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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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Mac OS 15.4 breaks receipt Validation
I'm using Swift to verify receipts in myObjective C Mac Application using the following code: @objc class MyAppTransaction: NSObject{ @objc class func checkReceipt() async -> String { do { let verificationResult = try await AppTransaction.shared switch verificationResult { case .verified(_): return "VERIFIED" case .unverified(_, _): return "NO RECEIPT" } } catch { return "ERROR" //(StoreKit.StoreKitError) unknown } } } Starting today with my upgrade to Sequoia 15.4 and XCode 16.3 receipt validation is broken. The function is going to the catch and returning "ERROR" I can't set a break point in the do {} but if I set one at the return "ERROR", in the debugger error = (StoreKit.StoreKitError) unknown. the Compiler logs an error:Failed to parse AppTransaction: missingValue(for: [StoreKit.AppTransaction.Key.appTransactionID], expected: StoreKit.BackingValue). Reading the developer documentation I can't find anything about these struct members. I tried to use refresh() to get a receipt like I used to with exit(173) but the compiler says refresh () not found. This is extremely troubling because I can't debug my receipt validation code and I don't know if this will happen to my users. Do I just have to trust Apple that my users will have an application with a receipt attached? What can I do?
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Apr ’25
The property Product.displayPrice does not display the correct price
Hi, I'm new to AppStore Connect, and I'm learning how subscriptions work. I'm finalizing my first app, but on my TF, I'm having some issues with the price: it's always displayed in US dollars on my paywall. When I tap "subscribe," the Apple sheet correctly offers the price in euros. I'm using Product.displayPrice to display the price in my paywall. The documentation did mention it is The localized string representation of the product price, suitable for display. So, is it normal in my case for the price in dollars to be displayed and not the price in euros like the Apple sheet? Thank you in advance for your help.
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106
Jun ’25
Subscription Unavailable - Strange Behavior with StoreKit
I added my first subscription to my app using StoreKit's SubscriptionStoreView. Everything worked as expected in the debug environment and also in TestFlight. So I submitted my app and subscriptions to App Store Connect, got everything Approved and released. After updating my app through App Store and checking the Subscription View, it just says "Subscription Unavailable. The subscription is unavailable in the current storefront." I waited around 3 days and still getting the same message. Now the very strange behavior starts. I went to App Store Connect, I made and edit to the subscription description, saved, removed the edit, saved, and submitted to review. 15 minutes later the subscriptions appear in my app and everything works as expected. After getting the edit approved, the Subscription View in my app again only showed the message "Subscription Unavailable. The subscription is unavailable in the current storefront." No user is able to see the subscriptions anymore, even though it worked as expected before the edit was approved. So I did the same as before. Again, make an edit to the subscription description, save, remove the edit, save, submit to review. 15 minutes later the subscriptions are again available in my app and it works as expected. This is definitely not the expected behavior and submitting the subscription edits every day is wasting the App Review Team's time as well as mine. I contacted Apple Developer Support but I didn't get any reply back (at least yet). I am not the only one experiencing this. I found a friend online who has the exact same issue, and is able to temporarily solve it by making an edit to the subscription description as well. So far it has been a huge headache, and we are losing customers this way. Please if anyone has experience with this problem, or has any suggestions, they will be greatly appreciated. Thank you so much, Tomas
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Feb ’26
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
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May ’25
App Store Receipt Availability After Pre-order Install and Future Deprecation Concerns
Hi Apple Developer Team, I'm looking to confirm some technical details regarding the pre-order flow and App Store receipt handling. Specifically, I have the following questions: Q1: After a user installs an app via pre-order and launches it for the first time, will a valid App Store receipt be available immediately via [[NSBundle mainBundle] appStoreReceiptURL]? Are there any known cases where the receipt might be missing or invalid, requiring a manual refresh (e.g., via SKReceiptRefreshRequest)? Q2: Is the pre-order flow currently supported in the sandbox environment? Specifically, is it possible to simulate pre-ordering an app and installing it in a sandbox or TestFlight environment, in order to test receipt generation and related logic? https://developer.apple.com/documentation/appstorereceipts/responsebody/receipt Q3: The receipt field in the App Store receipt structure is marked as deprecated. Is it still acceptable to use this field for validating receipts? Has Apple announced any timeline or system version in which this field will be fully removed or unsupported?
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Jun ’25
AppDistributor.current never returning
I try to access the AppDistributor.current (using try await) and the property never seem to return nor throw. The code I'm using looks like this: do { print("accessing current") let current = try await AppDistributor.current print("current obtained") switch(current) { case .appStore: return "AppStore" default: return "Unknown" } } catch { return "Exception: \(error)" } But the log only shows the accessing current and never the current obtained. Trying to step in the property starts with some assembly, but at some point, the debugger just never returned. I join a full Swift file of a sample test I'm using: SwiftMarketplaceTests.swift
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150
Jun ’25
product not found !
Hi all, I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error: flutter: Found products: [] If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight. All my Subscriptions are approved with the same ID.
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150
Apr ’25
How to test refunds of consumable purchases?
I have consumable IAPs in my app. Currently there is no way for me to test refunds for them as Xcode testing doesn't allow refunds option for my Purchases. According to this official documentation on Transaction.all , i should be getting my refunded consumables in Transaction's all property. But there is no way for me to know what kind of data is in the refunded transaction object. Will there be a 'revocation date' like in the case of non-consumables?
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Jun ’25
StoreKit beginRefundRequest issue
I'm developing storekitV2, my app is providing the way to refund some product, and I use method below. func beginRefundRequest(in scene: UIWindowScene) async throws -> Transaction.RefundRequestStatus however when i call the method, the modal view presented but the view shows error with message 'cannot connect'. when I select retry button, something done with indicator and get same result. how can I solve this problem?
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May ’25
[StoreKit External Purchase] Testing token retrieval in development environment with React Native
Question on token testing in development: Hello, I'm developing a React Native application using StoreKit External Purchase. I'm having difficulties testing the transaction token retrieval in the development environment. Specific questions: Is it possible to test the transaction token retrieval in development/sandbox environment? Is there a special testing mode for developers that would allow simulating token reception without going through the App Store? Are there specific debugging tools to verify proper token reception? Question on native implementation: Regarding the native implementation of StoreKit External Purchase: Is there detailed documentation on creating native modules for React Native that implement StoreKit External Purchase? Can you confirm if the following approach is correct for native implementation: Using NSClassFromString(@"ExternalPurchase") Calling presentNoticeSheetWithURL:completion: Retrieving the token in the completion block Are there any code examples for complete native implementation? Question on implementation validation: For validating StoreKit External Purchase implementation: How can we verify that our implementation is correct before App Store submission? Are there validation tools or automated tests to check compliance? What are common errors to avoid during implementation? Question on best practices: Regarding implementation best practices: What's the best way to handle potential errors during token retrieval? How to handle cases where the user cancels the transaction? What are the recommended security checks for server-side token validation? Question on documentation: I'm looking for additional resources on StoreKit External Purchase: Is there specific documentation for integration with frameworks like React Native? Are there complete code examples for native implementation? Where can I find information about testing and debugging best practices? Additional technical question: Technical implementation details: What's the correct way to handle the ExternalPurchase class initialization in React Native native modules? Are there specific requirements for the URL passed to presentNoticeSheetWithURL? How should we handle the token in the completion block to ensure it's properly passed back to React Native? Question on testing workflow: Testing workflow questions: What's the recommended testing workflow for External Purchase implementation? How can we verify the token format and validity before production deployment? Are there any tools or methods to simulate the complete purchase flow in development?
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116
Jun ’25
AppStore response times for the store test environment to make purchases is very long.
Currently, over the xcode environment to do the testing of product subscriptions through appstore are working correctly using the storeKit. When deployed in testflight to do the testing over the integration environment, the store response times are being excessively high, in excess of 20 minutes. This behavior is not replicated on Xcode, and is happening on recent versions uploaded to testflight, as earlier versions that were already tested and are currently in production. In addition the communication between the appstore webhook and the BE is also failing in this environment. It is being blocked to generate any test to be able to launch to production.
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Apr ’25
Mismatch between App Store Server API `expiresDate` (July 23) and iOS UI “Expires on” date (July 22) for 1-month subscription
Hi everyone, I’m seeing a consistent one-day discrepancy between the expiresDate returned by the App Store Server API and the “Expires on” date shown in the iOS Settings / App Store subscription list. I’d like to confirm whether this behavior is expected or if I’m misunderstanding the way Apple rounds dates. Reproduction steps Step Action Result 1 Purchase a 1-month auto-renewable subscription on 23 June 2025 14:00 JST (UTC+9) Transaction succeeds 2 Immediately fetch the transaction with GET /inApps/v1/subscriptions/{transactionId} Response contains "expiresDate": "2025-07-23T05:00:00Z" (= 23 July 2025 14:00 JST) 3 On the same device open Settings › Apple ID › Subscriptions (or App Store › Account › Subscriptions) UI shows Expires on: 22 July 2025 The same happens for every monthly renewal and on multiple devices. Region is Japan, device time zone Asia/Tokyo. What I understand so far (and my hypothesis) Apple’s docs say a monthly subscription renews “on the same calendar date” of the next month, so renewal in this example is 23 July. If the renewal is scheduled for 23 July at 14:00 JST, the subscription is fully usable until the end of 22 July in calendar terms, because the new billing period starts the moment the 23rd begins in Apple’s canonical time zone. Therefore, it might be intentional for the UI to display 22 July—i.e., “you can keep using it through the 22nd; on the 23rd it renews.” This hypothesis makes sense internally, yet it still looks confusing to end users who read “Expires on 22 July” and assume access ends at 00:00 on the 22nd, a whole day earlier than in reality. Questions Is showing the day before the renewal date the official/expected behavior? If so, could Apple clarify that the “Expires on” label represents the last full calendar day rather than the exact expiry timestamp? Which value should we surface in-app when telling users “Your subscription is valid until …”? The server’s expiresDate (precise to the second, converted to user time zone), or A UI-style date that’s one day earlier, matching Settings / App Store? Does Apple have a public document describing this rounding/visual convention? Have other developers encountered user confusion about the apparent 1-day “shortening” and, if so, how did you word your in-app messaging? Any insight from Apple engineers or fellow developers would be greatly appreciated. Thank you!
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Jun ’25
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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StoreKit Sandbox – Intermittent "Invalid Product Identifier" Errors
We are experiencing an issue with StoreKit in the sandbox environment. When performing an SKProductsRequest, some or all of the product identifiers we provide are returning in invalidProductIdentifiers of SKProductsResponse, even though all of them are valid and approved. This issue started occurring today and seems intermittent—occasionally, a previously failing product identifier works after one or two retries without any changes on our end. We have verified that: All product identifiers are correctly configured and approved in App Store Connect. There are no recent changes to our product configuration. The same identifiers have worked previously without issue. Could you please assist us in identifying the cause of this behavior or let us know if there is an ongoing issue affecting StoreKit sandbox services? Thank you for your support.
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May ’25
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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Jul ’25
【iOS18.2~18.3.2 bug】After switching sandbox accounts in Settings, the value of SKStorefront.countryCode is not synchronized
Problem Description: 1、I have two sandbox accounts from different countries. Account A is from Mainland China (CHN), and Account B is from the United States (USA). When I switch the sandbox account from Account A (CHN) to Account B (USA) in the system settings and restart the app, the value of SKPaymentQueue.defaultQueue.storefront.countryCode always returns "CHN" instead of the expected "USA". 2、This issue only occurs on iOS 18.2 and above. 3、On the same device running iOS 17.5.1, the behavior is correct. However, after upgrading the system to iOS 18.3.2, the error occurs. 4、In the sandbox environment, although SKStorefront.countryCode returns the wrong value, the currency type for Apple's in-app purchase is correct when initiating the payment. 5、The issue only exists in the sandbox environment and does not occur in the App Store-downloaded package. Demo Code: - (IBAction)clickButton:(id)sender { NSString *appStoreCountryCode3 = SKPaymentQueue.defaultQueue.storefront.countryCode; NSLog(@"%@",appStoreCountryCode3); } Demo Testing Steps and Results: 1、Sandbox Account A (China) will print "CHN". 2、Go to Settings - Developer - (at the bottom) SANDBOX APPLE ACCOUNT, and switch to another sandbox account B (USA). 3、Restart the Demo App. 4、Print results: iOS 17.5.1: "USA" ✅ → Upgrade the system of the same device to iOS 18.3.2 → "CHN" ❌ iOS 18.2.1: "CHN" ❌ iOS 18.3.1: "CHN" ❌ iOS 18.3.2: "CHN" ❌ Possible Clues: Starting with iOS 18.2, Apple changed the entry point for setting up sandbox accounts, which introduced this bug. It seems that when users switch sandbox accounts on iOS 18.2, Apple engineers forgot to notify the SKStorefront class to update the countryCode value. Before iOS 18.2: Settings - App Store - Sandbox Account iOS 18.2 and later: Settings - Developer - (at the bottom) Sandbox Account Although it doesn't affect the App Store package, it does impact our development and testing process. We hope this issue can be fixed in future versions. Thank you!
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Oct ’25
App crashes on launch due to missing Swift Concurrency symbol
I'm encountering a crash on app launch. The crash is observed in iOS version 17.6 but not in iOS version 18.5. The only new notable thing I added to this app version was migrate to store kit 2. Below is the error message from Xcode: Referenced from: &lt;DCC68597-D1F6-32AA-8635-FB975BD853FE&gt; /private/var/containers/Bundle/Application/6FB3DDE4-6AD5-4778-AD8A-896F99E744E8/callbreak.app/callbreak Expected in: &lt;A0C8B407-0ABF-3C28-A54C-FE8B1D3FA7AC&gt; /usr/lib/swift/libswift_Concurrency.dylib Symbol not found: _$sScIsE4next9isolation7ElementQzSgScA_pSgYi_tYa7FailureQzYKFTu Referenced from: &lt;DCC68597-D1F6-32AA-8635-FB975BD853FE&gt; /private/var/containers/Bundle/Application/6FB3DDE4-6AD5-4778-AD8A-896F99E744E8/callbreak.app/callbreak Expected in: &lt;A0C8B407-0ABF-3C28-A54C-FE8B1D3FA7AC&gt; /usr/lib/swift/libswift_Concurrency.dylib dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture:/usr/lib/libViewDebuggerSupport.dylib``` and Stack Trace: ```* thread #1, stop reason = signal SIGABRT * frame #0: 0x00000001c73716f8 dyld`__abort_with_payload + 8 frame #1: 0x00000001c737ce34 dyld`abort_with_payload_wrapper_internal + 104 frame #2: 0x00000001c737ce68 dyld`abort_with_payload + 16 frame #3: 0x00000001c7309dd4 dyld`dyld4::halt(char const*, dyld4::StructuredError const*) + 304 frame #4: 0x00000001c73176a8 dyld`dyld4::prepare(...) + 4088 frame #5: 0x00000001c733bef4 dyld`start + 1748``` Note: My app is a Godot App and uses objc static libraries. I am using swift with bridging headers for interoperability. This issue wasn't observed until my last version in which the migration to storekit2 was the only notable change.
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Jul ’25
User charged, but .userCancelled returned
Hello, Is anyone else seeing Purchase.PurchaseResult.UserCancelled, despite a successful transaction? I had a user notify me today that he: Attempted a purchase Entered payment credentials Was asked to opt in to email subscription notifications Opted In Was shown my app's "User Canceled Purchase" UI Attempted to repurchase Was alerted that he was "Already Subscribed" I have adjusted my code to check Transaction.currentEntitlements on receiving a .userCancelled result, to avoid this in the future. Is this logically sound? Here is my code - please let me know if you see any issues: func purchase(product: Product, userId: String) async throws -> StoreKit.Transaction { let purchaseUUID = UUID() let options: Set<Product.PurchaseOption> = [.appAccountToken(purchaseUUID)] let result = try await product.purchase(options: options) switch result { case .success(let verification): guard case .verified(let tx) = verification else { throw PurchaseError.verificationFailed // Show Error UI } return try await processVerified(tx) case .userCancelled: for await result in Transaction.currentEntitlements { if case .verified(let tx) = result, tx.productID == product.id, tx.revocationDate == nil { return try await processVerified(tx) } } throw PurchaseError.cancelled // Show User Cancelled UI case .pending: throw PurchaseError.pending // Show Pending UI @unknown default: throw PurchaseError.unknown // Show Error UI } } @MainActor func processVerified(_ transaction: StoreKit.Transaction) async throws -> StoreKit.Transaction { let id = String(transaction.id) if await transactionCache.contains(id) { await transaction.finish() return transaction // Show Success UI } let (ok, error) = await notifyServer(transaction) guard ok else { throw error ?? PurchaseError.serverFailure(nil) // Show Error UI } await transaction.finish() await transactionCache.insert(id) return transaction // Show Success UI } The only place the "User Cancelled Purchase" UI is displayed on my app is after the one instance of "throw PurchaseError.cancelled" above. This happened in Production, but I have also seen userCancelled happen unexpectedly in Sandbox. Thank you for your time and help.
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May ’25
Mac OS 15.4 breaks receipt Validation
I'm using Swift to verify receipts in myObjective C Mac Application using the following code: @objc class MyAppTransaction: NSObject{ @objc class func checkReceipt() async -> String { do { let verificationResult = try await AppTransaction.shared switch verificationResult { case .verified(_): return "VERIFIED" case .unverified(_, _): return "NO RECEIPT" } } catch { return "ERROR" //(StoreKit.StoreKitError) unknown } } } Starting today with my upgrade to Sequoia 15.4 and XCode 16.3 receipt validation is broken. The function is going to the catch and returning "ERROR" I can't set a break point in the do {} but if I set one at the return "ERROR", in the debugger error = (StoreKit.StoreKitError) unknown. the Compiler logs an error:Failed to parse AppTransaction: missingValue(for: [StoreKit.AppTransaction.Key.appTransactionID], expected: StoreKit.BackingValue). Reading the developer documentation I can't find anything about these struct members. I tried to use refresh() to get a receipt like I used to with exit(173) but the compiler says refresh () not found. This is extremely troubling because I can't debug my receipt validation code and I don't know if this will happen to my users. Do I just have to trust Apple that my users will have an application with a receipt attached? What can I do?
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8
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0
Views
321
Activity
Apr ’25
The property Product.displayPrice does not display the correct price
Hi, I'm new to AppStore Connect, and I'm learning how subscriptions work. I'm finalizing my first app, but on my TF, I'm having some issues with the price: it's always displayed in US dollars on my paywall. When I tap "subscribe," the Apple sheet correctly offers the price in euros. I'm using Product.displayPrice to display the price in my paywall. The documentation did mention it is The localized string representation of the product price, suitable for display. So, is it normal in my case for the price in dollars to be displayed and not the price in euros like the Apple sheet? Thank you in advance for your help.
Replies
1
Boosts
0
Views
106
Activity
Jun ’25
Subscription Unavailable - Strange Behavior with StoreKit
I added my first subscription to my app using StoreKit's SubscriptionStoreView. Everything worked as expected in the debug environment and also in TestFlight. So I submitted my app and subscriptions to App Store Connect, got everything Approved and released. After updating my app through App Store and checking the Subscription View, it just says "Subscription Unavailable. The subscription is unavailable in the current storefront." I waited around 3 days and still getting the same message. Now the very strange behavior starts. I went to App Store Connect, I made and edit to the subscription description, saved, removed the edit, saved, and submitted to review. 15 minutes later the subscriptions appear in my app and everything works as expected. After getting the edit approved, the Subscription View in my app again only showed the message "Subscription Unavailable. The subscription is unavailable in the current storefront." No user is able to see the subscriptions anymore, even though it worked as expected before the edit was approved. So I did the same as before. Again, make an edit to the subscription description, save, remove the edit, save, submit to review. 15 minutes later the subscriptions are again available in my app and it works as expected. This is definitely not the expected behavior and submitting the subscription edits every day is wasting the App Review Team's time as well as mine. I contacted Apple Developer Support but I didn't get any reply back (at least yet). I am not the only one experiencing this. I found a friend online who has the exact same issue, and is able to temporarily solve it by making an edit to the subscription description as well. So far it has been a huge headache, and we are losing customers this way. Please if anyone has experience with this problem, or has any suggestions, they will be greatly appreciated. Thank you so much, Tomas
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32
Boosts
19
Views
7.2k
Activity
Feb ’26
Don't receive ONE_TIME_CHARGE Notification
the email say this notification type will be available to you in production beginning May 27, 2025, and you can test it in sandbox now. but i didn't receice this notification yet
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1
Boosts
2
Views
170
Activity
May ’25
InvalidRequestError on iOS 18.4
We’ve recently encountered an increased rate of purchase errors StoreKit.InvalidRequestError error 1 (https://developer.apple.com/documentation/storekit/invalidrequesterror) specifically on iOS 18.4. We suspect this might be related to the new Advanced Commerce API introduced by Apple, although we haven’t made any changes related to this API in our app. Have you experienced similar issues since the release of iOS 18.4 or when integrating the Advanced Commerce API? Any insights or suggestions would be greatly appreciated. Thanks!
Replies
1
Boosts
1
Views
324
Activity
May ’25
App Store Receipt Availability After Pre-order Install and Future Deprecation Concerns
Hi Apple Developer Team, I'm looking to confirm some technical details regarding the pre-order flow and App Store receipt handling. Specifically, I have the following questions: Q1: After a user installs an app via pre-order and launches it for the first time, will a valid App Store receipt be available immediately via [[NSBundle mainBundle] appStoreReceiptURL]? Are there any known cases where the receipt might be missing or invalid, requiring a manual refresh (e.g., via SKReceiptRefreshRequest)? Q2: Is the pre-order flow currently supported in the sandbox environment? Specifically, is it possible to simulate pre-ordering an app and installing it in a sandbox or TestFlight environment, in order to test receipt generation and related logic? https://developer.apple.com/documentation/appstorereceipts/responsebody/receipt Q3: The receipt field in the App Store receipt structure is marked as deprecated. Is it still acceptable to use this field for validating receipts? Has Apple announced any timeline or system version in which this field will be fully removed or unsupported?
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0
Boosts
0
Views
95
Activity
Jun ’25
AppDistributor.current never returning
I try to access the AppDistributor.current (using try await) and the property never seem to return nor throw. The code I'm using looks like this: do { print("accessing current") let current = try await AppDistributor.current print("current obtained") switch(current) { case .appStore: return "AppStore" default: return "Unknown" } } catch { return "Exception: \(error)" } But the log only shows the accessing current and never the current obtained. Trying to step in the property starts with some assembly, but at some point, the debugger just never returned. I join a full Swift file of a sample test I'm using: SwiftMarketplaceTests.swift
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0
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0
Views
150
Activity
Jun ’25
product not found !
Hi all, I’m testing Subscription in my Flutter app on a real iOS device (iPhone 16 Pro with iOS 18) via TestFlight. I’ve set everything up as required, but I still get this error: flutter: Found products: [] If everything works perfectly when StoreKit configuration is used in Xcode, but not via TestFlight. All my Subscriptions are approved with the same ID.
Replies
0
Boosts
0
Views
150
Activity
Apr ’25
How to test refunds of consumable purchases?
I have consumable IAPs in my app. Currently there is no way for me to test refunds for them as Xcode testing doesn't allow refunds option for my Purchases. According to this official documentation on Transaction.all , i should be getting my refunded consumables in Transaction's all property. But there is no way for me to know what kind of data is in the refunded transaction object. Will there be a 'revocation date' like in the case of non-consumables?
Replies
0
Boosts
0
Views
84
Activity
Jun ’25
StoreKit beginRefundRequest issue
I'm developing storekitV2, my app is providing the way to refund some product, and I use method below. func beginRefundRequest(in scene: UIWindowScene) async throws -> Transaction.RefundRequestStatus however when i call the method, the modal view presented but the view shows error with message 'cannot connect'. when I select retry button, something done with indicator and get same result. how can I solve this problem?
Replies
3
Boosts
0
Views
485
Activity
May ’25
[StoreKit External Purchase] Testing token retrieval in development environment with React Native
Question on token testing in development: Hello, I'm developing a React Native application using StoreKit External Purchase. I'm having difficulties testing the transaction token retrieval in the development environment. Specific questions: Is it possible to test the transaction token retrieval in development/sandbox environment? Is there a special testing mode for developers that would allow simulating token reception without going through the App Store? Are there specific debugging tools to verify proper token reception? Question on native implementation: Regarding the native implementation of StoreKit External Purchase: Is there detailed documentation on creating native modules for React Native that implement StoreKit External Purchase? Can you confirm if the following approach is correct for native implementation: Using NSClassFromString(@"ExternalPurchase") Calling presentNoticeSheetWithURL:completion: Retrieving the token in the completion block Are there any code examples for complete native implementation? Question on implementation validation: For validating StoreKit External Purchase implementation: How can we verify that our implementation is correct before App Store submission? Are there validation tools or automated tests to check compliance? What are common errors to avoid during implementation? Question on best practices: Regarding implementation best practices: What's the best way to handle potential errors during token retrieval? How to handle cases where the user cancels the transaction? What are the recommended security checks for server-side token validation? Question on documentation: I'm looking for additional resources on StoreKit External Purchase: Is there specific documentation for integration with frameworks like React Native? Are there complete code examples for native implementation? Where can I find information about testing and debugging best practices? Additional technical question: Technical implementation details: What's the correct way to handle the ExternalPurchase class initialization in React Native native modules? Are there specific requirements for the URL passed to presentNoticeSheetWithURL? How should we handle the token in the completion block to ensure it's properly passed back to React Native? Question on testing workflow: Testing workflow questions: What's the recommended testing workflow for External Purchase implementation? How can we verify the token format and validity before production deployment? Are there any tools or methods to simulate the complete purchase flow in development?
Replies
0
Boosts
0
Views
116
Activity
Jun ’25
AppStore response times for the store test environment to make purchases is very long.
Currently, over the xcode environment to do the testing of product subscriptions through appstore are working correctly using the storeKit. When deployed in testflight to do the testing over the integration environment, the store response times are being excessively high, in excess of 20 minutes. This behavior is not replicated on Xcode, and is happening on recent versions uploaded to testflight, as earlier versions that were already tested and are currently in production. In addition the communication between the appstore webhook and the BE is also failing in this environment. It is being blocked to generate any test to be able to launch to production.
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1
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216
Activity
Apr ’25
Mismatch between App Store Server API `expiresDate` (July 23) and iOS UI “Expires on” date (July 22) for 1-month subscription
Hi everyone, I’m seeing a consistent one-day discrepancy between the expiresDate returned by the App Store Server API and the “Expires on” date shown in the iOS Settings / App Store subscription list. I’d like to confirm whether this behavior is expected or if I’m misunderstanding the way Apple rounds dates. Reproduction steps Step Action Result 1 Purchase a 1-month auto-renewable subscription on 23 June 2025 14:00 JST (UTC+9) Transaction succeeds 2 Immediately fetch the transaction with GET /inApps/v1/subscriptions/{transactionId} Response contains "expiresDate": "2025-07-23T05:00:00Z" (= 23 July 2025 14:00 JST) 3 On the same device open Settings › Apple ID › Subscriptions (or App Store › Account › Subscriptions) UI shows Expires on: 22 July 2025 The same happens for every monthly renewal and on multiple devices. Region is Japan, device time zone Asia/Tokyo. What I understand so far (and my hypothesis) Apple’s docs say a monthly subscription renews “on the same calendar date” of the next month, so renewal in this example is 23 July. If the renewal is scheduled for 23 July at 14:00 JST, the subscription is fully usable until the end of 22 July in calendar terms, because the new billing period starts the moment the 23rd begins in Apple’s canonical time zone. Therefore, it might be intentional for the UI to display 22 July—i.e., “you can keep using it through the 22nd; on the 23rd it renews.” This hypothesis makes sense internally, yet it still looks confusing to end users who read “Expires on 22 July” and assume access ends at 00:00 on the 22nd, a whole day earlier than in reality. Questions Is showing the day before the renewal date the official/expected behavior? If so, could Apple clarify that the “Expires on” label represents the last full calendar day rather than the exact expiry timestamp? Which value should we surface in-app when telling users “Your subscription is valid until …”? The server’s expiresDate (precise to the second, converted to user time zone), or A UI-style date that’s one day earlier, matching Settings / App Store? Does Apple have a public document describing this rounding/visual convention? Have other developers encountered user confusion about the apparent 1-day “shortening” and, if so, how did you word your in-app messaging? Any insight from Apple engineers or fellow developers would be greatly appreciated. Thank you!
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286
Activity
Jun ’25
How to cancel Auto-renewable subscription bought in TestFlight?
I've read several topics on cancelling subscriptions in sandbox environment, but it seems to me that it could not be applied to TestFlight. I can cancel sandbox subscriptions through Settings > App Store > Sandbox account But since TestFlight does not use sandbox account I cannot cancel a sub from there. Also, TF purchase does not appear in the list of regular subscriptions (Settings > Profile > Media & Purchases). So my question is: is there any way to manually cancel auto-renewable subscription bought in TestFlight build of the app?
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6
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6
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7.0k
Activity
3w
Purchase Date and Original Purchase Date format
We are running into exceptions when trying to parse Purchase Date and Original Purchase Date from the base64 encoded receipt. Expected RFC 3339 format of ASN.1 Field Value is: yyyy-MM-ddTHH:mm:ssZ but we end up getting back 2025-04-22T19.49.03Z. Started to happen on 3rd Dec 2024.
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1
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170
Activity
Jul ’25
StoreKit Sandbox – Intermittent "Invalid Product Identifier" Errors
We are experiencing an issue with StoreKit in the sandbox environment. When performing an SKProductsRequest, some or all of the product identifiers we provide are returning in invalidProductIdentifiers of SKProductsResponse, even though all of them are valid and approved. This issue started occurring today and seems intermittent—occasionally, a previously failing product identifier works after one or two retries without any changes on our end. We have verified that: All product identifiers are correctly configured and approved in App Store Connect. There are no recent changes to our product configuration. The same identifiers have worked previously without issue. Could you please assist us in identifying the cause of this behavior or let us know if there is an ongoing issue affecting StoreKit sandbox services? Thank you for your support.
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6
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16
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650
Activity
May ’25
In iOS 26 beta3 version, the finishTransaction method is unable to remove transactions from the SKPaymentQueue, causing transactions to remain in the queue even after being processed.
We have some users who have upgraded to iOS 26 beta3. Currently, we observe that when these users make in-app purchases, our code calls [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; method, and we clearly receive the successful removal callback in the delegate method - (void)paymentQueue:(SKPaymentQueue *)queue removedTransactions:(NSArray<SKPaymentTransaction *> *)transactions. However, when users click on products with the same productId again, the method - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions still returns information about previously removed transactions, preventing users from making further in-app purchases.
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2
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3
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502
Activity
Jul ’25
【iOS18.2~18.3.2 bug】After switching sandbox accounts in Settings, the value of SKStorefront.countryCode is not synchronized
Problem Description: 1、I have two sandbox accounts from different countries. Account A is from Mainland China (CHN), and Account B is from the United States (USA). When I switch the sandbox account from Account A (CHN) to Account B (USA) in the system settings and restart the app, the value of SKPaymentQueue.defaultQueue.storefront.countryCode always returns "CHN" instead of the expected "USA". 2、This issue only occurs on iOS 18.2 and above. 3、On the same device running iOS 17.5.1, the behavior is correct. However, after upgrading the system to iOS 18.3.2, the error occurs. 4、In the sandbox environment, although SKStorefront.countryCode returns the wrong value, the currency type for Apple's in-app purchase is correct when initiating the payment. 5、The issue only exists in the sandbox environment and does not occur in the App Store-downloaded package. Demo Code: - (IBAction)clickButton:(id)sender { NSString *appStoreCountryCode3 = SKPaymentQueue.defaultQueue.storefront.countryCode; NSLog(@"%@",appStoreCountryCode3); } Demo Testing Steps and Results: 1、Sandbox Account A (China) will print "CHN". 2、Go to Settings - Developer - (at the bottom) SANDBOX APPLE ACCOUNT, and switch to another sandbox account B (USA). 3、Restart the Demo App. 4、Print results: iOS 17.5.1: "USA" ✅ → Upgrade the system of the same device to iOS 18.3.2 → "CHN" ❌ iOS 18.2.1: "CHN" ❌ iOS 18.3.1: "CHN" ❌ iOS 18.3.2: "CHN" ❌ Possible Clues: Starting with iOS 18.2, Apple changed the entry point for setting up sandbox accounts, which introduced this bug. It seems that when users switch sandbox accounts on iOS 18.2, Apple engineers forgot to notify the SKStorefront class to update the countryCode value. Before iOS 18.2: Settings - App Store - Sandbox Account iOS 18.2 and later: Settings - Developer - (at the bottom) Sandbox Account Although it doesn't affect the App Store package, it does impact our development and testing process. We hope this issue can be fixed in future versions. Thank you!
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5
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2
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997
Activity
Oct ’25
App crashes on launch due to missing Swift Concurrency symbol
I'm encountering a crash on app launch. The crash is observed in iOS version 17.6 but not in iOS version 18.5. The only new notable thing I added to this app version was migrate to store kit 2. Below is the error message from Xcode: Referenced from: &lt;DCC68597-D1F6-32AA-8635-FB975BD853FE&gt; /private/var/containers/Bundle/Application/6FB3DDE4-6AD5-4778-AD8A-896F99E744E8/callbreak.app/callbreak Expected in: &lt;A0C8B407-0ABF-3C28-A54C-FE8B1D3FA7AC&gt; /usr/lib/swift/libswift_Concurrency.dylib Symbol not found: _$sScIsE4next9isolation7ElementQzSgScA_pSgYi_tYa7FailureQzYKFTu Referenced from: &lt;DCC68597-D1F6-32AA-8635-FB975BD853FE&gt; /private/var/containers/Bundle/Application/6FB3DDE4-6AD5-4778-AD8A-896F99E744E8/callbreak.app/callbreak Expected in: &lt;A0C8B407-0ABF-3C28-A54C-FE8B1D3FA7AC&gt; /usr/lib/swift/libswift_Concurrency.dylib dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture:/usr/lib/libViewDebuggerSupport.dylib``` and Stack Trace: ```* thread #1, stop reason = signal SIGABRT * frame #0: 0x00000001c73716f8 dyld`__abort_with_payload + 8 frame #1: 0x00000001c737ce34 dyld`abort_with_payload_wrapper_internal + 104 frame #2: 0x00000001c737ce68 dyld`abort_with_payload + 16 frame #3: 0x00000001c7309dd4 dyld`dyld4::halt(char const*, dyld4::StructuredError const*) + 304 frame #4: 0x00000001c73176a8 dyld`dyld4::prepare(...) + 4088 frame #5: 0x00000001c733bef4 dyld`start + 1748``` Note: My app is a Godot App and uses objc static libraries. I am using swift with bridging headers for interoperability. This issue wasn't observed until my last version in which the migration to storekit2 was the only notable change.
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1
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264
Activity
Jul ’25
User charged, but .userCancelled returned
Hello, Is anyone else seeing Purchase.PurchaseResult.UserCancelled, despite a successful transaction? I had a user notify me today that he: Attempted a purchase Entered payment credentials Was asked to opt in to email subscription notifications Opted In Was shown my app's "User Canceled Purchase" UI Attempted to repurchase Was alerted that he was "Already Subscribed" I have adjusted my code to check Transaction.currentEntitlements on receiving a .userCancelled result, to avoid this in the future. Is this logically sound? Here is my code - please let me know if you see any issues: func purchase(product: Product, userId: String) async throws -> StoreKit.Transaction { let purchaseUUID = UUID() let options: Set<Product.PurchaseOption> = [.appAccountToken(purchaseUUID)] let result = try await product.purchase(options: options) switch result { case .success(let verification): guard case .verified(let tx) = verification else { throw PurchaseError.verificationFailed // Show Error UI } return try await processVerified(tx) case .userCancelled: for await result in Transaction.currentEntitlements { if case .verified(let tx) = result, tx.productID == product.id, tx.revocationDate == nil { return try await processVerified(tx) } } throw PurchaseError.cancelled // Show User Cancelled UI case .pending: throw PurchaseError.pending // Show Pending UI @unknown default: throw PurchaseError.unknown // Show Error UI } } @MainActor func processVerified(_ transaction: StoreKit.Transaction) async throws -> StoreKit.Transaction { let id = String(transaction.id) if await transactionCache.contains(id) { await transaction.finish() return transaction // Show Success UI } let (ok, error) = await notifyServer(transaction) guard ok else { throw error ?? PurchaseError.serverFailure(nil) // Show Error UI } await transaction.finish() await transactionCache.insert(id) return transaction // Show Success UI } The only place the "User Cancelled Purchase" UI is displayed on my app is after the one instance of "throw PurchaseError.cancelled" above. This happened in Production, but I have also seen userCancelled happen unexpectedly in Sandbox. Thank you for your time and help.
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1
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178
Activity
May ’25