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120
Apr ’25
Unable to apply stashed changes
I am trying to perform an unstash operation. I RC on the stash to restore, select "Apply Stashed Changes". It then launches a comparison window to allow me to cherrypick the changes I want to include. However, the button along the bottom, "Apply Changes" is grayed out and remains so no matter what I do. Switching stashes, exiting and restarting xcode. TG i made an emergency project backup right before I did the stash, just for a case like this. Bug? Feature?
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1
61
Apr ’25
launchd_sim and AppleSpell deadlock
I've got a 2019 Intel iMac running Sequoia 15.4.1 and Xcode 16.3. Every time I try to view a storyboard Xcode locks up and beachballs on me. It takes minutes to load the file. When I force-quit Xcode, the report that shows up has this as the reason: Processes reached dispatch thread soft limit (64): launchd_sim [96305] [unique pid 194673], launchd_sim [96260] [unique pid 194628] Deadlock: AppleSpell [1494] thread 0x1df0c4 DispatchQueue 313 -> AppleSpell [1494] thread 0x1df0c4 DispatchQueue 313 Deadlock: AppleSpell [1494] thread 0x1df114 DispatchQueue 86 -> AppleSpell [1494] thread 0x1df114 DispatchQueue 86 Blocked by Deadlock: 1 task - AppleSpell [1494] I'm wondering, why is AppleSpell trying to spell-check a plist file? Is there any way to tell AppleSpell to ignore a file?
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83
Apr ’25
Can DocC be used to abstract out lines of comments?
I'd like to point to comments about my code from outside the coding file to keep the code easier to read, but still have the comments show in Xcode's Quick Help. I've grown to appreciate lengthier comments, including Examples for demonstrating values that explain what calculations are doing. My DocC formatted comments have quickly reach 25 lines and some would benefit from even more lines than that, which I do not want to bloat my code files with. I have tried to find a way to abstract these lines into a .docc file that references the given property, and the following markdown successfully shows this when I run Build Documentation. However, clicking on this property fails to show any comments in Quick Help, even though they did prior to my moving them to an .md file. Unfortunately, I'd prefer reading these in the future in Quick Help over Xcode's Developer Documentation Window. I haven't used markdown in decades, so I'm hoping I'm merely making a markdown mistake someone can find below. For reference, InvItem is a SwiftData Model and circularDepletionArcValue is the property failing to show in Quick Help after the following got moved to a .docc file, but had previously shown in QuickHelp, and still does compile within Developer Documentation. `# ``InvItem/circularDepletionArcValue`` A computed property that determines the fill percentage of a circular arc based on the number of days until the inventory runs out. ## Overview The calculation follows these rules: - Returns 0.01 (minimum visible value) for less than 1 day - Returns 1.0 (full circle) for more than 11 days - Returns a proportional value between 0.1 and 1.0 for 1-11 days ## Examples ```swift let item = InvItem() item.daysTilRunOut = 0 item.circularDepletionArcValue // Returns 0.01 item.daysTilRunOut = 5 item.circularDepletionArcValue // Returns 0.5 item.daysTilRunOut = 12 item.circularDepletionArcValue // Returns 1.0
2
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134
Apr ’25
GADMobile not identifying
Hi, first time question. I have a game app that I am trying to include google ads on: import GoogleMobileAds I have the following bit of code: init() { GADMobileAds.sharedInstance().start(completionHandler: { _ in print("✅ AdMob started successfully") }) } That is throwing the following error: OliviasGameApp.swift:9:22 Cannot call value of non-function type 'MobileAds' I have gone through countless troubleshooting, including transitioning to Pods. Is there any help on what I can do to resolve this issue?
2
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93
Apr ’25
Followed docs for "Local Package", how to add to 2nd project?
I have a couple apps in one git repository. I'd like to have a Swift package in that repo as well, shared by apps. In other words, I don't want a separate repo for the Swift package. I followed the instructions here: https://developer.apple.com/documentation/xcode/organizing-your-code-with-local-packages It seems to work. I can write code like this in my app: import MyLocalPackage func foo() { myLocalPackageFunc() } I notice that the package is not listed under Project > MyApp > Package Dependencies. I don't really care, as long as I can reuse code between apps. But when I try to add this package code to a 2nd app, I'm at a loss. I tried "Add Package Dependencies" and "Add Local", but that creates a different looking setup than the 1st app. The code is browsable in the project navigator. And when I try to build it says "Missing package product 'MyLocalPackage'. The documentation linked above, which I used for the 1st app, does a "New > Package". I don't want a new package. How can I connect the existing one?
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128
May ’25
I paid for the Apple Developer Program enrollment, but it still hasn't been confirmed. I've been waiting for almost two weeks..
My name is Batsaikhan Uugantsetseg, and I recently paid $99 for Apple Developer Program enrollment. However, I have not yet been approved. After submitting my application, I uploaded my Mongolian citizen ID for verification. Later, I received an email from Apple Developer Support (Asia) informing me that the ID was not accepted because it is not written in English. They suggested that I submit my driver's license instead. Following that advice, I uploaded my driver license, and I received a confirmation from Apple Support that the document was received. However, I still haven’t received any further updates, and my enrollment is pending. This delay is becoming critical. Initial Case ID: 102566848930
Replies
0
Boosts
1
Views
97
Activity
Apr ’25
Xcode 16.3 Beta3: Developer Documentation Indexing does not end...resulting in Xcode CPU Usage high over long time.
macOS Version 15.3.2 (Build 24D81) After initiating via Shift/Command/0 the Developer Documentation Window, the indexing of v277 index structure is starting /Users/[name]/Library/Developer/Xcode/DocumentationCache/ ==> but unfortunately not ending! Activity Monitor reports during hours high CPU (~80%) for Xcode process, but the indexing does not stop or end. After hours it is still around 146 MB instead of about 550 MB as in previous releases. Indexing starts with 11 or more threads, but suddenly it drops to 10 threads and seems stopping, still using cpu. Also restarting Xcode does not help. Process restarts but after some minutes seems to hang or stuck around 200MB indexed. Also removing subfolders does not help. (NSOperatingSystemVersion(majorVersion/ 16, minorVersion/ 3, patchVersion/ 0) they are recreated but index still stucks after some time. No clue. will reverting back to 16.3 beta2 Reported via FB16926964
Replies
10
Boosts
0
Views
275
Activity
Apr ’25
How include dSYM when I build my Framework project?
This question is related to this post (of mine). It seems default build settings do not include dSYM files needed when uploading embedding app package. But now Xcode issues new warnings about this. Now the question - how do I tell Xcode to create dSYM files for me, say when I build My.Framework? I asked AI chatbot which tells me that for release build I need to : set "Debug Information Format" to DWARF set "Strip Debug Symbols During Copy" to off I have item 1 turned on (which I believe is the default). But item 2 is on, maybe that's the reason I do not have dSYM files in final built My.Framework. Should I turn "Strip Debug Symbols During Copy" off?
Replies
3
Boosts
0
Views
208
Activity
Apr ’25
I have submitted a DTS ticket one week ago but did not receive any response
To solve a problem with my app I submitted a DTS ticket one week ago (13097367) but beside the automated response I received no feedback or help. The ticket is also not listed in the list of DTS tickets in my Developer Account dashboard. How can I check, if the ticket has been received correctly and is being processed? Thanks!
Replies
3
Boosts
0
Views
219
Activity
Apr ’25
I made a browser plugin to do something Apple should've done themselves.
This browser extension is a doc reading enhancer for the Apple Developer website. It supports i18n translation, hover link previews, and bilingual display. Currently, it supports four languages: ja-JP, ko-KR, zh-CN, and zh-TW. It works with Swift/SwiftUI/Foundation modules now, and it's expected to support Swift Test, Swift Charts, UIKit, Swift Playground, and XCode modules by the end of this month. For more info, check out: https://appledocs.dev. You can also visit https://appledocs.dev/progress to see translation progress and vote. Note: It's only works on Chrome、Edge(In review)、Firefox(In review) Screenshot:
Replies
1
Boosts
0
Views
261
Activity
Apr ’25
Have problem with automatic signing
hông thể cài đặt “TrungDemo” Domain: IXUserPresentableErrorDomain Code: 14 Recovery Suggestion: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Please ensure that the certificates used to sign your app have not expired. If this issue persists, please attach an IPA of your app when sending a report to Apple. User Info: { DVTErrorCreationDateKey = "2025-04-29 10:51:27 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; } Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { NSURL = "file:///Users/studiozego/Library/Developer/Xcode/DerivedData/TrungDemo-blspaulbkwypvhgaxxfjqbppuugg/Build/Products/Debug-iphoneos/TrungDemo.app"; } Không thể cài đặt “TrungDemo” Domain: IXUserPresentableErrorDomain Code: 14 Failure Reason: Không thể cài đặt ứng dụng này vì không thể xác minh tính toàn vẹn của ứng dụng. Recovery Suggestion: Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.kpOILI/extracted/TrungDemo.app : 0xe8008018 (The identity used to sign the executable is no longer valid.) Domain: MIInstallerErrorDomain Code: 13 User Info: { FunctionName = "+[MICodeSigningVerifier _validateSignatureAndCopyInfoForURL:withOptions:error:]"; LegacyErrorString = ApplicationVerificationFailed; LibMISErrorNumber = "-402620392"; SourceFileLine = 80; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008132-0001786E22B9001C"; "device_isCoreDevice" = 1; "device_model" = "iPad16,4"; "device_osBuild" = "18.4 (22E240)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPad16,4-A"; "dvt_coredevice_version" = "443.19"; "dvt_coresimulator_version" = "1010.10"; "dvt_mobiledevice_version" = "1784.102.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 1320; "operation_errorCode" = 14; "operation_errorDomain" = IXUserPresentableErrorDomain; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 1; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.4"; "sdk_osVersion" = "18.4"; "sdk_variant" = iphoneos; } System Information macOS Version 15.4.1 (Build 24E263) Xcode 16.3 (23785) (Build 16E140) Timestamp: 2025-04-29T17:51:27+07:00
Replies
0
Boosts
0
Views
179
Activity
Apr ’25
Not receiving invitation for developer account
Hi to whom it may concern, My company has hired an outsource to help us in developing our mobile app. But the person haven't received any invitation email to create developer account for their email company domain. The outsource company has checked with their infra team, either the invitation email was blocked, but it wasn't. Is there any solution for this? as summary my current company is inviting an outsource that used their company email to create developer account. but the email hasn't reached their end.
Replies
0
Boosts
0
Views
69
Activity
Apr ’25
How do I add file group?(Xcode16.1)
They said something like hold option or whatever but It didn't seems to work with me...
Replies
2
Boosts
0
Views
621
Activity
Apr ’25
Distribution and Apple TV Question
Hi, This maybe somewhat confusing, but please bear with me. I currently have an app in the App Store that supports iOS and tvOS. But the tvOS version was a separate app during the development process. I'd like to combine the iOS and tvOS app into one project so its easier to handle and keep track of internally. Can I upload the new Apple TV version to the same place where the current one is, or would I have to delete the current Apple TV version before uploading the newly combined version? I hope I made that clear enough :-) Thank you, Dan Uff
Replies
0
Boosts
0
Views
111
Activity
Apr ’25
Xcode 16.3 Doesn't Remember Preview Pane Width
It seems like, by default, the preview pane tries to align to 50% of the editor pane's width. I prefer to shrink the preview pane to around ~30% of the screen so I have more space for code. This used to work fine—at least until I restarted Xcode. I never understood why the setting wouldn’t persist across sessions, but fine, that was a tradeoff I was willing to live with. However, with Xcode 16.3, it seems like Xcode forgets the manually adjusted preview pane width as soon as I switch to a different file. This has definitely impacted my productivity, as I now find myself readjusting the pane size dozens of times in a single session. Am I holding it wrong? Is anyone else experiencing this? And while we’re at it—why not make this a persistent setting so everyone can tweak the width to their liking?
Replies
10
Boosts
8
Views
437
Activity
Apr ’25
Xcode 15.4: "Swift.h" file not found for simulator
I'm currently adding swift widgets to my existing ObjC project and building it for ios-simulator causes a "Swift.h" file not found error. it works without issue for device build. I see the file compiled under DerivedData at and set the Header Search Path and User Header Search Path to: $(CONFIGURATION_TEMP_DIR)/$(PROJECT_NAME).build/DerivedSources but it still doesn't work. Removing the #import "proj-Swift.h" line fixes the issues, but I need to import it to use WidgetCenter ReloadAllTimelines. I checked that the file is being generated correctly by viewing the autogenerated file and its contents. Any advice and direction would be a great help. Been stuck on this all week and I can't think of a different solution.
Replies
1
Boosts
0
Views
148
Activity
Apr ’25
Copy Symbol Name and Copy Qualified Symbol Name missing in Xcode 16.3 context menu?
As of Xcode 16.3 it seems Copy Symbol Name and Copy Qualified Symbol Name have been removed from the context menu. I see they're still under Edit > Copy in the Menu Bar, but this location seems far less accessible. Is there a setting to return them to the context menu? I use these on a daily basis, and I find this change to be frustrating.
Replies
1
Boosts
0
Views
120
Activity
Apr ’25
Unable to apply stashed changes
I am trying to perform an unstash operation. I RC on the stash to restore, select "Apply Stashed Changes". It then launches a comparison window to allow me to cherrypick the changes I want to include. However, the button along the bottom, "Apply Changes" is grayed out and remains so no matter what I do. Switching stashes, exiting and restarting xcode. TG i made an emergency project backup right before I did the stash, just for a case like this. Bug? Feature?
Replies
0
Boosts
1
Views
61
Activity
Apr ’25
Track monitoring of specific website
Hi, I want to track users screen time on websites. I want to track monitoring of specific website for that user will enter URL , we want to start monitoring and shield after threshold reached. but DeviceActivityEvent doesn't allow to enter specific URL domain for monitoring . How should I do monitoring then ?
Replies
0
Boosts
0
Views
83
Activity
Apr ’25
Xcode lldb po doesnt print object description only memory
for instance: po [NSBundle mainBundle] 0x0000600002130000 p [NSBundle mainBundle] (NSBundle *) 0x0000600002130000 p [[NSBundle mainBundle] bundlePath] error: Execution was interrupted, reason: EXC_BAD_ACCESS (code=1, address=0x0). The process has been returned to the state before expression evaluation. I am in debug mode
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107
Activity
Apr ’25
launchd_sim and AppleSpell deadlock
I've got a 2019 Intel iMac running Sequoia 15.4.1 and Xcode 16.3. Every time I try to view a storyboard Xcode locks up and beachballs on me. It takes minutes to load the file. When I force-quit Xcode, the report that shows up has this as the reason: Processes reached dispatch thread soft limit (64): launchd_sim [96305] [unique pid 194673], launchd_sim [96260] [unique pid 194628] Deadlock: AppleSpell [1494] thread 0x1df0c4 DispatchQueue 313 -> AppleSpell [1494] thread 0x1df0c4 DispatchQueue 313 Deadlock: AppleSpell [1494] thread 0x1df114 DispatchQueue 86 -> AppleSpell [1494] thread 0x1df114 DispatchQueue 86 Blocked by Deadlock: 1 task - AppleSpell [1494] I'm wondering, why is AppleSpell trying to spell-check a plist file? Is there any way to tell AppleSpell to ignore a file?
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83
Activity
Apr ’25
Can DocC be used to abstract out lines of comments?
I'd like to point to comments about my code from outside the coding file to keep the code easier to read, but still have the comments show in Xcode's Quick Help. I've grown to appreciate lengthier comments, including Examples for demonstrating values that explain what calculations are doing. My DocC formatted comments have quickly reach 25 lines and some would benefit from even more lines than that, which I do not want to bloat my code files with. I have tried to find a way to abstract these lines into a .docc file that references the given property, and the following markdown successfully shows this when I run Build Documentation. However, clicking on this property fails to show any comments in Quick Help, even though they did prior to my moving them to an .md file. Unfortunately, I'd prefer reading these in the future in Quick Help over Xcode's Developer Documentation Window. I haven't used markdown in decades, so I'm hoping I'm merely making a markdown mistake someone can find below. For reference, InvItem is a SwiftData Model and circularDepletionArcValue is the property failing to show in Quick Help after the following got moved to a .docc file, but had previously shown in QuickHelp, and still does compile within Developer Documentation. `# ``InvItem/circularDepletionArcValue`` A computed property that determines the fill percentage of a circular arc based on the number of days until the inventory runs out. ## Overview The calculation follows these rules: - Returns 0.01 (minimum visible value) for less than 1 day - Returns 1.0 (full circle) for more than 11 days - Returns a proportional value between 0.1 and 1.0 for 1-11 days ## Examples ```swift let item = InvItem() item.daysTilRunOut = 0 item.circularDepletionArcValue // Returns 0.01 item.daysTilRunOut = 5 item.circularDepletionArcValue // Returns 0.5 item.daysTilRunOut = 12 item.circularDepletionArcValue // Returns 1.0
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134
Activity
Apr ’25
Simulator navigation does not match real device.
My app uses the top navigation panel which contains the back button, a title, and prompt. On an actual device, the navigation area is light and shows all three items. On the simulator, the navigation area is black and only the back button is shown. I need this to be correct for app store screen shots.
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60
Activity
May ’25
GADMobile not identifying
Hi, first time question. I have a game app that I am trying to include google ads on: import GoogleMobileAds I have the following bit of code: init() { GADMobileAds.sharedInstance().start(completionHandler: { _ in print("✅ AdMob started successfully") }) } That is throwing the following error: OliviasGameApp.swift:9:22 Cannot call value of non-function type 'MobileAds' I have gone through countless troubleshooting, including transitioning to Pods. Is there any help on what I can do to resolve this issue?
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93
Activity
Apr ’25
Followed docs for "Local Package", how to add to 2nd project?
I have a couple apps in one git repository. I'd like to have a Swift package in that repo as well, shared by apps. In other words, I don't want a separate repo for the Swift package. I followed the instructions here: https://developer.apple.com/documentation/xcode/organizing-your-code-with-local-packages It seems to work. I can write code like this in my app: import MyLocalPackage func foo() { myLocalPackageFunc() } I notice that the package is not listed under Project > MyApp > Package Dependencies. I don't really care, as long as I can reuse code between apps. But when I try to add this package code to a 2nd app, I'm at a loss. I tried "Add Package Dependencies" and "Add Local", but that creates a different looking setup than the 1st app. The code is browsable in the project navigator. And when I try to build it says "Missing package product 'MyLocalPackage'. The documentation linked above, which I used for the 1st app, does a "New > Package". I don't want a new package. How can I connect the existing one?
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128
Activity
May ’25