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TV Remote Application does not open
Updated to iOS 26 beta and now the TV remote app in the control center won’t open. I’ve tried the following: Restart phone Remove shortcut and re-add Cant find any other troubleshooting methods for this issue online so I’m guessing it’s a new problem.
0
1
113
Jun ’25
To say I'm extremely hurt is an understatement! 😔
Voice Control Disabling System Services After Reboot I recently learned from Apple Accessibility Support that the issue I’m experiencing with Voice Control is now affecting multiple users. When I first reported the problem, I appeared to be the first case—what you might call “patient zero.” I have provided extensive feedback and system logs, but now that the issue is more widespread, I have been told that I will not be informed of the cause or notified directly when a fix is found. Instead, updates will be released as solutions are identified, and support staff will not necessarily know the details of the underlying problem. To summarize my experience: after enabling Voice Control and rebooting my MacBook Pro (14.2-inch, M4 chip), critical Apple system services—including FaceTime, Apple Music, and News—stop functioning. Dictation remains available, but it is not as accurate or effective for my needs as Voice Control. I rely on these accessibility features daily due to my disability and cerebral palsy, and this issue has persisted for over five months. I have always valued contributing to the developer program and supporting Apple’s efforts to improve accessibility. However, I find it discouraging that there is no clear communication about the status of this issue or its resolution. My theory is that there may be a hardware interaction—perhaps between the neural engine and the new Wi-Fi chip—rather than a purely software problem. I understand that some information may not be immediately available, but I believe that users who rely on accessibility features should be kept informed about major issues and their progress toward resolution. I appreciate the dedication of the accessibility and development teams, and I want to continue supporting Apple’s mission of inclusion. Thank you for your attention to this matter. Sincerely, Donald Spencer Kirby Dayton, Ohio
2
0
205
Jun ’25
"illegal character encoding in string literal" warnings in Xcode
Good day! I have a long-term project ported all the way up from old Think C through many versions of Xcode. Its source files are encoded in "Western (Mac OS Roman)". Some of my error messages have characters outside the straight ASCII character set (i.e. "å"). The editor correctly displays these, but I get plenty of Illegal Character warnings and the messages do not display properly. I imagine there's a way to have seperate files of localized text for internationalized applications, but I am the only end-user of this application, and it used to just plain work in earlier Xcode versions. Furthermore, there must be developers throughout Europe who use such characters in string literals, just typing in their native languages, straight off their keyboards. I was thinking that there must be a Clang setting or something, but have been unable to find it, and an internet search turns up no solution except to cumbersomely escape each individual character. I can't imagine that a French programmer does that every time they want to type "è", "é", or "à"! Any help? (Disclaimer: I'm an English speaker and only use such characters whimsically, but want to keep them for legacy's sake.) Thanks.... p.s. using Xcode 15.3, and under Settings->Text Editing->Editing, "Western (Mac OS Roman)" is already selected as the default text encoding with "Convert existing files on save" checked.
3
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247
Jun ’25
External Keyboard + Voiceover focus not working with .searchable + List
While editing the search text using the external keyboard (with VoiceOver on), if I try to navigate the to List using the keyboard, the focus jumps back to the search field immediately, preventing selection of list items. It's important to note that the voiceover navigation alone without a keyboard works as expected. It’s as if the List never gains focus—every attempt to move focus lands back on the search field. The code: struct ContentView: View { @State var searchText = "" let items = ["Apple", "Banana", "Cherry", "Date", "Elderberry", "Fig", "Grape"] var filteredItems: [String] { if searchText.isEmpty { return items } else { return items.filter { $0.localizedCaseInsensitiveContains(searchText) } } } var body: some View { if #available(iOS 16.0, *) { NavigationStack { List(filteredItems, id: \.self) { item in Text(item) } .navigationTitle("Fruits") .searchable(text: $searchText) } } else { NavigationView { List(filteredItems, id: \.self) { item in Text(item) } .navigationTitle("Fruits") .searchable(text: $searchText) } } } }
1
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108
Jun ’25
accessibilityRespondsToUserInteraction return true on Simulator but false on device
I am seeing a strange issue where NSObject accessibilityRespondsToUserInteraction returns true on Simulator but false on device. Checking the same object on simulator with Accessibility inspector I see the object traits as image so why would it return true in that case? Are there any other way to check the the item might be accessibilityRespondsToUserInteraction OR Clickable beside that property and traits? (Or is it just another bug)
1
0
109
Jun ’25
MacOS Sequoia support for VoiceOver AppleScript automation
We are unable to programmatically enable AppleScript automation for VoiceOver on macOS 15 (Sequoia) In macOS 15, Apple moved the VoiceOver configuration from: ~/Library/Preferences/com.apple.VoiceOver4/default.plist to a sandboxed path: ~/Library/Group Containers/group.com.apple.VoiceOver/Library/Preferences/com.apple.VoiceOver4/default.plist Steps to Reproduce: Use a macOS 15 (ARM64) machine (or GitHub Actions runner image with macOS 15 ARM). Open VoiceOver: open /System/Library/CoreServices/VoiceOver.app Set the SCREnableAppleScript flag to true in the new sandboxed .plist: plutil -replace SCREnableAppleScript -bool true ~/Library/Group\ Containers/group.com.apple.VoiceOver/Library/Preferences/com.apple.VoiceOver4/default.plist Confirm csrutil status is either disabled or not enforced. Attempt to control VoiceOver via AppleScript (e.g., using osascript voiceOverPerform.applescript). Observe that the AppleScript command fails with no useful output (exit code 1), and VoiceOver does not respond to automation.
3
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331
Jun ’25
App Store Connect – “Unable to Handle This Request” Error
Hello, I'm currently unable to access App Store Connect. When I try to open https://appstoreconnect.apple.com, I receive the following error message: “appstoreconnect.apple.com is currently unable to handle this request.” I’ve tried the following steps, but the issue persists: Cleared browser cache and cookies Tried different browsers (Safari, Chrome) Attempted from multiple devices and networks Is this a known issue or is there any workaround available? Would appreciate any help or update on the current status. Thank you,
0
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180
Jun ’25
TestFlight access stuck on old device
Hey all — hoping someone here has dealt with this before. I’m testing an iOS app via TestFlight, and when I originally got access, I didn’t have an iPhone. So I signed in with my Apple ID on my girlfriend’s iPhone and used TestFlight there. Everything worked fine. Now I finally have my own iPhone (iPhone 16), downloaded TestFlight, signed in with the same Apple ID, and had the developer resend the invite. But when I tap "Open in TestFlight" from the invite email, I get this error: “Couldn’t load app because your Apple account has already been associated to this app.” The dev tried removing me as a tester and re-adding me, I’ve deleted TestFlight from both phones, rebooted, reinstalled, waited in between — still no luck. Even tried opening the invite link in Safari instead of Mail. Is there any way to get Apple to fully reset the association with the old device so I can use TestFlight on my new iPhone? Or do I really need to make a new Apple ID just to get around this? Any help would be huge — thanks!
0
3
408
Jun ’25
VoiceOver and currency - high amounts
I’ve noticed that the VoiceOver reads currency amounts correctly when they are below thousand. Then, for higher amounts, for example 12.225,34 € VoiceOver reads ‘twelve point two two five thirty four euros’ If the amount is formatted without the thousand separator (12225,34 €) this problem doesn’t exist. (VO reads twelve thousand two hundred and twenty five euros and thirty four cents) Why is the thousand separator a problem for VoiceOver if this formatting is coming from the currency and locale? This issue exists in English. I changed my device language to Italian and German and in both cases the number was read correctly even with the separator. Is there a way to make it work in English?
4
1
2.4k
Jun ’25
How to force VoiceOver to read decimal point even when there are 6 or more decimal digits?
When VoiceOver reads decimal numbers with six or more digits after the decimal, it stops announcing the decimal separator and also adds pauses between each digit. Text("0.12345") // VoiceOver: "zero **point** one two three four five" Text("0.123456") // VoiceOver: "zero one, two, three, four, five, six" How can I force VoiceOver to announce the decimal separator ("point") and not insert pauses regardless of the number of decimal digits?
1
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313
Jun ’25
How to set accessibility-label to NSTextAttachment ?
I have the following method to insert @mentions to a text field: func insertMention(user: Token, at range: NSRange) -> Void { let tokenImage: UIImage = renderMentionToken(text: "@\(user.username)") let attachment: NSTextAttachment = NSTextAttachment() attachment.image = tokenImage attachment.bounds = CGRect(x: 0, y: -3, width: tokenImage.size.width, height: tokenImage.size.height) attachment.accessibilityLabel = user.username attachment.accessibilityHint = "Mention of \(user.username)" let attachmentString: NSMutableAttributedString = NSMutableAttributedString(attributedString: NSAttributedString(attachment: attachment)) attachmentString.addAttribute(.TokenID, value: user.id, range: NSRange(location: 0, length: 1)) attachmentString.addAttribute(.Tokenname, value: user.username, range: NSRange(location: 0, length: 1)) let mutableText: NSMutableAttributedString = NSMutableAttributedString(attributedString: textView.attributedText) mutableText.replaceCharacters(in: range, with: attachmentString) mutableText.append(NSAttributedString(string: " ")) textView.attributedText = mutableText textView.selectedRange = NSRange(location: range.location + 2, length: 0) mentionRange = nil tableView.isHidden = true } When I use XCode's accessibility inspector to inspect the text input, the inserted token is not read by the inspector - instead a whitespace is shown for the token. I want to set the accessibility-label to the string content of the NSTextAttachment. How?
1
1
881
Jul ’25
FKA Accessibility focus seems broken in SwiftUI
There are several ways we are supposed to be able to control a11y (accessibility) focus in FKA (Full Keyboard Access) mode. We should be able to set up an @AccessibilityFocusState variable that contains an enum for the different views that we want to receive a11y focus. That works from VO (VoiceOver) but not from FKA mode. See this sample project on Github: https://stackoverflow.com/questions/79067665/how-to-manage-accessibilityfocusstate-for-swiftui-accessibility-keyboard Similarly, we are supposed to be able to use accessibilitySortPriority to control the order that views are selected when a user using FKA tabs between views. That also works from VO but not from FKA mode. In the sample code below, the `.accessibilitySortPriority() ViewModifiers cause VO to change to a non-standard order when you swipe between views, but it has no effect in FKA mode. Is there a way to either set the a11y focus or change the order in which the views are selected that actually works in SwiftUI when the user is in FKA mode? Code that should cause FKA to tab between text fields in a custom order: struct ContentView: View { @State private var val1: String = "val 1" @State private var val2: String = "val 2" @State private var val3: String = "val 3" @State private var val4: String = "val 4" var body: some View { VStack { TextField("Value 1", text: $val1) .accessibilitySortPriority(3) VStack { TextField("Value 2", text: $val2) .accessibilitySortPriority(1) } HStack { TextField("Value 3", text: $val3) .accessibilitySortPriority(2) TextField("Value 4", text: $val4) .accessibilitySortPriority(4) } } .padding() } }```
4
0
307
Jul ’25
Is it possible to animate the accessibility frame on iOS and macOS?
Say I have a UI element that moves on the screen. Is it possible to update its accessibility frame as it moves while VoiceOver is focused on it? From my tests, VoiceOver ignores UIAccessibilityLayoutChangedNotification if it's sent repeatedly in a short period of time on iOS, while sending NSAccessibilityLayoutChangedNotification on macOS triggers VoiceOver to reannounce the focused element repeatedly.
2
0
258
Jul ’25
TabItems in swiftUI do not scale
I have a TabView with a sample tabItem as follows: .tabItem { Label ("Import", systemImage:"doc.on.doc") .accessibilityLabel("Import Text") } But accessibility settings for large display size on does not seem to work, nor do dynamic font sizes: .tabItem { Label ("Import", systemImage:"doc.on.doc") .font(.largeTitle) .accessibilityLabel("Import Text") } The tabItems appear as a fixed size. The tab contents scale well, so this does not look pleasant at all. Is this a known bug in SwiftUI?
0
0
749
Jul ’25
TV Remote Application does not open
Updated to iOS 26 beta and now the TV remote app in the control center won’t open. I’ve tried the following: Restart phone Remove shortcut and re-add Cant find any other troubleshooting methods for this issue online so I’m guessing it’s a new problem.
Replies
0
Boosts
1
Views
113
Activity
Jun ’25
To say I'm extremely hurt is an understatement! 😔
Voice Control Disabling System Services After Reboot I recently learned from Apple Accessibility Support that the issue I’m experiencing with Voice Control is now affecting multiple users. When I first reported the problem, I appeared to be the first case—what you might call “patient zero.” I have provided extensive feedback and system logs, but now that the issue is more widespread, I have been told that I will not be informed of the cause or notified directly when a fix is found. Instead, updates will be released as solutions are identified, and support staff will not necessarily know the details of the underlying problem. To summarize my experience: after enabling Voice Control and rebooting my MacBook Pro (14.2-inch, M4 chip), critical Apple system services—including FaceTime, Apple Music, and News—stop functioning. Dictation remains available, but it is not as accurate or effective for my needs as Voice Control. I rely on these accessibility features daily due to my disability and cerebral palsy, and this issue has persisted for over five months. I have always valued contributing to the developer program and supporting Apple’s efforts to improve accessibility. However, I find it discouraging that there is no clear communication about the status of this issue or its resolution. My theory is that there may be a hardware interaction—perhaps between the neural engine and the new Wi-Fi chip—rather than a purely software problem. I understand that some information may not be immediately available, but I believe that users who rely on accessibility features should be kept informed about major issues and their progress toward resolution. I appreciate the dedication of the accessibility and development teams, and I want to continue supporting Apple’s mission of inclusion. Thank you for your attention to this matter. Sincerely, Donald Spencer Kirby Dayton, Ohio
Replies
2
Boosts
0
Views
205
Activity
Jun ’25
"illegal character encoding in string literal" warnings in Xcode
Good day! I have a long-term project ported all the way up from old Think C through many versions of Xcode. Its source files are encoded in "Western (Mac OS Roman)". Some of my error messages have characters outside the straight ASCII character set (i.e. "å"). The editor correctly displays these, but I get plenty of Illegal Character warnings and the messages do not display properly. I imagine there's a way to have seperate files of localized text for internationalized applications, but I am the only end-user of this application, and it used to just plain work in earlier Xcode versions. Furthermore, there must be developers throughout Europe who use such characters in string literals, just typing in their native languages, straight off their keyboards. I was thinking that there must be a Clang setting or something, but have been unable to find it, and an internet search turns up no solution except to cumbersomely escape each individual character. I can't imagine that a French programmer does that every time they want to type "è", "é", or "à"! Any help? (Disclaimer: I'm an English speaker and only use such characters whimsically, but want to keep them for legacy's sake.) Thanks.... p.s. using Xcode 15.3, and under Settings->Text Editing->Editing, "Western (Mac OS Roman)" is already selected as the default text encoding with "Convert existing files on save" checked.
Replies
3
Boosts
0
Views
247
Activity
Jun ’25
Screen shot
I can’t screenshot using assistive touch after i install ios 26 beta 2
Replies
1
Boosts
0
Views
289
Activity
Jun ’25
External Keyboard + Voiceover focus not working with .searchable + List
While editing the search text using the external keyboard (with VoiceOver on), if I try to navigate the to List using the keyboard, the focus jumps back to the search field immediately, preventing selection of list items. It's important to note that the voiceover navigation alone without a keyboard works as expected. It’s as if the List never gains focus—every attempt to move focus lands back on the search field. The code: struct ContentView: View { @State var searchText = "" let items = ["Apple", "Banana", "Cherry", "Date", "Elderberry", "Fig", "Grape"] var filteredItems: [String] { if searchText.isEmpty { return items } else { return items.filter { $0.localizedCaseInsensitiveContains(searchText) } } } var body: some View { if #available(iOS 16.0, *) { NavigationStack { List(filteredItems, id: \.self) { item in Text(item) } .navigationTitle("Fruits") .searchable(text: $searchText) } } else { NavigationView { List(filteredItems, id: \.self) { item in Text(item) } .navigationTitle("Fruits") .searchable(text: $searchText) } } } }
Replies
1
Boosts
0
Views
108
Activity
Jun ’25
accessibilityRespondsToUserInteraction return true on Simulator but false on device
I am seeing a strange issue where NSObject accessibilityRespondsToUserInteraction returns true on Simulator but false on device. Checking the same object on simulator with Accessibility inspector I see the object traits as image so why would it return true in that case? Are there any other way to check the the item might be accessibilityRespondsToUserInteraction OR Clickable beside that property and traits? (Or is it just another bug)
Replies
1
Boosts
0
Views
109
Activity
Jun ’25
MacOS Sequoia support for VoiceOver AppleScript automation
We are unable to programmatically enable AppleScript automation for VoiceOver on macOS 15 (Sequoia) In macOS 15, Apple moved the VoiceOver configuration from: ~/Library/Preferences/com.apple.VoiceOver4/default.plist to a sandboxed path: ~/Library/Group Containers/group.com.apple.VoiceOver/Library/Preferences/com.apple.VoiceOver4/default.plist Steps to Reproduce: Use a macOS 15 (ARM64) machine (or GitHub Actions runner image with macOS 15 ARM). Open VoiceOver: open /System/Library/CoreServices/VoiceOver.app Set the SCREnableAppleScript flag to true in the new sandboxed .plist: plutil -replace SCREnableAppleScript -bool true ~/Library/Group\ Containers/group.com.apple.VoiceOver/Library/Preferences/com.apple.VoiceOver4/default.plist Confirm csrutil status is either disabled or not enforced. Attempt to control VoiceOver via AppleScript (e.g., using osascript voiceOverPerform.applescript). Observe that the AppleScript command fails with no useful output (exit code 1), and VoiceOver does not respond to automation.
Replies
3
Boosts
0
Views
331
Activity
Jun ’25
App Store Connect – “Unable to Handle This Request” Error
Hello, I'm currently unable to access App Store Connect. When I try to open https://appstoreconnect.apple.com, I receive the following error message: “appstoreconnect.apple.com is currently unable to handle this request.” I’ve tried the following steps, but the issue persists: Cleared browser cache and cookies Tried different browsers (Safari, Chrome) Attempted from multiple devices and networks Is this a known issue or is there any workaround available? Would appreciate any help or update on the current status. Thank you,
Replies
0
Boosts
0
Views
180
Activity
Jun ’25
IOS 26. beta 2 in Iphone 13: Screenshot with assistivetouch
After IOS 26 beta 2 installation in my iphone 13, I can't do a screenshot using assistivetouch nor touch on back.
Replies
1
Boosts
2
Views
273
Activity
Jun ’25
AssistiveTouch Screenshot Option Not Working
After updating to the iOS 26 Beta version, the screenshot option within the AssistiveTouch menu has stopped working. Tapping on the "Screenshot" icon does not perform any action.
Replies
0
Boosts
0
Views
211
Activity
Jun ’25
TestFlight access stuck on old device
Hey all — hoping someone here has dealt with this before. I’m testing an iOS app via TestFlight, and when I originally got access, I didn’t have an iPhone. So I signed in with my Apple ID on my girlfriend’s iPhone and used TestFlight there. Everything worked fine. Now I finally have my own iPhone (iPhone 16), downloaded TestFlight, signed in with the same Apple ID, and had the developer resend the invite. But when I tap "Open in TestFlight" from the invite email, I get this error: “Couldn’t load app because your Apple account has already been associated to this app.” The dev tried removing me as a tester and re-adding me, I’ve deleted TestFlight from both phones, rebooted, reinstalled, waited in between — still no luck. Even tried opening the invite link in Safari instead of Mail. Is there any way to get Apple to fully reset the association with the old device so I can use TestFlight on my new iPhone? Or do I really need to make a new Apple ID just to get around this? Any help would be huge — thanks!
Replies
0
Boosts
3
Views
408
Activity
Jun ’25
Are there any macOS APIs for setting the language of an accessibility element?
On iOS, there is accessibilityLanguage.
Replies
1
Boosts
0
Views
287
Activity
Jun ’25
VoiceOver and currency - high amounts
I’ve noticed that the VoiceOver reads currency amounts correctly when they are below thousand. Then, for higher amounts, for example 12.225,34 € VoiceOver reads ‘twelve point two two five thirty four euros’ If the amount is formatted without the thousand separator (12225,34 €) this problem doesn’t exist. (VO reads twelve thousand two hundred and twenty five euros and thirty four cents) Why is the thousand separator a problem for VoiceOver if this formatting is coming from the currency and locale? This issue exists in English. I changed my device language to Italian and German and in both cases the number was read correctly even with the separator. Is there a way to make it work in English?
Replies
4
Boosts
1
Views
2.4k
Activity
Jun ’25
How to force VoiceOver to read decimal point even when there are 6 or more decimal digits?
When VoiceOver reads decimal numbers with six or more digits after the decimal, it stops announcing the decimal separator and also adds pauses between each digit. Text("0.12345") // VoiceOver: "zero **point** one two three four five" Text("0.123456") // VoiceOver: "zero one, two, three, four, five, six" How can I force VoiceOver to announce the decimal separator ("point") and not insert pauses regardless of the number of decimal digits?
Replies
1
Boosts
0
Views
313
Activity
Jun ’25
How to set accessibility-label to NSTextAttachment ?
I have the following method to insert @mentions to a text field: func insertMention(user: Token, at range: NSRange) -> Void { let tokenImage: UIImage = renderMentionToken(text: "@\(user.username)") let attachment: NSTextAttachment = NSTextAttachment() attachment.image = tokenImage attachment.bounds = CGRect(x: 0, y: -3, width: tokenImage.size.width, height: tokenImage.size.height) attachment.accessibilityLabel = user.username attachment.accessibilityHint = "Mention of \(user.username)" let attachmentString: NSMutableAttributedString = NSMutableAttributedString(attributedString: NSAttributedString(attachment: attachment)) attachmentString.addAttribute(.TokenID, value: user.id, range: NSRange(location: 0, length: 1)) attachmentString.addAttribute(.Tokenname, value: user.username, range: NSRange(location: 0, length: 1)) let mutableText: NSMutableAttributedString = NSMutableAttributedString(attributedString: textView.attributedText) mutableText.replaceCharacters(in: range, with: attachmentString) mutableText.append(NSAttributedString(string: " ")) textView.attributedText = mutableText textView.selectedRange = NSRange(location: range.location + 2, length: 0) mentionRange = nil tableView.isHidden = true } When I use XCode's accessibility inspector to inspect the text input, the inserted token is not read by the inspector - instead a whitespace is shown for the token. I want to set the accessibility-label to the string content of the NSTextAttachment. How?
Replies
1
Boosts
1
Views
881
Activity
Jul ’25
FKA Accessibility focus seems broken in SwiftUI
There are several ways we are supposed to be able to control a11y (accessibility) focus in FKA (Full Keyboard Access) mode. We should be able to set up an @AccessibilityFocusState variable that contains an enum for the different views that we want to receive a11y focus. That works from VO (VoiceOver) but not from FKA mode. See this sample project on Github: https://stackoverflow.com/questions/79067665/how-to-manage-accessibilityfocusstate-for-swiftui-accessibility-keyboard Similarly, we are supposed to be able to use accessibilitySortPriority to control the order that views are selected when a user using FKA tabs between views. That also works from VO but not from FKA mode. In the sample code below, the `.accessibilitySortPriority() ViewModifiers cause VO to change to a non-standard order when you swipe between views, but it has no effect in FKA mode. Is there a way to either set the a11y focus or change the order in which the views are selected that actually works in SwiftUI when the user is in FKA mode? Code that should cause FKA to tab between text fields in a custom order: struct ContentView: View { @State private var val1: String = "val 1" @State private var val2: String = "val 2" @State private var val3: String = "val 3" @State private var val4: String = "val 4" var body: some View { VStack { TextField("Value 1", text: $val1) .accessibilitySortPriority(3) VStack { TextField("Value 2", text: $val2) .accessibilitySortPriority(1) } HStack { TextField("Value 3", text: $val3) .accessibilitySortPriority(2) TextField("Value 4", text: $val4) .accessibilitySortPriority(4) } } .padding() } }```
Replies
4
Boosts
0
Views
307
Activity
Jul ’25
Are there any macOS accessibility APIs for supporting scrolling in `NSAccessibilityScrollAreaRole` elements?
While it is possible to scroll content using VoiceOver on macOS, I was not able to find any NSAccessibility APIs related to it (such as accessibilityScroll: on iOS).
Replies
2
Boosts
0
Views
204
Activity
Jul ’25
Is it possible to animate the accessibility frame on iOS and macOS?
Say I have a UI element that moves on the screen. Is it possible to update its accessibility frame as it moves while VoiceOver is focused on it? From my tests, VoiceOver ignores UIAccessibilityLayoutChangedNotification if it's sent repeatedly in a short period of time on iOS, while sending NSAccessibilityLayoutChangedNotification on macOS triggers VoiceOver to reannounce the focused element repeatedly.
Replies
2
Boosts
0
Views
258
Activity
Jul ’25
TabItems in swiftUI do not scale
I have a TabView with a sample tabItem as follows: .tabItem { Label ("Import", systemImage:"doc.on.doc") .accessibilityLabel("Import Text") } But accessibility settings for large display size on does not seem to work, nor do dynamic font sizes: .tabItem { Label ("Import", systemImage:"doc.on.doc") .font(.largeTitle) .accessibilityLabel("Import Text") } The tabItems appear as a fixed size. The tab contents scale well, so this does not look pleasant at all. Is this a known bug in SwiftUI?
Replies
0
Boosts
0
Views
749
Activity
Jul ’25