Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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Jun ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25
Provisioning profile doesn't support the Sign in with Apple capability.
Hi! I'm trying to add Sign in with Apple to my macOS app. I enabled this capability from the developer portal and created the corresponding certificate & provisioning profile (both of type Developer ID Application.) However, Xcode keeps prompting me that the profile doesn't support Sign in with Apple. If I enable Automatically manage signing from Xcode, I can build and run the app but not distribute. If I turn it off and use the profile I got, it just keeps showing the errors below and doesn't even let me build.
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Jul ’25
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://developer.apple.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://developer.apple.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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Jul ’25
Certificate revocation check with SecPolicyCreateRevocation/SecTrustEvaluateWithError does not work
When trying to check if a certificate has been revoked with SecPolicyCreateRevocation (Flags: kSecRevocationUseAnyAvailableMethod | kSecRevocationRequirePositiveResponse) and SecTrustEvaluateWithError I always get the result error code errSecIncompleteCertRevocationCheck, regardless if the certificate was revoked or not. Reproduction: Execute the program from the attached Xcode project (See Feedback FB21224106). Error output: Error: Error Domain=NSOSStatusErrorDomain Code=-67635 ""revoked.badssl.com","E8","ISRG Root X1" certificates do not meet pinning requirements" UserInfo={NSLocalizedDescription="revoked.badssl.com","E8","ISRG Root X1" certificates do not meet pinning requirements, NSUnderlyingError=0x6000018d48a0 {Error Domain=NSOSStatusErrorDomain Code=-67635 "Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation;" UserInfo={NSLocalizedDescription=Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation;}}} To me it looks like that the revocation check just fails („Failed to check revocation;“), no further information is provided by the returned error. In the example the certificate chain of https://revoked.badssl.com (default code) and https://badssl.com is verified (to switch see comments in the code). I have a proxy configured in the system, I assume that the revocation check will use it. On the same machine, the browsers (Safari and Google Chrome) can successfully detect if the certificate was revoked (revoked.badssl.com) or not (badssl.com) without further changes in the system/proxy settings. Note: The example leaks some memory, it’s just a test program. Am I missing something? Feedback: FB21224106
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Dec ’25
How to Programmatically Install and Trust Root Certificate in System Keychain
I am developing a macOS application (targeting macOS 13 and later) that is non-sandboxed and needs to install and trust a root certificate by adding it to the System keychain programmatically. I’m fine with prompting the user for admin privileges or password, if needed. So far, I have attempted to execute the following command programmatically from both: A user-level process A root-level process sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain /path/to/cert.pem While the certificate does get installed, it does not appear as trusted in the Keychain Access app. One more point: The app is not distributed via MDM. App will be distributed out side the app store. Questions: What is the correct way to programmatically install and trust a root certificate in the System keychain? Does this require additional entitlements, signing, or profile configurations? Is it possible outside of MDM management? Any guidance or working samples would be greatly appreciated.
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Jul ’25
Downloading Developer ID provisioning profiles - missing new entitlements
Please provide a descriptive title for your feedback: Downloading Developer ID provisioning profiles - missing new entitlements Which area are you seeing an issue with? App Store Connect What type of feedback are you reporting? Incorrect/Unexpected Behavior Please provide the App name/App ID if possible: com.onexengineering.themedeck.macos Please describe the issue and what steps we can take to reproduce it bug in App Store Connect where downloading Developer ID provisioning profiles are missing the new entitlements regenerated from scratch -- App Store Connect says entitlements are good, but actual file confirms entitlements are missing App Store provisioning profiles seem to be unaffected (ignore my incorrect naming of files)
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Jul ’25
C++ HMAC-SHA256 Signature Works in Python, Fails in C++ — Possible Xcode Runtime Issue?
Hi all, I’m building a macOS-native C++ trading bot, compiled via Xcode. It sends REST API requests to a crypto exchange (Bitvavo) that require HMAC-SHA256 signatures using a pre-sign string (timestamp + method + path + body) and an API secret. Here’s the issue: • The exact same pre-sign string and API secret produce valid responses when signed using Python (hmac.new(secret, msg, hashlib.sha256)), • But when I generate the HMAC signature using C++ (HMAC(EVP_sha256, ...) via OpenSSL), the exchange returns an invalid signature error. Environment: • Xcode 15.3 / macOS 14.x • OpenSSL installed via Homebrew • HMAC test vectors match Python’s output for basic strings (so HMAC lib seems correct) Yet when using the real API keys and dynamic timestamped messages, something differs enough to break verification — possibly due to UTF-8 encoding, memory alignment, or newline handling differences in the Xcode C++ runtime? Has anyone experienced subtle differences between Python and C++ HMAC-SHA256 behavior when compiled in Xcode? I’ve published a GitHub repo for reproducibility: 🔗 https://github.com/vanBaardewijk/bitvavo-cpp-signature-test Thanks in advance for any suggestions or insights. Sascha
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Jul ’25
Help with Entitlements for Keychain Access
Hi everyone, I’m working an Objective-C lib that performs Keychain operations, such as generating cryptographic keys and signing data. The lib will be used by my team in a Java program for macOS via JNI. When working with the traditional file-based Keychain (i.e., without access control flags), everything works smoothly, no issues at all. However, as soon as I try to generate a key using access control flags SecAccessControlCreateWithFlags, the Data Protection Keychain returns error -34018 (errSecMissingEntitlement) during SecKeyCreateRandomKey. This behavior is expected. To address this, I attempted to codesign my native dynamic library (.dylib) with an entitlement plist specifying various combinations of: keychain-access-groups com.apple.security.keychain etc. with: My Apple Development certificate Developer ID Application certificate Apple Distribution certificate None of these combinations made a difference, the error persists. I’d love to clarify: Is it supported to access Data Protection Keychain / Secure Enclave Keys in this type of use case? If so, what exact entitlements does macOS expect when calling SecKeyCreateRandomKey from a native library? I’d really appreciate any guidance or clarification. Thanks in advance! Best regards, Neil
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Jul ’25
XCode Enhancement Request... The ability to Obfuscate Builds
Hi... It would be nice if Apple / XCode would be so gracious to explore the possibility of providing the ability to include: Code scrambling / renaming Control-flow obfuscation String encryption Anti-debugging Anti-hooking Jailbreak detection App integrity checks Runtime tamper detection That way, we could eliminate the need to settle for third-party software. Who do we have to bribe to submit such a request and entertain such an idea?
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Dec ’25
Transfer an application between accounts with an existing App Group
Due to business requirements, we need to transfer our app Gem Space for iOS from our current Apple Developer account to a new account. We have a major concern regarding our users and the data associated with the app. The user data is currently stored using an App Group with the identifier, for example: "group.com.app.sharedData" According to some information we’ve found, it might be possible to complete the transfer by removing the App Group from the old account and creating a new one with the same identifier in the new account. However, other sources suggest that App Group containers are owned by the specific team, and data stored in the container may become inaccessible after the app is transferred to a different team. This raises concerns about the possibility of users losing access to their data after updating the app from the new account. Could you please clarify the expected behavior of App Groups in this case? Do we need to perform any kind of data migration, and if so, could you please provide detailed guidance on how to do it safely and without impacting user data access?
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Apr ’25
Unsandboxed app can't modify other app
I work for Brave, a browser with ~80M users. We want to introduce a new system for automatic updates called Omaha 4 (O4). It's the same system that powers automatic updates in Chrome. O4 runs as a separate application on users' systems. For Chrome, this works as follows: An app called GoogleUpdater.app regularly checks for updates in the background. When a new version is found, then GoogleUpdater.app installs it into Chrome's installation directory /Applications/Google Chrome.app. But consider what this means: A separate application, GoogleUpdater.app, is able to modify Google Chrome.app. This is especially surprising because, for example, the built-in Terminal.app is not able to modify Google Chrome.app. Here's how you can check this for yourself: (Re-)install Chrome with its DMG installer. Run the following command in Terminal: mkdir /Applications/Google\ Chrome.app/test. This works. Undo the command: rm -rf /Applications/Google\ Chrome.app/test Start Chrome and close it again. mkdir /Applications/Google\ Chrome.app/test now fails with "Operation not permitted". (These steps assume that Terminal does not have Full Disk Access and System Integrity Protection is enabled.) In other words, once Chrome was started at least once, another application (Terminal in this case) is no longer allowed to modify it. But at the same time, GoogleUpdater.app is able to modify Chrome. It regularly applies updates to the browser. For each update, this process begins with an mkdir call similarly to the one shown above. How is this possible? What is it in macOS that lets GoogleUpdater.app modify Chrome, but not another app such as Terminal? Note that Terminal is not sandboxed. I've checked that it's not related to codesigning or notarization issues. In our case, the main application (Brave) and the updater (BraveUpdater) are signed and notarized with the same certificate and have equivalent requirements, entitlements and provisioning profiles as Chrome and GoogleUpdater. The error that shows up in the Console for the disallowed mkdir call is: kernel (Sandbox) System Policy: mkdir(8917) deny(1) file-write-create /Applications/Google Chrome.app/foo (It's a similar error when BraveUpdater tries to install a new version into /Applications/Brave Browser.app.) The error goes away when I disable System Integrity Protection. But of course, we cannot ask users to do that. Any help would be greatly appreciated.
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May ’25
DCError.invalidInput on generateAssertion() - Affecting Small Subset of Users
Issue Summary I'm encountering a DCError.invalidInput error when calling DCAppAttestService.shared.generateAssertion() in my App Attest implementation. This issue affects only a small subset of users - the majority of users can successfully complete both attestation and assertion flows without any issues. According to Apple Engineer feedback, there might be a small implementation issue in my code. Key Observations Success Rate: ~95% of users complete the flow successfully Failure Pattern: The remaining ~5% consistently fail at assertion generation Key Length: Logs show key length of 44 characters for both successful and failing cases Consistency: Users who experience the error tend to experience it consistently Platform: Issue observed across different iOS versions and device types Environment iOS App Attest implementation Using DCAppAttestService for both attestation and assertion Custom relying party server communication Issue affects ~5% of users consistently Key Implementation Details 1. Attestation Flow (Working) The attestation process works correctly: // Generate key and attest (successful for all users) self.attestService.generateKey { keyId, keyIdError in guard keyIdError == nil, let keyId = keyId else { return completionHandler(.failure(.dcError(keyIdError as! DCError))) } // Note: keyId length is consistently 44 characters for both successful and failing users // Attest key with Apple servers self.attestKey(keyId, clientData: clientData) { result in // ... verification with RP server // Key is successfully stored for ALL users (including those who later fail at assertion) } } 2. Assertion Flow (Failing for ~5% of Users with invalidInput) The assertion generation fails for a consistent subset of users: // Get assertion data from RP server self.assertRelyingParty.getAssertionData(kid, with: data) { result in switch result { case .success(let receivedData): let session = receivedData.session let clientData = receivedData.clientData let hash = clientData.toSHA256() // SHA256 hash of client data // THIS CALL FAILS WITH invalidInput for ~5% of users // Same keyId (44 chars) that worked for attestation self.attestService.generateAssertion(kid, clientDataHash: hash) { assertion, err in guard err == nil, let assertion = assertion else { // Error: DCError.invalidInput if let err = err as? DCError, err.code == .invalidKey { return reattestAndAssert(.invalidKey, completionHandler) } else { return completionHandler(.failure(.dcError(err as! DCError))) } } // ... verification logic } } } 3. Client Data Structure Client data JSON structure (identical for successful and failing users): // For attestation (works for all users) let clientData = ["challenge": receivedData.challenge] // For assertion (fails for ~5% of users with same structure) var clientData = ["challenge": receivedData.challenge] if let data = data { // Additional data for assertion clientData["account"] = data["account"] clientData["amount"] = data["amount"] } 4. SHA256 Hash Implementation extension Data { public func toSHA256() -> Data { return Data(SHA256.hash(data: self)) } } 5. Key Storage Implementation Using UserDefaults for key storage (works consistently for all users): private let keyStorageTag = "app-attest-keyid" func setKey(_ keyId: String) -> Result<(), KeyStorageError> { UserDefaults.standard.set(keyId, forKey: keyStorageTag) return .success(()) } func getKey() -> Result<String?, KeyStorageError> { let keyId = UserDefaults.standard.string(forKey: keyStorageTag) return .success(keyId) } Questions User-Specific Factors: Since this affects only ~5% of users consistently, could there be device-specific, iOS version-specific, or account-specific factors that cause invalidInput? Key State Validation: Is there any way to validate the state of an attested key before calling generateAssertion()? The key length (44 chars) appears normal for both successful and failing cases. Keychain vs UserDefaults: Could the issue be related to using UserDefaults instead of Keychain for key storage? Though this works for 95% of users. Race Conditions: Could there be subtle race conditions or timing issues that only affect certain users/devices? Error Recovery: Is there a recommended way to handle this error? Should we attempt re-attestation for these users? Additional Context & Debugging Attempts Consistent Failure: Users who experience this error typically experience it on every attempt Key Validation: Both successful and failing users have identical key formats (44 character strings) Device Diversity: Issue observed across different device models and iOS versions Server Logs: Our server successfully provides challenges and processes attestation for all users Re-attestation: Forcing re-attestation sometimes resolves the issue temporarily, but it often recurs The fact that 95% of users succeed with identical code suggests there might be some environmental or device-specific factor that we're not accounting for. Any insights into what could cause invalidInput for a subset of users would be invaluable.
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Jun ’25
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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Jul ’25
ASWebAuthenticationSession + Universal Links Callback Issue
Problem Description: In our App, When we launch the web login part using ASWebAuthentication + Universal Links with callback scheme as "https", we are not receiving callback. Note: We are using "SwiftUIWebAuthentication" Swift Package Manager to display page in ASWebAuth. But when we use custom url scheme instead of Universal link, app able to receive call back every time. We use ".onOpenURL" to receive universal link callback scheme.
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Jul ’25
Access Unix Socket from App Sandbox
Hello, I want to access the Docker socket API from inside the macOS App Sandbox. The method queries the API using curl with --unix-socket. However, the Sandbox blocks the request, as shown by the log: curl(22299) deny(1) network-outbound /Users/user/.docker/run/docker.sock Outgoing network traffic is generally allowed, but access to the Docker Unix socket is denied. Here’s the code I’m using: private func executeDockerAPI() -> String { let process = Process() let pipe = Pipe() process.executableURL = URL(fileURLWithPath: "/usr/bin/curl") process.arguments = [ "--unix-socket", "/Users/user/.docker/run/docker.sock", "http://127.0.0.1/containers/json" ] process.standardOutput = pipe process.standardError = pipe do { try process.run() process.waitUntilExit() let data = pipe.fileHandleForReading.readDataToEndOfFile() if let output = String(data: data, encoding: .utf8) { return output } else { return "Error while decoding" } } catch { return "Error running command: \(error.localizedDescription)" } } Is there any entitlement or sandbox configuration I’m missing to allow access to /Users/user/.docker/run/docker.sock from inside the sandbox?
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Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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Jul ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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3
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195
Activity
Jun ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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3
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0
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394
Activity
Jun ’25
Provisioning profile doesn't support the Sign in with Apple capability.
Hi! I'm trying to add Sign in with Apple to my macOS app. I enabled this capability from the developer portal and created the corresponding certificate & provisioning profile (both of type Developer ID Application.) However, Xcode keeps prompting me that the profile doesn't support Sign in with Apple. If I enable Automatically manage signing from Xcode, I can build and run the app but not distribute. If I turn it off and use the profile I got, it just keeps showing the errors below and doesn't even let me build.
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1
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0
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353
Activity
Jul ’25
Accessing PIV Smart Card Certificates from iPadOS application.
I am new to swift development, and it's possible that I'm missing something fundamental/obvious. If so, I apologize in advance. My team is developing an application for iPadOS using SwiftUI, and I'm trying to accomplish something similar to what the original inquirer is asking for in this thread: https://developer.apple.com/forums/thread/725152. The only difference is that I'm trying to use a PIV smart card to achieve authentication to a server rather than digitally sign a document. Unfortunately, I'm getting stuck when attempting to run the list() function provided in the accepted answer to the post mentioned above. When attempting to call SecItemCopyMatching(), I'm getting a -34018 missing entitlement error. I've attempted to add the com.apple.token to my app's keychain-access-groups entitlements, but this does not resolve the issue. I have checked the entitlements in my built app, per the recommendation in the troubleshooting guide here: https://developer.apple.com/forums/thread/114456. The entitlement for com.apple.token is indeed present in the plist. Based on other documentation I've read, however, it seems that the explicit declaration of com.apple.token should not even be required in the entitlements. Is there something obvious that I'm missing here that would prevent my app from accessing the token access group?
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5
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0
Views
250
Activity
Jul ’25
Certificate revocation check with SecPolicyCreateRevocation/SecTrustEvaluateWithError does not work
When trying to check if a certificate has been revoked with SecPolicyCreateRevocation (Flags: kSecRevocationUseAnyAvailableMethod | kSecRevocationRequirePositiveResponse) and SecTrustEvaluateWithError I always get the result error code errSecIncompleteCertRevocationCheck, regardless if the certificate was revoked or not. Reproduction: Execute the program from the attached Xcode project (See Feedback FB21224106). Error output: Error: Error Domain=NSOSStatusErrorDomain Code=-67635 ""revoked.badssl.com","E8","ISRG Root X1" certificates do not meet pinning requirements" UserInfo={NSLocalizedDescription="revoked.badssl.com","E8","ISRG Root X1" certificates do not meet pinning requirements, NSUnderlyingError=0x6000018d48a0 {Error Domain=NSOSStatusErrorDomain Code=-67635 "Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation;" UserInfo={NSLocalizedDescription=Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation;}}} To me it looks like that the revocation check just fails („Failed to check revocation;“), no further information is provided by the returned error. In the example the certificate chain of https://revoked.badssl.com (default code) and https://badssl.com is verified (to switch see comments in the code). I have a proxy configured in the system, I assume that the revocation check will use it. On the same machine, the browsers (Safari and Google Chrome) can successfully detect if the certificate was revoked (revoked.badssl.com) or not (badssl.com) without further changes in the system/proxy settings. Note: The example leaks some memory, it’s just a test program. Am I missing something? Feedback: FB21224106
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6
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792
Activity
Dec ’25
How to Programmatically Install and Trust Root Certificate in System Keychain
I am developing a macOS application (targeting macOS 13 and later) that is non-sandboxed and needs to install and trust a root certificate by adding it to the System keychain programmatically. I’m fine with prompting the user for admin privileges or password, if needed. So far, I have attempted to execute the following command programmatically from both: A user-level process A root-level process sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain /path/to/cert.pem While the certificate does get installed, it does not appear as trusted in the Keychain Access app. One more point: The app is not distributed via MDM. App will be distributed out side the app store. Questions: What is the correct way to programmatically install and trust a root certificate in the System keychain? Does this require additional entitlements, signing, or profile configurations? Is it possible outside of MDM management? Any guidance or working samples would be greatly appreciated.
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3
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416
Activity
Jul ’25
How can I determine if an application is using an external device
For security reasons, my application needs to prohibit external devices. If it is determined that the current phone is connected to any external devices, including non MFI authenticated devices, the app will exit. Please tell me how to do it? Thanks for your help.
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1
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188
Activity
May ’25
Downloading Developer ID provisioning profiles - missing new entitlements
Please provide a descriptive title for your feedback: Downloading Developer ID provisioning profiles - missing new entitlements Which area are you seeing an issue with? App Store Connect What type of feedback are you reporting? Incorrect/Unexpected Behavior Please provide the App name/App ID if possible: com.onexengineering.themedeck.macos Please describe the issue and what steps we can take to reproduce it bug in App Store Connect where downloading Developer ID provisioning profiles are missing the new entitlements regenerated from scratch -- App Store Connect says entitlements are good, but actual file confirms entitlements are missing App Store provisioning profiles seem to be unaffected (ignore my incorrect naming of files)
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1
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0
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350
Activity
Jul ’25
C++ HMAC-SHA256 Signature Works in Python, Fails in C++ — Possible Xcode Runtime Issue?
Hi all, I’m building a macOS-native C++ trading bot, compiled via Xcode. It sends REST API requests to a crypto exchange (Bitvavo) that require HMAC-SHA256 signatures using a pre-sign string (timestamp + method + path + body) and an API secret. Here’s the issue: • The exact same pre-sign string and API secret produce valid responses when signed using Python (hmac.new(secret, msg, hashlib.sha256)), • But when I generate the HMAC signature using C++ (HMAC(EVP_sha256, ...) via OpenSSL), the exchange returns an invalid signature error. Environment: • Xcode 15.3 / macOS 14.x • OpenSSL installed via Homebrew • HMAC test vectors match Python’s output for basic strings (so HMAC lib seems correct) Yet when using the real API keys and dynamic timestamped messages, something differs enough to break verification — possibly due to UTF-8 encoding, memory alignment, or newline handling differences in the Xcode C++ runtime? Has anyone experienced subtle differences between Python and C++ HMAC-SHA256 behavior when compiled in Xcode? I’ve published a GitHub repo for reproducibility: 🔗 https://github.com/vanBaardewijk/bitvavo-cpp-signature-test Thanks in advance for any suggestions or insights. Sascha
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2
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0
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786
Activity
Jul ’25
Help with Entitlements for Keychain Access
Hi everyone, I’m working an Objective-C lib that performs Keychain operations, such as generating cryptographic keys and signing data. The lib will be used by my team in a Java program for macOS via JNI. When working with the traditional file-based Keychain (i.e., without access control flags), everything works smoothly, no issues at all. However, as soon as I try to generate a key using access control flags SecAccessControlCreateWithFlags, the Data Protection Keychain returns error -34018 (errSecMissingEntitlement) during SecKeyCreateRandomKey. This behavior is expected. To address this, I attempted to codesign my native dynamic library (.dylib) with an entitlement plist specifying various combinations of: keychain-access-groups com.apple.security.keychain etc. with: My Apple Development certificate Developer ID Application certificate Apple Distribution certificate None of these combinations made a difference, the error persists. I’d love to clarify: Is it supported to access Data Protection Keychain / Secure Enclave Keys in this type of use case? If so, what exact entitlements does macOS expect when calling SecKeyCreateRandomKey from a native library? I’d really appreciate any guidance or clarification. Thanks in advance! Best regards, Neil
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1
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0
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423
Activity
Jul ’25
How to get the macOS user login Password requirements in Swift
Hi Team, How can we fetch the macOS password requirement(for setting a new password) that are inforce during login for users? Is there a way to get this info in swift programming?
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1
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0
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763
Activity
Jul ’25
XCode Enhancement Request... The ability to Obfuscate Builds
Hi... It would be nice if Apple / XCode would be so gracious to explore the possibility of providing the ability to include: Code scrambling / renaming Control-flow obfuscation String encryption Anti-debugging Anti-hooking Jailbreak detection App integrity checks Runtime tamper detection That way, we could eliminate the need to settle for third-party software. Who do we have to bribe to submit such a request and entertain such an idea?
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1
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133
Activity
Dec ’25
Transfer an application between accounts with an existing App Group
Due to business requirements, we need to transfer our app Gem Space for iOS from our current Apple Developer account to a new account. We have a major concern regarding our users and the data associated with the app. The user data is currently stored using an App Group with the identifier, for example: "group.com.app.sharedData" According to some information we’ve found, it might be possible to complete the transfer by removing the App Group from the old account and creating a new one with the same identifier in the new account. However, other sources suggest that App Group containers are owned by the specific team, and data stored in the container may become inaccessible after the app is transferred to a different team. This raises concerns about the possibility of users losing access to their data after updating the app from the new account. Could you please clarify the expected behavior of App Groups in this case? Do we need to perform any kind of data migration, and if so, could you please provide detailed guidance on how to do it safely and without impacting user data access?
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2
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102
Activity
Apr ’25
Unsandboxed app can't modify other app
I work for Brave, a browser with ~80M users. We want to introduce a new system for automatic updates called Omaha 4 (O4). It's the same system that powers automatic updates in Chrome. O4 runs as a separate application on users' systems. For Chrome, this works as follows: An app called GoogleUpdater.app regularly checks for updates in the background. When a new version is found, then GoogleUpdater.app installs it into Chrome's installation directory /Applications/Google Chrome.app. But consider what this means: A separate application, GoogleUpdater.app, is able to modify Google Chrome.app. This is especially surprising because, for example, the built-in Terminal.app is not able to modify Google Chrome.app. Here's how you can check this for yourself: (Re-)install Chrome with its DMG installer. Run the following command in Terminal: mkdir /Applications/Google\ Chrome.app/test. This works. Undo the command: rm -rf /Applications/Google\ Chrome.app/test Start Chrome and close it again. mkdir /Applications/Google\ Chrome.app/test now fails with "Operation not permitted". (These steps assume that Terminal does not have Full Disk Access and System Integrity Protection is enabled.) In other words, once Chrome was started at least once, another application (Terminal in this case) is no longer allowed to modify it. But at the same time, GoogleUpdater.app is able to modify Chrome. It regularly applies updates to the browser. For each update, this process begins with an mkdir call similarly to the one shown above. How is this possible? What is it in macOS that lets GoogleUpdater.app modify Chrome, but not another app such as Terminal? Note that Terminal is not sandboxed. I've checked that it's not related to codesigning or notarization issues. In our case, the main application (Brave) and the updater (BraveUpdater) are signed and notarized with the same certificate and have equivalent requirements, entitlements and provisioning profiles as Chrome and GoogleUpdater. The error that shows up in the Console for the disallowed mkdir call is: kernel (Sandbox) System Policy: mkdir(8917) deny(1) file-write-create /Applications/Google Chrome.app/foo (It's a similar error when BraveUpdater tries to install a new version into /Applications/Brave Browser.app.) The error goes away when I disable System Integrity Protection. But of course, we cannot ask users to do that. Any help would be greatly appreciated.
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4
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314
Activity
May ’25
DCError.invalidInput on generateAssertion() - Affecting Small Subset of Users
Issue Summary I'm encountering a DCError.invalidInput error when calling DCAppAttestService.shared.generateAssertion() in my App Attest implementation. This issue affects only a small subset of users - the majority of users can successfully complete both attestation and assertion flows without any issues. According to Apple Engineer feedback, there might be a small implementation issue in my code. Key Observations Success Rate: ~95% of users complete the flow successfully Failure Pattern: The remaining ~5% consistently fail at assertion generation Key Length: Logs show key length of 44 characters for both successful and failing cases Consistency: Users who experience the error tend to experience it consistently Platform: Issue observed across different iOS versions and device types Environment iOS App Attest implementation Using DCAppAttestService for both attestation and assertion Custom relying party server communication Issue affects ~5% of users consistently Key Implementation Details 1. Attestation Flow (Working) The attestation process works correctly: // Generate key and attest (successful for all users) self.attestService.generateKey { keyId, keyIdError in guard keyIdError == nil, let keyId = keyId else { return completionHandler(.failure(.dcError(keyIdError as! DCError))) } // Note: keyId length is consistently 44 characters for both successful and failing users // Attest key with Apple servers self.attestKey(keyId, clientData: clientData) { result in // ... verification with RP server // Key is successfully stored for ALL users (including those who later fail at assertion) } } 2. Assertion Flow (Failing for ~5% of Users with invalidInput) The assertion generation fails for a consistent subset of users: // Get assertion data from RP server self.assertRelyingParty.getAssertionData(kid, with: data) { result in switch result { case .success(let receivedData): let session = receivedData.session let clientData = receivedData.clientData let hash = clientData.toSHA256() // SHA256 hash of client data // THIS CALL FAILS WITH invalidInput for ~5% of users // Same keyId (44 chars) that worked for attestation self.attestService.generateAssertion(kid, clientDataHash: hash) { assertion, err in guard err == nil, let assertion = assertion else { // Error: DCError.invalidInput if let err = err as? DCError, err.code == .invalidKey { return reattestAndAssert(.invalidKey, completionHandler) } else { return completionHandler(.failure(.dcError(err as! DCError))) } } // ... verification logic } } } 3. Client Data Structure Client data JSON structure (identical for successful and failing users): // For attestation (works for all users) let clientData = ["challenge": receivedData.challenge] // For assertion (fails for ~5% of users with same structure) var clientData = ["challenge": receivedData.challenge] if let data = data { // Additional data for assertion clientData["account"] = data["account"] clientData["amount"] = data["amount"] } 4. SHA256 Hash Implementation extension Data { public func toSHA256() -> Data { return Data(SHA256.hash(data: self)) } } 5. Key Storage Implementation Using UserDefaults for key storage (works consistently for all users): private let keyStorageTag = "app-attest-keyid" func setKey(_ keyId: String) -> Result<(), KeyStorageError> { UserDefaults.standard.set(keyId, forKey: keyStorageTag) return .success(()) } func getKey() -> Result<String?, KeyStorageError> { let keyId = UserDefaults.standard.string(forKey: keyStorageTag) return .success(keyId) } Questions User-Specific Factors: Since this affects only ~5% of users consistently, could there be device-specific, iOS version-specific, or account-specific factors that cause invalidInput? Key State Validation: Is there any way to validate the state of an attested key before calling generateAssertion()? The key length (44 chars) appears normal for both successful and failing cases. Keychain vs UserDefaults: Could the issue be related to using UserDefaults instead of Keychain for key storage? Though this works for 95% of users. Race Conditions: Could there be subtle race conditions or timing issues that only affect certain users/devices? Error Recovery: Is there a recommended way to handle this error? Should we attempt re-attestation for these users? Additional Context & Debugging Attempts Consistent Failure: Users who experience this error typically experience it on every attempt Key Validation: Both successful and failing users have identical key formats (44 character strings) Device Diversity: Issue observed across different device models and iOS versions Server Logs: Our server successfully provides challenges and processes attestation for all users Re-attestation: Forcing re-attestation sometimes resolves the issue temporarily, but it often recurs The fact that 95% of users succeed with identical code suggests there might be some environmental or device-specific factor that we're not accounting for. Any insights into what could cause invalidInput for a subset of users would be invaluable.
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2
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418
Activity
Jun ’25
No MDM settings to control macOS pasteboard privacy?
For context, my company develops a data loss prevention (DLP) product. Part of our functionality is the ability to detect sensitive data being pasted into a web browser or cloud-based app. The AppKit release notes for April 2025 document an upcoming “macOS pasteboard privacy” feature, which will presumably ship in macOS 26. Using the user default setting “EnablePasteboardPrivacyDeveloperPreview” documented in the release notes, I tested our agent under macOS 15.5, and encountered a modal alert reading " is trying to access the pasteboard" almost immediately, when the program reads the General pasteboard to scan its contents. Since our product is aimed at enterprise customers (and not individual Mac users), I believed Apple would implement a privacy control setting for this new feature. This would allow our customers to push a configuration profile via MDM, with the “Paste from Other Apps” setting for our application preset to “Allow”, so that they can install our product on their endpoints without manual intervention. Unfortunately, as of macOS 26 beta 4 (25A5316i), there does not seem to be any such setting documented under Device Management — for example in PrivacyPreferencesPolicyControl.Services, which lists a number of similar settings. Without such a setting available, a valuable function of our product will be effectively crippled when macOS 26 is released. Is there such a setting (that I've overlooked)? If not, allow me to urge Apple to find the resources to implement one, so that our customers can preset “Paste from Other Apps” to “Allow” for our application.
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2
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720
Activity
Jul ’25
App Keychain will sync secitem from old device to new device
In my app, I use SecItem to store some data in the Keychain. I’d like to know — when a user sets up a new iPhone and transfers data from the old device, will those Keychain items be migrated or synced to the new device?
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3
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0
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156
Activity
Jun ’25
ASWebAuthenticationSession + Universal Links Callback Issue
Problem Description: In our App, When we launch the web login part using ASWebAuthentication + Universal Links with callback scheme as "https", we are not receiving callback. Note: We are using "SwiftUIWebAuthentication" Swift Package Manager to display page in ASWebAuth. But when we use custom url scheme instead of Universal link, app able to receive call back every time. We use ".onOpenURL" to receive universal link callback scheme.
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4
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0
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270
Activity
Jul ’25
Access Unix Socket from App Sandbox
Hello, I want to access the Docker socket API from inside the macOS App Sandbox. The method queries the API using curl with --unix-socket. However, the Sandbox blocks the request, as shown by the log: curl(22299) deny(1) network-outbound /Users/user/.docker/run/docker.sock Outgoing network traffic is generally allowed, but access to the Docker Unix socket is denied. Here’s the code I’m using: private func executeDockerAPI() -> String { let process = Process() let pipe = Pipe() process.executableURL = URL(fileURLWithPath: "/usr/bin/curl") process.arguments = [ "--unix-socket", "/Users/user/.docker/run/docker.sock", "http://127.0.0.1/containers/json" ] process.standardOutput = pipe process.standardError = pipe do { try process.run() process.waitUntilExit() let data = pipe.fileHandleForReading.readDataToEndOfFile() if let output = String(data: data, encoding: .utf8) { return output } else { return "Error while decoding" } } catch { return "Error running command: \(error.localizedDescription)" } } Is there any entitlement or sandbox configuration I’m missing to allow access to /Users/user/.docker/run/docker.sock from inside the sandbox?
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8
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0
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387
Activity
Jul ’25
ASWebAuthenticationSession password autofill iOS 18.5 broken
I have been implementing an sdk for authenticating a user. I have noticed that on iOS 18.5, whether using SFSafariViewController, or the sdk (built on ASWebAuthenticationSession), password autofill does not work. I have confirmed it works on a different device running iOS 18.0.1. Are there any work arounds for this at this time? Specifically for ASWebAuthenticationSession?
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2
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0
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262
Activity
Jul ’25