Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Apple Attestation unknownSystemFailure error
Hi, I’ve added attestation to my app, and everything worked as expected during setup. However, after deployment, I noticed some unknownSystemFailure entries in the production logs on New Relic. Could you help me understand what typically causes this error? The documentation suggests issues such as failing to generate a token. What scenarios could lead to that?
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150
Nov ’25
Fraudsters gained access to my wife's phone through their APPLE ID
Hello everyone! We are from Russia, and we no longer have an official Apple store. All phones are imported through parallel imports. Yesterday, my wife logged out of her Apple ID and logged in to someone else's account, and as a result, her phone was in lost and locked mode. We have a sales receipt confirming the purchase, but it is from a Russian store. Can you please tell me if there is a way to unlock the phone or if it is already a brick? Scammers are asking for money to unlock the phone. Thank you in advance for your reply!
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327
Nov ’25
Sign in with Apple First Name & Last Name Values
Hi, we are having Sign in with Apple issues. For a large % of new users on our app which select this option, the first name and last name values are not being passed to us. This is the case in both scenarios - where the user shares their email address or hides it, and happens on iPhone when the user selects the default iCloud account. We're unclear why this is occurring.
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Nov ’25
Multiple views in SFAuthorizationPluginView
Hi there, I'm trying to use SFAuthorizationPluginView in order to show some fields in the login screen, have the user click the arrow, then continue to show more fields as a second step of authentication. How can I accomplish this? Register multiple SecurityAgentPlugins each with their own mechanism and nib? Some how get MacOS to call my SFAuthorizationPluginView::view() and return a new view? Manually remove text boxes and put in new ones when button is pressed I don't believe 1 works, for the second mechanism ended up calling the first mechanism's view's view() Cheers, -Ken
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May ’25
Application is not able to access any keychain info on application launch post device reboot
Before device Reboot: Here no issue from keychain. 2025-06-17 11:18:17.956334 +0530 WAVE PTX [DB_ENCRYPTION] Key successfully retrieved from the Keychain default When device is in reboot and locked (Keychain access is set to FirstUnlock) App got woken up in background SEEMS(NOT SURE) DEVICE STILL IN LOCKED STARE IF YES THEN WHICH IS EXPECTED 2025-06-17 12:12:30.036184 +0530 WAVE PTX <ALA_ERROR>: [OS-CCF] [DB_ENCRYPTION] Error while retriving Private key -25308 default 2025-06-17 12:15:28.914700 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default —————————————————— And as per logs, here user has launch the application post unlock and application never got the keychain access here also. HERE STILL HAS ISSUE WITH KEYCHAIN ACCESS. 2025-06-17 12:52:55.640976 +0530 WAVE PTX DEBUG : willFinishLaunchingWithOptions default 2025-06-17 12:52:55.651371 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default
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Jul ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
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Jun ’25
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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Jul ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
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May ’25
Keep getting: invalid_client
I keep getting invalid_client, here is a test login: https://www.bella-booking.ch/_get_incl/test_apple_login.cfm Any help appreciated. NOTE: Everey other error, like wrong reroute or wrong client id, a different error will be sent frpm apple, after I checked all and crosschecked with jwt.io, it keep getting invalid_client. Any clue? If the response is correct, the token should be displayed on the page. Thx
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480
Jul ’25
Will Security Layer Affect AASA File Accessibility?
I’d like to confirm something regarding the hosting of the apple-app-site-association (AASA) file. We have a server that publicly hosts the AASA file and is accessible globally. However, this server sits behind an additional security layer (a security server/reverse proxy). My question is: Will this security layer affect Apple’s ability to access and validate the AASA file for Universal Links or App Clips? Are there specific requirements (e.g. headers, redirects, TLS versions, etc.) that we need to ensure the security server does not block or modify? Any guidance or best practices would be appreciated. Thanks!
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257
Jul ’25
Will Security Layer Affect AASA File Accessibility?
Hi, I’d like to confirm something regarding the hosting of the apple-app-site-association (AASA) file. We have a server that publicly hosts the AASA file and is accessible globally. However, this server sits behind an additional security layer (a security server/reverse proxy). My question is: Will this security layer affect Apple’s ability to access and validate the AASA file for Universal Links or App Clips? Are there specific requirements (e.g. headers, redirects, TLS versions, etc.) that we need to ensure the security server does not block or modify? Any guidance or best practices would be appreciated.
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Jul ’25
Invalid Persona Issue
Has anyone here encountered this? It's driving me crazy. It appears on launch. App Sandbox is enabled. The proper entitlement is selected (com.apple.security.files.user-selected.read-write) I believe this is causing an issue with app functionality for users on different machines. There is zero documentation across the internet on this problem. I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta. Please help! Thank you, Logan
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Jul ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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Jun ’25
Migration of "Sign with Apple" users
Hello, We’ve resumed the migration process after a break. Since my colleague is no longer with us, I had to go through the steps again myself. As before, we’re trying to migrate "Sign In with Apple" users from tenant TENANT_A with client_id=CLIENT_ID_A to tenant TENANT_B with client_id=CLIENT_ID_B I followed the procedure described here: [Apple Developer Documentation](https://developer.apple.com/documentation/technotes/tn3159-migrating-sign-in-with-apple-users-for-an-app-transfer – Migrating Sign In with Apple Users, essentially repeating what my coworker previously attempted in coordination with your employee Stephanie. Here’s a summary of the steps and the issue we’re facing: STEP 1 - get authcode for TEAM A curl --location 'https://appleid.apple.com/auth/token' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'grant_type=client_credentials' --data-urlencode 'scope=user.migration' --data-urlencode 'client_id=pl.CLIEND_ID_A' --data-urlencode 'client_secret=<TEAM_A_SECRET>' I receive response: { "access_token": "<ACCESS_TOKEN_TEAM_A>", "token_type": "Bearer", "expires_in": 3600 } STEP 2 - get authcode for TEAB B curl --location 'https://appleid.apple.com/auth/token' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'grant_type=client_credentials' --data-urlencode 'scope=user.migration' --data-urlencode 'client_id=CLIENT_ID_B' --data-urlencode 'client_secret=<TEAB_B_SECRET>' I receive response: { "access_token":"<ACCESS_TOKEN_TEAB_B>", "token_type": "Bearer", "expires_in": 3600 } STEP 3 - get transfer_sub from TEAM A curl --location 'https://appleid.apple.com/auth/usermigrationinfo' --header 'Authorization: Bearer <ACCESS_TOKEN_TEAM_A>' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'client_id=CLIENT_ID_A' --data-urlencode 'client_secret=<TEAM_A_SECRET>' --data-urlencode 'sub=USER_SUB_FROM_TEAM_A' --data-urlencode 'target=TENANT_B' I receive response: { "transfer_sub": "USER_SUB_FROM_TEAM_B" } STEP 4 - Team B exchanges transfer identifers curl --location 'https://appleid.apple.com/auth/usermigrationinfo' --header 'Authorization: Bearer <ACCESS_TOKEN_TEAM_B' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'client_id=CLIENT_ID_B' --data-urlencode 'client_secret=<TEAM_B_SECRET>' I receive response: { "error": "invalid_request" } We’ve created a new client_id under tenant B and want to migrate users there. However, we skipped the step described in Step 3 of the documentation(https://developer.apple.com/documentation/technotes/tn3159-migrating-sign-in-with-apple-users-for-an-app-transfer#3-Team-A-initiates-app-transfer-to-Team-B), which involves initiating an app transfer. The reason is that this client_id is used solely for web authentication, not for a mobile app, so we don’t have an app to transfer. Based on our analysis and your documentation, it seems this flow only works if the client_id matches across both tenants, which can only be achieved through an app transfer, something we cannot proceed with. Apple previously insisted that we migrate these users, but as shown above, we’re stuck. Is there any alternative flow available, or can you assist us in completing this migration?
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Sep ’25
Provisioning profile doesn't support the Sign in with Apple capability.
Hi! I'm trying to add Sign in with Apple to my macOS app. I enabled this capability from the developer portal and created the corresponding certificate & provisioning profile (both of type Developer ID Application.) However, Xcode keeps prompting me that the profile doesn't support Sign in with Apple. If I enable Automatically manage signing from Xcode, I can build and run the app but not distribute. If I turn it off and use the profile I got, it just keeps showing the errors below and doesn't even let me build.
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Jul ’25
Is it possible to launch a GUI application that is not killable by the logged in user
I'm trying to develop a GUI app on macOS that takes control of the screen so that user must perform certain actions before regaining control of the desktop. I don't want the user to be able to kill the process (for example via an "assassin" shell script that looks for the process and terminates it with kill). Based on this post it is not possible to create an unkillable process on macOS. I'm wondering, however, if it's possible to run the GUI process in root (or with other escalated privileges) such that the logged in user cannot kill it. So it's killable, but you need privileges above what the logged in user has (assuming they are not root). I'm not worried about a root user being able to kill it. Such an app would run in a managed context. I've played around with Service Background Tasks, but so far haven't found what I'm looking for. I'm hoping someone (especially from Apple) might be able to tell me if this goal is even achievable with macOS Sequoia (and beyond).
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May ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://developer.apple.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://developer.apple.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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Jul ’25
Apple Attestation unknownSystemFailure error
Hi, I’ve added attestation to my app, and everything worked as expected during setup. However, after deployment, I noticed some unknownSystemFailure entries in the production logs on New Relic. Could you help me understand what typically causes this error? The documentation suggests issues such as failing to generate a token. What scenarios could lead to that?
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150
Activity
Nov ’25
Fraudsters gained access to my wife's phone through their APPLE ID
Hello everyone! We are from Russia, and we no longer have an official Apple store. All phones are imported through parallel imports. Yesterday, my wife logged out of her Apple ID and logged in to someone else's account, and as a result, her phone was in lost and locked mode. We have a sales receipt confirming the purchase, but it is from a Russian store. Can you please tell me if there is a way to unlock the phone or if it is already a brick? Scammers are asking for money to unlock the phone. Thank you in advance for your reply!
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1
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0
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327
Activity
Nov ’25
Sign in with Apple First Name & Last Name Values
Hi, we are having Sign in with Apple issues. For a large % of new users on our app which select this option, the first name and last name values are not being passed to us. This is the case in both scenarios - where the user shares their email address or hides it, and happens on iPhone when the user selects the default iCloud account. We're unclear why this is occurring.
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121
Activity
Nov ’25
macOS support AppTrackingTransparency ?
https://developer.apple.com/documentation/apptrackingtransparency/attrackingmanager/authorizationstatus/notdetermined Note: Discussion If you call ATTrackingManager.trackingAuthorizationStatus in macOS, the result is always ATTrackingManager.AuthorizationStatus.notDetermined. So, does macOS support getting ATT?
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216
Activity
Jun ’25
Multiple views in SFAuthorizationPluginView
Hi there, I'm trying to use SFAuthorizationPluginView in order to show some fields in the login screen, have the user click the arrow, then continue to show more fields as a second step of authentication. How can I accomplish this? Register multiple SecurityAgentPlugins each with their own mechanism and nib? Some how get MacOS to call my SFAuthorizationPluginView::view() and return a new view? Manually remove text boxes and put in new ones when button is pressed I don't believe 1 works, for the second mechanism ended up calling the first mechanism's view's view() Cheers, -Ken
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2
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273
Activity
May ’25
Application is not able to access any keychain info on application launch post device reboot
Before device Reboot: Here no issue from keychain. 2025-06-17 11:18:17.956334 +0530 WAVE PTX [DB_ENCRYPTION] Key successfully retrieved from the Keychain default When device is in reboot and locked (Keychain access is set to FirstUnlock) App got woken up in background SEEMS(NOT SURE) DEVICE STILL IN LOCKED STARE IF YES THEN WHICH IS EXPECTED 2025-06-17 12:12:30.036184 +0530 WAVE PTX <ALA_ERROR>: [OS-CCF] [DB_ENCRYPTION] Error while retriving Private key -25308 default 2025-06-17 12:15:28.914700 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default —————————————————— And as per logs, here user has launch the application post unlock and application never got the keychain access here also. HERE STILL HAS ISSUE WITH KEYCHAIN ACCESS. 2025-06-17 12:52:55.640976 +0530 WAVE PTX DEBUG : willFinishLaunchingWithOptions default 2025-06-17 12:52:55.651371 +0530 WAVE PTX <ALA_ERROR> [DB_ENCRYPTION] Error retrieving key from the Keychain: -25300 default
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7
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198
Activity
Jul ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
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155
Activity
Jun ’25
[iOS Lab] Widespread Malware Blocked Alerts on Snippet Test Output Files (Starting 7/9)
We are experiencing a significant issue with macOS security alerts that began on July 9th, at approximately 4:40 AM UTC. This alert is incorrectly identifying output files from our snippet tests as malware, causing these files to be blocked and moved to the Trash. This is completely disrupting our automated testing workflows. Issue Description: Alert: We are seeing the "Malware Blocked and Moved to Trash" popup window. Affected Files: The security alert triggers when attempting to execute .par files generated as outputs from our snippet tests. These .par files are unique to each individual test run; they are not a single, static tool. System-Wide Impact: This issue is impacting multiple macOS hosts across our testing infrastructure. Timeline: The issue began abruptly on July 9th, at approximately 4:40 AM UTC. Before that time, our tests were functioning correctly. macOS Versions: The problem is occurring on hosts running both macOS 14.x and 15.x. Experimental Host: Even after upgrading an experimental host to macOS 15.6 beta 2, the issue persisted. Local execution: The issue can be reproduced locally. Observations: The security system is consistently flagging these snippet test output files as malware. Since each test generates a new .par file, and this issue is impacting all generated files, the root cause doesn't appear to be specific to the code within the .par files themselves. This issue is impacting all the snippet tests, making us believe that the root cause is not related to our code. The sudden and widespread nature of the issue strongly suggests a change in a security database or rule, rather than a change in our testing code. Questions: Could a recent update to the XProtect database be the cause of this false positive? Are there any known issues or recent changes in macOS security mechanisms that could cause this kind of widespread and sudden impact? What is the recommended way to diagnose and resolve this kind of false positive? We appreciate any guidance or assistance you can provide. Thank you.
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1
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135
Activity
Jul ’25
Proper Approach to Programmatically Determine SIP State
Hello, I have encountered several challenges related to System Integrity Protection (SIP) state detection and code signing requirements. I would like to seek clarification and guidance on the proper approach to programmatically determine the SIP state. Here are the issues I’ve encountered: XPC Code Signing Check APIs: APIs like setCodeSigningRequirement and setConnectionCodeSigningRequirement do not work when SIP disabled and that's ok given what SIP is. LaunchCodeRequirement API: When using Process.launchRequirement, the LaunchCodeRequirement API does not function anymore when SIP disabled. The IsSIPProtected requirement behaves in a way that is not clearly documented -- it appears to only apply to pre-installed Apple apps. Legacy APIs: Older APIs like SecCodeCheckValidity are likely to be non-functional, though I haven’t had the chance to validate this yet. Private API Concerns: So to mitigate those limitations I prefer my app to not even try to connect to untrusted XPC or launch untrusted Processes when SIP is disabled. The only way to determine SIP state I could find is a low-level C function csr_get_active_config. However, this function is not declared in any publicly available header file, indicating that it is a private API. Since private APIs cannot be used in App Store-distributed apps and are best avoided for Developer ID-signed apps, this does not seem like a viable solution. Given these limitations, what is the recommended and proper approach to programmatically determine the SIP state in a macOS application? Any insights or guidance would be greatly appreciated. Thank you!
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2
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223
Activity
May ’25
Keep getting: invalid_client
I keep getting invalid_client, here is a test login: https://www.bella-booking.ch/_get_incl/test_apple_login.cfm Any help appreciated. NOTE: Everey other error, like wrong reroute or wrong client id, a different error will be sent frpm apple, after I checked all and crosschecked with jwt.io, it keep getting invalid_client. Any clue? If the response is correct, the token should be displayed on the page. Thx
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2
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0
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480
Activity
Jul ’25
Following up on 'What's new in passkeys'
In the hopes of saving others time, the updated demo project (i.e. the new Shiny) can be found from the video 'Resources' section under 'Performing fast account creation with passkeys'. The beta documentation can also be found from there. All of the new functionality is available only on *OS 26 at this time.
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1
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123
Activity
Jun ’25
Will Security Layer Affect AASA File Accessibility?
I’d like to confirm something regarding the hosting of the apple-app-site-association (AASA) file. We have a server that publicly hosts the AASA file and is accessible globally. However, this server sits behind an additional security layer (a security server/reverse proxy). My question is: Will this security layer affect Apple’s ability to access and validate the AASA file for Universal Links or App Clips? Are there specific requirements (e.g. headers, redirects, TLS versions, etc.) that we need to ensure the security server does not block or modify? Any guidance or best practices would be appreciated. Thanks!
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1
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0
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257
Activity
Jul ’25
Will Security Layer Affect AASA File Accessibility?
Hi, I’d like to confirm something regarding the hosting of the apple-app-site-association (AASA) file. We have a server that publicly hosts the AASA file and is accessible globally. However, this server sits behind an additional security layer (a security server/reverse proxy). My question is: Will this security layer affect Apple’s ability to access and validate the AASA file for Universal Links or App Clips? Are there specific requirements (e.g. headers, redirects, TLS versions, etc.) that we need to ensure the security server does not block or modify? Any guidance or best practices would be appreciated.
Replies
1
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0
Views
326
Activity
Jul ’25
Invalid Persona Issue
Has anyone here encountered this? It's driving me crazy. It appears on launch. App Sandbox is enabled. The proper entitlement is selected (com.apple.security.files.user-selected.read-write) I believe this is causing an issue with app functionality for users on different machines. There is zero documentation across the internet on this problem. I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta. Please help! Thank you, Logan
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519
Activity
Jul ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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3
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195
Activity
Jun ’25
Migration of "Sign with Apple" users
Hello, We’ve resumed the migration process after a break. Since my colleague is no longer with us, I had to go through the steps again myself. As before, we’re trying to migrate "Sign In with Apple" users from tenant TENANT_A with client_id=CLIENT_ID_A to tenant TENANT_B with client_id=CLIENT_ID_B I followed the procedure described here: [Apple Developer Documentation](https://developer.apple.com/documentation/technotes/tn3159-migrating-sign-in-with-apple-users-for-an-app-transfer – Migrating Sign In with Apple Users, essentially repeating what my coworker previously attempted in coordination with your employee Stephanie. Here’s a summary of the steps and the issue we’re facing: STEP 1 - get authcode for TEAM A curl --location 'https://appleid.apple.com/auth/token' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'grant_type=client_credentials' --data-urlencode 'scope=user.migration' --data-urlencode 'client_id=pl.CLIEND_ID_A' --data-urlencode 'client_secret=<TEAM_A_SECRET>' I receive response: { "access_token": "<ACCESS_TOKEN_TEAM_A>", "token_type": "Bearer", "expires_in": 3600 } STEP 2 - get authcode for TEAB B curl --location 'https://appleid.apple.com/auth/token' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'grant_type=client_credentials' --data-urlencode 'scope=user.migration' --data-urlencode 'client_id=CLIENT_ID_B' --data-urlencode 'client_secret=<TEAB_B_SECRET>' I receive response: { "access_token":"<ACCESS_TOKEN_TEAB_B>", "token_type": "Bearer", "expires_in": 3600 } STEP 3 - get transfer_sub from TEAM A curl --location 'https://appleid.apple.com/auth/usermigrationinfo' --header 'Authorization: Bearer <ACCESS_TOKEN_TEAM_A>' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'client_id=CLIENT_ID_A' --data-urlencode 'client_secret=<TEAM_A_SECRET>' --data-urlencode 'sub=USER_SUB_FROM_TEAM_A' --data-urlencode 'target=TENANT_B' I receive response: { "transfer_sub": "USER_SUB_FROM_TEAM_B" } STEP 4 - Team B exchanges transfer identifers curl --location 'https://appleid.apple.com/auth/usermigrationinfo' --header 'Authorization: Bearer <ACCESS_TOKEN_TEAM_B' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'client_id=CLIENT_ID_B' --data-urlencode 'client_secret=<TEAM_B_SECRET>' I receive response: { "error": "invalid_request" } We’ve created a new client_id under tenant B and want to migrate users there. However, we skipped the step described in Step 3 of the documentation(https://developer.apple.com/documentation/technotes/tn3159-migrating-sign-in-with-apple-users-for-an-app-transfer#3-Team-A-initiates-app-transfer-to-Team-B), which involves initiating an app transfer. The reason is that this client_id is used solely for web authentication, not for a mobile app, so we don’t have an app to transfer. Based on our analysis and your documentation, it seems this flow only works if the client_id matches across both tenants, which can only be achieved through an app transfer, something we cannot proceed with. Apple previously insisted that we migrate these users, but as shown above, we’re stuck. Is there any alternative flow available, or can you assist us in completing this migration?
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231
Activity
Sep ’25
Provisioning profile doesn't support the Sign in with Apple capability.
Hi! I'm trying to add Sign in with Apple to my macOS app. I enabled this capability from the developer portal and created the corresponding certificate & provisioning profile (both of type Developer ID Application.) However, Xcode keeps prompting me that the profile doesn't support Sign in with Apple. If I enable Automatically manage signing from Xcode, I can build and run the app but not distribute. If I turn it off and use the profile I got, it just keeps showing the errors below and doesn't even let me build.
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353
Activity
Jul ’25
Is it possible to launch a GUI application that is not killable by the logged in user
I'm trying to develop a GUI app on macOS that takes control of the screen so that user must perform certain actions before regaining control of the desktop. I don't want the user to be able to kill the process (for example via an "assassin" shell script that looks for the process and terminates it with kill). Based on this post it is not possible to create an unkillable process on macOS. I'm wondering, however, if it's possible to run the GUI process in root (or with other escalated privileges) such that the logged in user cannot kill it. So it's killable, but you need privileges above what the logged in user has (assuming they are not root). I'm not worried about a root user being able to kill it. Such an app would run in a managed context. I've played around with Service Background Tasks, but so far haven't found what I'm looking for. I'm hoping someone (especially from Apple) might be able to tell me if this goal is even achievable with macOS Sequoia (and beyond).
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225
Activity
May ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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394
Activity
Jun ’25
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://developer.apple.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://developer.apple.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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5
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250
Activity
Jul ’25