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Enrollment Delay – Waiting 2.5 Months with No Update
Hello, I’m reaching out here because I have exhausted all other support channels without success. I submitted an enrollment request for the Apple Developer Program on March 3, 2025 (Enrollment ID: 3CJFXN3AA3), and it’s now been over 2.5 months with no resolution. All required documents have been submitted, confirmed received by Apple Support, and multiple follow-ups have been made (Case #102541675488). Each time, I’m told that the case is still under review, but I haven’t received any clear update or timeline. Is there anything else I can do to move this process forward? Is there a better way to escalate or contact someone who can help finalize the review? Any advice or help from the community or Apple team would be greatly appreciated. Thank you, Daniyar
0
0
75
May ’25
Unable to select the desired build in App Store Connect
Unable to select the desired build in App Store Connect; clicking on the build has no effect. Steps to reproduce: 1.I select my app 2.I choose which build to add 3.I try to select the build Expected result: I should be able to select the build Actual result: Nothing happens Browsers Tested: Google Chrome (both PC and mobile), safari mobile Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
0
0
50
May ’25
Facing error in making archive from terminal for iOS Project with React Native.
Ld /Users/devops.mac1/Library/Developer/Xcode/DerivedData/MyJio-fwrzosmtfndowdejljdqbqhcfkjo/Build/Intermediates.noindex/ArchiveIntermediates/*****Production/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/jsi.framework/jsi normal (in target 'React-jsi' from project 'Pods') Facing this error while trying to archive an iOS project through terminal in Mac Agent. The having react native code too. Unable to resolve.
1
0
86
May ’25
Nomination
Hello All, I would like to nominate my app for the coveted position of a “featured app.” However, it appears that I would have had to submitted the app before it went live a few weeks ago. Does anyone have any suggestions? Is there another form out there to fill out the app information for submission? Thank you for any help! Darien Pilates Mastery™
0
0
96
May ’25
Screen Time Api
Screen time api problem selector also can not pull personalized computer names what does not do man does this condition only required me to pull their names the error is the value of 'ApplicationToken' (aka 'Token') type says h token and wants to pull their ads
0
0
101
May ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
0
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95
May ’25
Experiencing intermittent volume lowering of car's audio while driving on car play
Experiencing intermittent volume lowering of car's audio while driving on car play like there is a notification but there is non. it last 30 sec to an hour. I've turned off notifications, added drive focus, deleted several apps nothing has worked. I am driving a 2025 Silverado Trail boss LT with Z71 package 6.2 , my phone is a 16 plus on ios 18.5 beta the vehicle is equipped with google assist but it was all on and working fine until last week, after update 18.4. Is anyone else having this issue
1
0
74
May ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
5
0
107
May ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
0
0
156
May ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
1
0
129
May ’25
Severe Keyboard Lag in Roblox on iOS 18.4 (Resolves When Low Power Mode is On)
Hi, I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4. When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames. However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again. This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4. Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly. • iPhone 15 Pro Max • iOS version: 18.4 • Keyboard: Default iOS keyboard • Issue only occurs when Low Power Mode is OFF Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization. Thanks! My English is not very good and these are the ones I edited using Google Translate.
1
0
155
May ’25
Clearing an app’s memory, data etc.
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things. I figure it is because the app still retains the previous game in it’s memory allocation? My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
6
0
214
May ’25
Some questions about custom email domain names with iCloud+ Mail
In the actual development, I found that I could not complete the setting of my icloud+ customised email domain name SMTP. I tried to configure the SMTP of iCloud custom email according to Apple's document (https://support.apple.com/en-us/102525) but the error I looked through Apple's support file, but I didn't find the specific configuration of iCloud + customised email SMTP.
0
0
162
May ’25
CGPDFDocument Rendering Issue with Custom Fonts in iOS 18
we’ve identified that our PDF rendering pipeline leverages the native CGPDFDocument APIs to convert PDF pages into images. However, in the latest release of iOS 18, the provided document fails to render even at the CGPDFDocument level. Our analysis suggests that the issue may stem from the embedded custom fonts not being correctly processed in this version of the iOS platform. This appears to be consistent with several other reports and discussions around font rendering problems introduced in iOS 18, particularly involving subset fonts. We’ve attached a collection of relevant community threads and references, including: Apple Developer Discussion: Subset Font Rendering Issue in iOS 18 Given that our implementation is tightly coupled with Apple’s native PDF rendering APIs, this issue presents a blocking limitation for us. With your permission, we would like to use this document as a sample case to formally report the issue through the appropriate Apple Developer forums and feedback channels.
3
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170
May ’25
Enrollment Delay – Waiting 2.5 Months with No Update
Hello, I’m reaching out here because I have exhausted all other support channels without success. I submitted an enrollment request for the Apple Developer Program on March 3, 2025 (Enrollment ID: 3CJFXN3AA3), and it’s now been over 2.5 months with no resolution. All required documents have been submitted, confirmed received by Apple Support, and multiple follow-ups have been made (Case #102541675488). Each time, I’m told that the case is still under review, but I haven’t received any clear update or timeline. Is there anything else I can do to move this process forward? Is there a better way to escalate or contact someone who can help finalize the review? Any advice or help from the community or Apple team would be greatly appreciated. Thank you, Daniyar
Replies
0
Boosts
0
Views
75
Activity
May ’25
Unable to select the desired build in App Store Connect
Unable to select the desired build in App Store Connect; clicking on the build has no effect. Steps to reproduce: 1.I select my app 2.I choose which build to add 3.I try to select the build Expected result: I should be able to select the build Actual result: Nothing happens Browsers Tested: Google Chrome (both PC and mobile), safari mobile Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
Replies
0
Boosts
0
Views
50
Activity
May ’25
Any advice for a new arrival?
Looking to start developing at Swift. What is the best way to get started with a job related to Swift development? Is there any specific demanded certification I could pursue? Thank you.
Replies
0
Boosts
1
Views
214
Activity
May ’25
Facing error in making archive from terminal for iOS Project with React Native.
Ld /Users/devops.mac1/Library/Developer/Xcode/DerivedData/MyJio-fwrzosmtfndowdejljdqbqhcfkjo/Build/Intermediates.noindex/ArchiveIntermediates/*****Production/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/jsi.framework/jsi normal (in target 'React-jsi' from project 'Pods') Facing this error while trying to archive an iOS project through terminal in Mac Agent. The having react native code too. Unable to resolve.
Replies
1
Boosts
0
Views
86
Activity
May ’25
Window Bar missing (close, move and scale apps) - 2.5
I recently updated to os 2.5. I now don't see any window bars below any app (the ones that let you close, drag and scale). It's missing on every app and after restarts, including unplugging from battery. Anyone else have this? Any solutions?
Replies
1
Boosts
0
Views
89
Activity
May ’25
Nomination
Hello All, I would like to nominate my app for the coveted position of a “featured app.” However, it appears that I would have had to submitted the app before it went live a few weeks ago. Does anyone have any suggestions? Is there another form out there to fill out the app information for submission? Thank you for any help! Darien Pilates Mastery™
Replies
0
Boosts
0
Views
96
Activity
May ’25
On refresh Web url I am facing issue as "A problem repeatedly occured: on :www.domain.in/qyx/qunv
I am using Angular version 14
Replies
1
Boosts
0
Views
204
Activity
May ’25
Screen Time Api
Screen time api problem selector also can not pull personalized computer names what does not do man does this condition only required me to pull their names the error is the value of 'ApplicationToken' (aka 'Token') type says h token and wants to pull their ads
Replies
0
Boosts
0
Views
101
Activity
May ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
Replies
0
Boosts
0
Views
95
Activity
May ’25
Experiencing intermittent volume lowering of car's audio while driving on car play
Experiencing intermittent volume lowering of car's audio while driving on car play like there is a notification but there is non. it last 30 sec to an hour. I've turned off notifications, added drive focus, deleted several apps nothing has worked. I am driving a 2025 Silverado Trail boss LT with Z71 package 6.2 , my phone is a 16 plus on ios 18.5 beta the vehicle is equipped with google assist but it was all on and working fine until last week, after update 18.4. Is anyone else having this issue
Replies
1
Boosts
0
Views
74
Activity
May ’25
MDM Behind Nginx SSL Cert Issue
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx. I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022) What else can I do? 2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234 2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234 below from ssllabs.com upstream backendmdmios { server 172.40.1.61:6744; } server { listen 9234 ssl; http2 on; server_name mdm.domainplaceholder.com; error_log /etc/nginx/logs/ios.com.error.log debug; # error; ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem; ssl_protocols TLSv1.2 TLSv1.3; #ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384; ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384; #ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305; #ssl_protocols TLSv1 TLSv1.1 TLSv1.2; #ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA; ssl_prefer_server_ciphers on; ssl_dhparam /etc/nginx/dhparams.pem; location / { proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass http://backendmdmios$request_uri; } }
Replies
5
Boosts
0
Views
107
Activity
May ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
Replies
0
Boosts
0
Views
156
Activity
May ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
Replies
1
Boosts
0
Views
129
Activity
May ’25
Severe Keyboard Lag in Roblox on iOS 18.4 (Resolves When Low Power Mode is On)
Hi, I’m experiencing a serious keyboard lag issue on my iPhone 15 Pro Max running iOS 18.4. When playing games in Roblox, if I try to type in the in-game chat using the default iOS keyboard, the typing becomes extremely laggy and drops a lot of frames. However, if I turn on Low Power Mode, the issue disappears completely, and typing becomes smooth again. This suggests that the problem may be related to background optimization or system performance handling in iOS 18.4. Open Roblox and start any game with chat input and Try typing in the chat box using the iOS keyboard than Observe serious lag and frame drops and Enable Low Power Mode.The lag disappears instantly. • iPhone 15 Pro Max • iOS version: 18.4 • Keyboard: Default iOS keyboard • Issue only occurs when Low Power Mode is OFF Please investigate this behavior. It’s very disruptive during gameplay and seems linked to performance scaling or system optimization. Thanks! My English is not very good and these are the ones I edited using Google Translate.
Replies
1
Boosts
0
Views
155
Activity
May ’25
Clearing an app’s memory, data etc.
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things. I figure it is because the app still retains the previous game in it’s memory allocation? My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
Replies
6
Boosts
0
Views
214
Activity
May ’25
Installing an unsigned .ipsw
I have an iPad 1 running iOS 5.1.1, I want to downgrade it to iPhone OS 3.2 Does anybody have a way to downgrade unsigned .ipsw's or do I have to sign it myself?
Replies
1
Boosts
0
Views
117
Activity
May ’25
CarPlay push notification support
Does CarPlay driving tasks entitlement support push notifications on CarPlay? If no, can Critical Alerts entitlement help in this case?
Replies
1
Boosts
0
Views
90
Activity
May ’25
iOS App Running on Mac Crashes in Multi-Screen
When minimize an app on extended display, then plug out the extended display, the app crashes. These simple steps, make every iOS app running on Mac crash. Pls fix it.
Replies
1
Boosts
0
Views
142
Activity
May ’25
Some questions about custom email domain names with iCloud+ Mail
In the actual development, I found that I could not complete the setting of my icloud+ customised email domain name SMTP. I tried to configure the SMTP of iCloud custom email according to Apple's document (https://support.apple.com/en-us/102525) but the error I looked through Apple's support file, but I didn't find the specific configuration of iCloud + customised email SMTP.
Replies
0
Boosts
0
Views
162
Activity
May ’25
CGPDFDocument Rendering Issue with Custom Fonts in iOS 18
we’ve identified that our PDF rendering pipeline leverages the native CGPDFDocument APIs to convert PDF pages into images. However, in the latest release of iOS 18, the provided document fails to render even at the CGPDFDocument level. Our analysis suggests that the issue may stem from the embedded custom fonts not being correctly processed in this version of the iOS platform. This appears to be consistent with several other reports and discussions around font rendering problems introduced in iOS 18, particularly involving subset fonts. We’ve attached a collection of relevant community threads and references, including: Apple Developer Discussion: Subset Font Rendering Issue in iOS 18 Given that our implementation is tightly coupled with Apple’s native PDF rendering APIs, this issue presents a blocking limitation for us. With your permission, we would like to use this document as a sample case to formally report the issue through the appropriate Apple Developer forums and feedback channels.
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May ’25