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Privacy & Security Resources
General: Forums topic: Privacy & Security Privacy Resources Security Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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579
Jul ’25
OAuth SignIn - Invalid Grant
Hi, I followed step by step documentation to implement SignIn with Apple in iOS/Android application. I created an AppId com.nhp.queenergy, a related ServiceId com.nhp.queenergy.apple, and a KeyId. Authorization request is correctly performed by using ServiceId as client_id and my backend redirect_uri I receive code on my backend Token request is performed by using ServiceId as client_id, same redirect_uri, the code I have just received and the client_secret as JWT signed with my .p8 certificate with the following decoded structure Header { "kid": , "typ": "JWT", "alg": "ES256" } Payload { "iss": , "sub": "com.nhp.queenergy.apple", "aud": "https://appleid.apple.com", "exp": 1756113744, "iat": 1756111944 } I always receive "invalid_grant" error without any further error description. Moreover the error is always the same even though I use any fake string as client secret. If the code expires, as expected the error changes by adding "The code has expired or has been revoked." I really don't know how to solve this issue Best regards
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633
Aug ’25
apple sign in error
I am asking about the apple Sign in implementation. ▫️ problems eas local build or test flight, I get a “Could not complete registration” message. When I check the console, I see the following error message. akd SRP authentication with server failed! Error: Error Domain=com.apple.AppleIDAuthSupport Code=2 UserInfo={NSDescription=<private>, Status=<private>} ▫️ Assumption ・Developed with Expo ・"expo-apple-authentication":"^7.2.4" ・Two apps are developed at the same time, using supabase, firebase, but both have the same error ・On Xcode, on app ids, apple sign in capability is turned on ・Service ids is set to domain, return url ・keys is created ・Internal test of testfligt is set to deliver
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80
Jun ’25
Emails Not Delivered to @privaterelay.appleid.com Addresses
Our app uses Sign in with Apple. In recent weeks (or months), we've noticed that emails sent to @privaterelay.appleid.com addresses are not being delivered. We're not receiving any bouncebacks or error messages from the mail server, but the emails never reach the user's mailbox. We've also checked spam folders, with no luck. We have verified that our Email Sources are configured correctly in Apple Developer settings. Is there any way to debug or trace what might be happening with these messages? Thanks in advance!
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376
Jul ’25
[Resolved] Sign in with Apple Service Outage: Wednesday, June 18, 2025 - Monday, June 23, 2025
On Wednesday, June 18, 2025, Sign in with Apple was impacted by a configuration issue which affected some developer accounts that created new app or Services ID configurations, or edited existing configurations, resulting in the following errors: invalid_client response error returned by the authentication, token validation/revocation, and user migration requests "Sign Up Not Completed" (or equivalent) error presented from the Authentication Services framework. On Monday, June 23, 2025, this issue was resolved. Please retry the Sign in with Apple flows in your Sign in with Apple enabled apps and websites to confirm your developer account configuration has been fixed. Please let us know if you can still reproduce this issue with your developer account. If so, follow the steps outlined in the post below: Gathering required information for troubleshooting Sign in with Apple authorization and token requests https://developer.apple.com/forums/thread/762831 Finally, reply (not comment) with your Feedback ID on either of the posts below: https://developer.apple.com/forums/thread/789011 https://developer.apple.com/forums/thread/789132 Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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377
Jun ’25
Launch Constraint, SIP and legacy launchd plist
I have 2 basic questions related to Launch Constraints: [Q1] Are Launch Constraints supposed to work when SIP is disabled? From what I'm observing, when SIP is disabled, Launch Constraints (e.g. Launch Constraint Parent Process) are not enforced. I can understand that. But it's a bit confusing considering that the stack diagram in the WWDC 2023 session is placing the 'Environment Constraints' block under SIP, not above. Also the documentation only mentions SIP for the 'is-sip-protected' fact. [Q2] Is the SpawnConstraint key in legacy launchd plist files (i.e. inside /Library/Launch(Agents|Daemons)) officially supported? From what I'm seeing, it seems to be working when SIP is enabled. But the WWDC session and the documentation don't really talk about this case.
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388
Jun ’25
Sudden Increase of Hard Bounce with privaterelay emails
We have been sending emails through Sparkpost via Braze inc. to the Apple Private Relay users with "@privaterelay.appleid.com" starting from around June 20th or so. Upon August 9th 06:00 UTC, we have noticed a sudden increase of "Hard Bounce" for nearly 20,000 users using the Apple's private relay email address, rendering the email sending useless for these customers. We have been constantly been able to send them emails, including just before this timeframe (e.g. August 9th 03:00 UTC), so it was a very sudden purge of the user data that has been done without our consent. From a business perspective, this hurts a lot for the un-sendable users since we have no way of contacting them if not for the private address. We are desperate to know what has happened for these customers that has been "hard bounced". We are suspecting that it should be tied to the private email and the users primary email (or user data's) tie in the Apple server being gone, but not sure enough since there is no such documentation nor any way to acknowledge what has happened anywhere. We will provide any information possible for resolving. Thank you.
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328
Aug ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
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1.6k
May ’25
Custom Authorization Plugin in Login Flow
What Has Been Implemented Replaced the default loginwindow:login with a custom authorization plugin. The plugin: Performs primary OTP authentication. Displays a custom password prompt. Validates the password using Open Directory (OD) APIs. Next Scenario was handling password change Password change is simulated via: sudo pwpolicy -u robo -setpolicy "newPasswordRequired=1" On next login: Plugin retrieves the old password. OD API returns kODErrorCredentialsPasswordChangeRequired. Triggers a custom change password window to collect and set new password. Issue Observed : After changing password: The user’s login keychain resets. Custom entries under the login keychain are removed. We have tried few solutions Using API, SecKeychainChangePassword(...) Using CLI, security set-keychain-password -o oldpwd -p newpwd ~/Library/Keychains/login.keychain-db These approaches appear to successfully change the keychain password, but: On launching Keychain Access, two password prompts appear, after authentication, Keychain Access window doesn't appear (no app visibility). Question: Is there a reliable way (API or CLI) to reset or update the user’s login keychain password from within the custom authorization plugin, so: The keychain is not reset or lost. Keychain Access works normally post-login. The password update experience is seamless. Thank you for your help and I appreciate your time and consideration
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358
Jun ’25
Keep getting: invalid_client
I keep getting invalid_client, here is a test login: https://www.bella-booking.ch/_get_incl/test_apple_login.cfm Any help appreciated. NOTE: Everey other error, like wrong reroute or wrong client id, a different error will be sent frpm apple, after I checked all and crosschecked with jwt.io, it keep getting invalid_client. Any clue? If the response is correct, the token should be displayed on the page. Thx
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480
Jul ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25
App Sandbox Resources
General: Forums subtopic: Privacy & Security > General Forums tag: App Sandbox App Sandbox documentation App Sandbox Design Guide documentation — This is no longer available from Apple. There’s still some info in there that isn’t covered by the current docs but, with the latest updates, it’s pretty minimal (r. 110052019). Still, if you’re curious, you can consult an old copy [1]. App Sandbox Temporary Exception Entitlements archived documentation — To better understand the role of temporary exception entitlements, see this post. Embedding a command-line tool in a sandboxed app documentation Discovering and diagnosing App Sandbox violations (replaces the Viewing Sandbox Violation Reports forums post) Resolving App Sandbox Inheritance Problems forums post The Case for Sandboxing a Directly Distributed App forums post Implementing Script Attachment in a Sandboxed App forums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] For example, this one archived by the Wayback Machine.
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2.9k
Jul ’25
ASWebAuthenticationSession crash after window closes on macOS
I'm trying to use ASWebAuthenticationSession on macOS but there is a weird crash and I have no idea what to do. It looks like there is a main thread check in a framework code that I have no control over. Any help would be appreciated. Thank you in advance. The stack of crashed thread has no symbols, even for supposedly my code in OAuthClient.authenticate. macOS 15.4.1 (24E263) Xcode Version 16.3 (16E140) Thread 11: EXC_BREAKPOINT (code=1, subcode=0x10039bb04) Thread 12 Queue : com.apple.NSXPCConnection.m-user.com.apple.SafariLaunchAgent (serial) #0 0x0000000100b17b04 in _dispatch_assert_queue_fail () #1 0x0000000100b52834 in dispatch_assert_queue$V2.cold.1 () #2 0x0000000100b17a88 in dispatch_assert_queue () #3 0x000000027db5f3e8 in swift_task_isCurrentExecutorWithFlagsImpl () #4 0x00000001022c7754 in closure #1 in closure #1 in OAuthClient.authenticate() () #5 0x00000001022d0c98 in thunk for @escaping @callee_guaranteed (@in_guaranteed URL?, @guaranteed Error?) -&gt; () () #6 0x00000001c7215a34 in __102-[ASWebAuthenticationSession initWithURL:callback:usingEphemeralSession:jitEnabled:completionHandler:]_block_invoke () #7 0x00000001c72163d0 in -[ASWebAuthenticationSession _endSessionWithCallbackURL:error:] () #8 0x00000001c7215fc0 in __43-[ASWebAuthenticationSession _startDryRun:]_block_invoke_2 () #9 0x0000000194e315f4 in __invoking___ () #10 0x0000000194e31484 in -[NSInvocation invoke] () #11 0x00000001960fd644 in __NSXPCCONNECTION_IS_CALLING_OUT_TO_REPLY_BLOCK__ () #12 0x00000001960fbe40 in -[NSXPCConnection _decodeAndInvokeReplyBlockWithEvent:sequence:replyInfo:] () #13 0x00000001960fb798 in __88-[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]_block_invoke_3 () #14 0x0000000194a6ef18 in _xpc_connection_reply_callout () #15 0x0000000194a6ee08 in _xpc_connection_call_reply_async () #16 0x0000000100b3130c in _dispatch_client_callout3_a () #17 0x0000000100b362f8 in _dispatch_mach_msg_async_reply_invoke () #18 0x0000000100b1d3a8 in _dispatch_lane_serial_drain () #19 0x0000000100b1e46c in _dispatch_lane_invoke () #20 0x0000000100b2bfbc in _dispatch_root_queue_drain_deferred_wlh () #21 0x0000000100b2b414 in _dispatch_workloop_worker_thread () #22 0x0000000100c0379c in _pthread_wqthread () My code: @MainActor func authenticate() async throws { let authURL = api.authorizationURL( scopes: scopes, state: state, redirectURI: redirectURI ) let authorizationCodeURL: URL = try await withUnsafeThrowingContinuation { c in let session = ASWebAuthenticationSession(url: authURL, callback: .customScheme(redirectScheme)) { url, error in guard let url = url else { c.resume(throwing: error ?? Error.unknownError("Failed to get authorization code")) return } c.resume(returning: url) } session.presentationContextProvider = presentationContextProvider session.start() } let authorizationCode = try codeFromAuthorizationURL(authorizationCodeURL) (storedAccessToken, storedRefreshToken) = try await getTokens(authorizationCode: authorizationCode) } Here is disassembly of the crashed function. libdispatch.dylib`_dispatch_assert_queue_fail: 0x10067fa8c &lt;+0&gt;: pacibsp 0x10067fa90 &lt;+4&gt;: sub sp, sp, #0x50 0x10067fa94 &lt;+8&gt;: stp x20, x19, [sp, #0x30] 0x10067fa98 &lt;+12&gt;: stp x29, x30, [sp, #0x40] 0x10067fa9c &lt;+16&gt;: add x29, sp, #0x40 0x10067faa0 &lt;+20&gt;: adrp x8, 71 0x10067faa4 &lt;+24&gt;: add x8, x8, #0x951 ; "not " 0x10067faa8 &lt;+28&gt;: adrp x9, 70 0x10067faac &lt;+32&gt;: add x9, x9, #0x16b ; "" 0x10067fab0 &lt;+36&gt;: stur xzr, [x29, #-0x18] 0x10067fab4 &lt;+40&gt;: cmp w1, #0x0 0x10067fab8 &lt;+44&gt;: csel x8, x9, x8, ne 0x10067fabc &lt;+48&gt;: ldr x10, [x0, #0x48] 0x10067fac0 &lt;+52&gt;: cmp x10, #0x0 0x10067fac4 &lt;+56&gt;: csel x9, x9, x10, eq 0x10067fac8 &lt;+60&gt;: stp x9, x0, [sp, #0x10] 0x10067facc &lt;+64&gt;: adrp x9, 71 0x10067fad0 &lt;+68&gt;: add x9, x9, #0x920 ; "BUG IN CLIENT OF LIBDISPATCH: Assertion failed: " 0x10067fad4 &lt;+72&gt;: stp x9, x8, [sp] 0x10067fad8 &lt;+76&gt;: adrp x1, 71 0x10067fadc &lt;+80&gt;: add x1, x1, #0x8eb ; "%sBlock was %sexpected to execute on queue [%s (%p)]" 0x10067fae0 &lt;+84&gt;: sub x0, x29, #0x18 0x10067fae4 &lt;+88&gt;: bl 0x1006c258c ; symbol stub for: asprintf 0x10067fae8 &lt;+92&gt;: ldur x19, [x29, #-0x18] 0x10067faec &lt;+96&gt;: str x19, [sp] 0x10067faf0 &lt;+100&gt;: adrp x0, 71 0x10067faf4 &lt;+104&gt;: add x0, x0, #0x956 ; "%s" 0x10067faf8 &lt;+108&gt;: bl 0x1006b7b64 ; _dispatch_log 0x10067fafc &lt;+112&gt;: adrp x8, 108 0x10067fb00 &lt;+116&gt;: str x19, [x8, #0x2a8] -&gt; 0x10067fb04 &lt;+120&gt;: brk #0x1
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163
May ’25
Outlook for Mac add-in - Passkeys
hello, My organization has an outlook add-in that requires auth into our platform. As Microsoft forces Auth on MacOS to use WKWebView https://learn.microsoft.com/en-us/office/dev/add-ins/concepts/browsers-used-by-office-web-add-ins, we are running into a situation that we cannot use passkeys as an auth method as we are unable to trigger WebAuthN flows. We’ve raised this in Microsoft side but they have deferred to Apple given WKWebView is Safari based. This is a big blocker for us to achieve a full passwordless future. Has anyone come across this situation? Thank you.
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365
Aug ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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233
Aug ’25
Errors with Attestation on App
We recently deployed Attestation on our application, and for a majority of the 40,000 users it works well. We have about six customers who are failing attestation. In digging through debug logs, we're seeing this error "iOS assertion verification failed. Unauthorized access attempted." We're assuming that the UUID is blocked somehow on Apple side but we're stumped as to why. We had a customer come in and we could look at the phone, and best we can tell it's just a generic phone with no jailbroken or any malicious apps. How can we determine if the UUID is blocked?
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234
May ’25
SFAuthorizationPluginView and MacOS Tahoe
Testing my security agent plugin on Tahoe and find that when unlocking the screen, I now get an extra window that pops up over the SFAuthorizationPluginView that says "macOS You must enter a password to unlock the screen" with a Cancel (enabled) and OK button (disabled). See the attached photo. This is new with Tahoe. When unlocking the screen, I see the standard username and password entry view and I enter my password and click OK. That is when this new view appears. I can only click cancel so there is no way to complete authenticating.
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Sep ’25
Privacy & Security Resources
General: Forums topic: Privacy & Security Privacy Resources Security Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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0
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0
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579
Activity
Jul ’25
Cannot find developer mode in iPhone 16
Cannot find developer mode in iPhone 16. Please help me resolve this
Replies
1
Boosts
0
Views
1.7k
Activity
Jul ’25
OAuth SignIn - Invalid Grant
Hi, I followed step by step documentation to implement SignIn with Apple in iOS/Android application. I created an AppId com.nhp.queenergy, a related ServiceId com.nhp.queenergy.apple, and a KeyId. Authorization request is correctly performed by using ServiceId as client_id and my backend redirect_uri I receive code on my backend Token request is performed by using ServiceId as client_id, same redirect_uri, the code I have just received and the client_secret as JWT signed with my .p8 certificate with the following decoded structure Header { "kid": , "typ": "JWT", "alg": "ES256" } Payload { "iss": , "sub": "com.nhp.queenergy.apple", "aud": "https://appleid.apple.com", "exp": 1756113744, "iat": 1756111944 } I always receive "invalid_grant" error without any further error description. Moreover the error is always the same even though I use any fake string as client secret. If the code expires, as expected the error changes by adding "The code has expired or has been revoked." I really don't know how to solve this issue Best regards
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0
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0
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633
Activity
Aug ’25
apple sign in error
I am asking about the apple Sign in implementation. ▫️ problems eas local build or test flight, I get a “Could not complete registration” message. When I check the console, I see the following error message. akd SRP authentication with server failed! Error: Error Domain=com.apple.AppleIDAuthSupport Code=2 UserInfo={NSDescription=<private>, Status=<private>} ▫️ Assumption ・Developed with Expo ・"expo-apple-authentication":"^7.2.4" ・Two apps are developed at the same time, using supabase, firebase, but both have the same error ・On Xcode, on app ids, apple sign in capability is turned on ・Service ids is set to domain, return url ・keys is created ・Internal test of testfligt is set to deliver
Replies
0
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0
Views
80
Activity
Jun ’25
Emails Not Delivered to @privaterelay.appleid.com Addresses
Our app uses Sign in with Apple. In recent weeks (or months), we've noticed that emails sent to @privaterelay.appleid.com addresses are not being delivered. We're not receiving any bouncebacks or error messages from the mail server, but the emails never reach the user's mailbox. We've also checked spam folders, with no luck. We have verified that our Email Sources are configured correctly in Apple Developer settings. Is there any way to debug or trace what might be happening with these messages? Thanks in advance!
Replies
2
Boosts
1
Views
376
Activity
Jul ’25
[Resolved] Sign in with Apple Service Outage: Wednesday, June 18, 2025 - Monday, June 23, 2025
On Wednesday, June 18, 2025, Sign in with Apple was impacted by a configuration issue which affected some developer accounts that created new app or Services ID configurations, or edited existing configurations, resulting in the following errors: invalid_client response error returned by the authentication, token validation/revocation, and user migration requests "Sign Up Not Completed" (or equivalent) error presented from the Authentication Services framework. On Monday, June 23, 2025, this issue was resolved. Please retry the Sign in with Apple flows in your Sign in with Apple enabled apps and websites to confirm your developer account configuration has been fixed. Please let us know if you can still reproduce this issue with your developer account. If so, follow the steps outlined in the post below: Gathering required information for troubleshooting Sign in with Apple authorization and token requests https://developer.apple.com/forums/thread/762831 Finally, reply (not comment) with your Feedback ID on either of the posts below: https://developer.apple.com/forums/thread/789011 https://developer.apple.com/forums/thread/789132 Cheers, Paris X Pinkney |  WWDR | DTS Engineer
Replies
0
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0
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377
Activity
Jun ’25
Launch Constraint, SIP and legacy launchd plist
I have 2 basic questions related to Launch Constraints: [Q1] Are Launch Constraints supposed to work when SIP is disabled? From what I'm observing, when SIP is disabled, Launch Constraints (e.g. Launch Constraint Parent Process) are not enforced. I can understand that. But it's a bit confusing considering that the stack diagram in the WWDC 2023 session is placing the 'Environment Constraints' block under SIP, not above. Also the documentation only mentions SIP for the 'is-sip-protected' fact. [Q2] Is the SpawnConstraint key in legacy launchd plist files (i.e. inside /Library/Launch(Agents|Daemons)) officially supported? From what I'm seeing, it seems to be working when SIP is enabled. But the WWDC session and the documentation don't really talk about this case.
Replies
11
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0
Views
388
Activity
Jun ’25
Sudden Increase of Hard Bounce with privaterelay emails
We have been sending emails through Sparkpost via Braze inc. to the Apple Private Relay users with "@privaterelay.appleid.com" starting from around June 20th or so. Upon August 9th 06:00 UTC, we have noticed a sudden increase of "Hard Bounce" for nearly 20,000 users using the Apple's private relay email address, rendering the email sending useless for these customers. We have been constantly been able to send them emails, including just before this timeframe (e.g. August 9th 03:00 UTC), so it was a very sudden purge of the user data that has been done without our consent. From a business perspective, this hurts a lot for the un-sendable users since we have no way of contacting them if not for the private address. We are desperate to know what has happened for these customers that has been "hard bounced". We are suspecting that it should be tied to the private email and the users primary email (or user data's) tie in the Apple server being gone, but not sure enough since there is no such documentation nor any way to acknowledge what has happened anywhere. We will provide any information possible for resolving. Thank you.
Replies
0
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0
Views
328
Activity
Aug ’25
CryptoKitError
Hi, I am using CryptoKit in my app. I am getting an error sometimes with some users. I log the description to Firebase but I am not sure what is it exactly about.  CryptoKit.CryptoKitError error 2  CryptoKit.CryptoKitError error 3 I receive both of these errors. I also save debug prints to a log file and let users share them with me. Logs are line-by-line encrypted but after getting these errors in the app also decryption of log files doesn't work and it throws these errors too. I couldn't reproduce the same error by myself, and I can't reach the user's logs so I am a little blind about what triggers this. It would be helpful to understand what these errors mean. Thanks
Replies
3
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0
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1.6k
Activity
May ’25
Custom Authorization Plugin in Login Flow
What Has Been Implemented Replaced the default loginwindow:login with a custom authorization plugin. The plugin: Performs primary OTP authentication. Displays a custom password prompt. Validates the password using Open Directory (OD) APIs. Next Scenario was handling password change Password change is simulated via: sudo pwpolicy -u robo -setpolicy "newPasswordRequired=1" On next login: Plugin retrieves the old password. OD API returns kODErrorCredentialsPasswordChangeRequired. Triggers a custom change password window to collect and set new password. Issue Observed : After changing password: The user’s login keychain resets. Custom entries under the login keychain are removed. We have tried few solutions Using API, SecKeychainChangePassword(...) Using CLI, security set-keychain-password -o oldpwd -p newpwd ~/Library/Keychains/login.keychain-db These approaches appear to successfully change the keychain password, but: On launching Keychain Access, two password prompts appear, after authentication, Keychain Access window doesn't appear (no app visibility). Question: Is there a reliable way (API or CLI) to reset or update the user’s login keychain password from within the custom authorization plugin, so: The keychain is not reset or lost. Keychain Access works normally post-login. The password update experience is seamless. Thank you for your help and I appreciate your time and consideration
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2
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358
Activity
Jun ’25
Is there a way to change an imported exportable certificate to non-exportable?
Hi, A certificate imported on macOS 15 using the security command with the "non-exportable" option was imported in an exportable state. I would like to know how to change this certificate to be non-exportable. Regards, CTJ
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6
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0
Views
345
Activity
May ’25
Keep getting: invalid_client
I keep getting invalid_client, here is a test login: https://www.bella-booking.ch/_get_incl/test_apple_login.cfm Any help appreciated. NOTE: Everey other error, like wrong reroute or wrong client id, a different error will be sent frpm apple, after I checked all and crosschecked with jwt.io, it keep getting invalid_client. Any clue? If the response is correct, the token should be displayed on the page. Thx
Replies
2
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0
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480
Activity
Jul ’25
What classifies a number in imessages as a known number? In iOS 26 what makes a number filtered out of the main inbox?
With the new ios 26 update, certain numbers will be filtered into other inboxes within imessage. What numbers are classified as "known", and will not be moved into these filters. Do they need to be a contact in your phone, or if a business texts you how will that be filtered?
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641
Activity
Jul ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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3
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394
Activity
Jun ’25
App Sandbox Resources
General: Forums subtopic: Privacy & Security > General Forums tag: App Sandbox App Sandbox documentation App Sandbox Design Guide documentation — This is no longer available from Apple. There’s still some info in there that isn’t covered by the current docs but, with the latest updates, it’s pretty minimal (r. 110052019). Still, if you’re curious, you can consult an old copy [1]. App Sandbox Temporary Exception Entitlements archived documentation — To better understand the role of temporary exception entitlements, see this post. Embedding a command-line tool in a sandboxed app documentation Discovering and diagnosing App Sandbox violations (replaces the Viewing Sandbox Violation Reports forums post) Resolving App Sandbox Inheritance Problems forums post The Case for Sandboxing a Directly Distributed App forums post Implementing Script Attachment in a Sandboxed App forums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] For example, this one archived by the Wayback Machine.
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0
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0
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2.9k
Activity
Jul ’25
ASWebAuthenticationSession crash after window closes on macOS
I'm trying to use ASWebAuthenticationSession on macOS but there is a weird crash and I have no idea what to do. It looks like there is a main thread check in a framework code that I have no control over. Any help would be appreciated. Thank you in advance. The stack of crashed thread has no symbols, even for supposedly my code in OAuthClient.authenticate. macOS 15.4.1 (24E263) Xcode Version 16.3 (16E140) Thread 11: EXC_BREAKPOINT (code=1, subcode=0x10039bb04) Thread 12 Queue : com.apple.NSXPCConnection.m-user.com.apple.SafariLaunchAgent (serial) #0 0x0000000100b17b04 in _dispatch_assert_queue_fail () #1 0x0000000100b52834 in dispatch_assert_queue$V2.cold.1 () #2 0x0000000100b17a88 in dispatch_assert_queue () #3 0x000000027db5f3e8 in swift_task_isCurrentExecutorWithFlagsImpl () #4 0x00000001022c7754 in closure #1 in closure #1 in OAuthClient.authenticate() () #5 0x00000001022d0c98 in thunk for @escaping @callee_guaranteed (@in_guaranteed URL?, @guaranteed Error?) -&gt; () () #6 0x00000001c7215a34 in __102-[ASWebAuthenticationSession initWithURL:callback:usingEphemeralSession:jitEnabled:completionHandler:]_block_invoke () #7 0x00000001c72163d0 in -[ASWebAuthenticationSession _endSessionWithCallbackURL:error:] () #8 0x00000001c7215fc0 in __43-[ASWebAuthenticationSession _startDryRun:]_block_invoke_2 () #9 0x0000000194e315f4 in __invoking___ () #10 0x0000000194e31484 in -[NSInvocation invoke] () #11 0x00000001960fd644 in __NSXPCCONNECTION_IS_CALLING_OUT_TO_REPLY_BLOCK__ () #12 0x00000001960fbe40 in -[NSXPCConnection _decodeAndInvokeReplyBlockWithEvent:sequence:replyInfo:] () #13 0x00000001960fb798 in __88-[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]_block_invoke_3 () #14 0x0000000194a6ef18 in _xpc_connection_reply_callout () #15 0x0000000194a6ee08 in _xpc_connection_call_reply_async () #16 0x0000000100b3130c in _dispatch_client_callout3_a () #17 0x0000000100b362f8 in _dispatch_mach_msg_async_reply_invoke () #18 0x0000000100b1d3a8 in _dispatch_lane_serial_drain () #19 0x0000000100b1e46c in _dispatch_lane_invoke () #20 0x0000000100b2bfbc in _dispatch_root_queue_drain_deferred_wlh () #21 0x0000000100b2b414 in _dispatch_workloop_worker_thread () #22 0x0000000100c0379c in _pthread_wqthread () My code: @MainActor func authenticate() async throws { let authURL = api.authorizationURL( scopes: scopes, state: state, redirectURI: redirectURI ) let authorizationCodeURL: URL = try await withUnsafeThrowingContinuation { c in let session = ASWebAuthenticationSession(url: authURL, callback: .customScheme(redirectScheme)) { url, error in guard let url = url else { c.resume(throwing: error ?? Error.unknownError("Failed to get authorization code")) return } c.resume(returning: url) } session.presentationContextProvider = presentationContextProvider session.start() } let authorizationCode = try codeFromAuthorizationURL(authorizationCodeURL) (storedAccessToken, storedRefreshToken) = try await getTokens(authorizationCode: authorizationCode) } Here is disassembly of the crashed function. libdispatch.dylib`_dispatch_assert_queue_fail: 0x10067fa8c &lt;+0&gt;: pacibsp 0x10067fa90 &lt;+4&gt;: sub sp, sp, #0x50 0x10067fa94 &lt;+8&gt;: stp x20, x19, [sp, #0x30] 0x10067fa98 &lt;+12&gt;: stp x29, x30, [sp, #0x40] 0x10067fa9c &lt;+16&gt;: add x29, sp, #0x40 0x10067faa0 &lt;+20&gt;: adrp x8, 71 0x10067faa4 &lt;+24&gt;: add x8, x8, #0x951 ; "not " 0x10067faa8 &lt;+28&gt;: adrp x9, 70 0x10067faac &lt;+32&gt;: add x9, x9, #0x16b ; "" 0x10067fab0 &lt;+36&gt;: stur xzr, [x29, #-0x18] 0x10067fab4 &lt;+40&gt;: cmp w1, #0x0 0x10067fab8 &lt;+44&gt;: csel x8, x9, x8, ne 0x10067fabc &lt;+48&gt;: ldr x10, [x0, #0x48] 0x10067fac0 &lt;+52&gt;: cmp x10, #0x0 0x10067fac4 &lt;+56&gt;: csel x9, x9, x10, eq 0x10067fac8 &lt;+60&gt;: stp x9, x0, [sp, #0x10] 0x10067facc &lt;+64&gt;: adrp x9, 71 0x10067fad0 &lt;+68&gt;: add x9, x9, #0x920 ; "BUG IN CLIENT OF LIBDISPATCH: Assertion failed: " 0x10067fad4 &lt;+72&gt;: stp x9, x8, [sp] 0x10067fad8 &lt;+76&gt;: adrp x1, 71 0x10067fadc &lt;+80&gt;: add x1, x1, #0x8eb ; "%sBlock was %sexpected to execute on queue [%s (%p)]" 0x10067fae0 &lt;+84&gt;: sub x0, x29, #0x18 0x10067fae4 &lt;+88&gt;: bl 0x1006c258c ; symbol stub for: asprintf 0x10067fae8 &lt;+92&gt;: ldur x19, [x29, #-0x18] 0x10067faec &lt;+96&gt;: str x19, [sp] 0x10067faf0 &lt;+100&gt;: adrp x0, 71 0x10067faf4 &lt;+104&gt;: add x0, x0, #0x956 ; "%s" 0x10067faf8 &lt;+108&gt;: bl 0x1006b7b64 ; _dispatch_log 0x10067fafc &lt;+112&gt;: adrp x8, 108 0x10067fb00 &lt;+116&gt;: str x19, [x8, #0x2a8] -&gt; 0x10067fb04 &lt;+120&gt;: brk #0x1
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1
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163
Activity
May ’25
Outlook for Mac add-in - Passkeys
hello, My organization has an outlook add-in that requires auth into our platform. As Microsoft forces Auth on MacOS to use WKWebView https://learn.microsoft.com/en-us/office/dev/add-ins/concepts/browsers-used-by-office-web-add-ins, we are running into a situation that we cannot use passkeys as an auth method as we are unable to trigger WebAuthN flows. We’ve raised this in Microsoft side but they have deferred to Apple given WKWebView is Safari based. This is a big blocker for us to achieve a full passwordless future. Has anyone come across this situation? Thank you.
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0
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0
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365
Activity
Aug ’25
Sign up not completed
Sign up not completed when I log to an app using apple id. What should i do?
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6
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2
Views
872
Activity
Jun ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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4
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233
Activity
Aug ’25
Errors with Attestation on App
We recently deployed Attestation on our application, and for a majority of the 40,000 users it works well. We have about six customers who are failing attestation. In digging through debug logs, we're seeing this error "iOS assertion verification failed. Unauthorized access attempted." We're assuming that the UUID is blocked somehow on Apple side but we're stumped as to why. We had a customer come in and we could look at the phone, and best we can tell it's just a generic phone with no jailbroken or any malicious apps. How can we determine if the UUID is blocked?
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3
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234
Activity
May ’25
SFAuthorizationPluginView and MacOS Tahoe
Testing my security agent plugin on Tahoe and find that when unlocking the screen, I now get an extra window that pops up over the SFAuthorizationPluginView that says "macOS You must enter a password to unlock the screen" with a Cancel (enabled) and OK button (disabled). See the attached photo. This is new with Tahoe. When unlocking the screen, I see the standard username and password entry view and I enter my password and click OK. That is when this new view appears. I can only click cancel so there is no way to complete authenticating.
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9
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912
Activity
Sep ’25